r M m R Shop Items: Zinc Ore – 4 shown
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
20 gil - Ul'dah - Steps of Thal Goldsmiths' Guild (X:10 Y:13)
20 gil Items (Lumber, Metal, Stone, Bone, Leather) Lavender Beds Housing (X:11 Y:10)
20 gil Items (Lumber, Metal, Stone, Bone, Leather) Mist Housing (X:11 Y:11)
20 gil Items (Lumber, Metal, Stone, Bone, Leather) The Goblet Housing (X:11 Y:11)
r M m R Ventures: For Zinc Ore – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Mining Miner 9 60m Venture 4,413 -
r M m R Leves: With Possible Zinc Ore Reward – 9 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
10 7,794 - Ul'dah 245 gil
10 7,744 - Horizon 244–262 gil
10 8,114 - Horizon 129–142 gil
15 13,146 - Camp Drybone 455–468 gil
15 8,114 - Ul'dah 202–219 gil
15 12,218 - Ul'dah 146–153 gil
15 12,218 - Camp Drybone 150–157 gil
15 13,146 - Ul'dah 468 gil
15 8,114 - Camp Drybone 196–203 gil
r M m R Gathering Log: For Zinc Ore – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Miner Primary Tool 9 - Western Thanalan (Lv. 10 Hammerlea) (X:22 Y:28)
Central Thanalan (Lv. 10 Black Brush) (X:20 Y:22)
r M m R Gathering Points: Containing Zinc Ore – 2 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Miner Primary Tool 10 Tin Ore, Zinc Ore, Soiled Femur, Lightning Shard Black Brush (X:20 Y:22) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 10 Tin Ore, Zinc Ore, Soiled Femur, Water Shard, Obsidian Hammerlea (X:22 Y:28) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
r M m R Recipes: Requiring Zinc Ore – 1 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Goldsmith 14 Copper Ores, Zinc Ore Wind Shard - 27 40 751 - - -
r M m R Recipes: Using this as a Subcomponent – 95 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Blacksmith 14 Bronze Head Knife, Ragstone Whetstone, Brass Ingot Fire Shard, Earth Shard - 81 60 563 - - -
×1 Blacksmith 14 Brass Ingot, Bronze Ingot, Maple Lumber Fire Shard, Earth Shard - 54 60 751 - - -
×1 Goldsmith 14 Bronze Ingot, Marbled Eye, Brass Ingot Wind Shard, Fire Shard - 54 60 751 - - -
×1 Goldsmith 14 Brass Ingot, Clear Glass Lens Wind Shard, Fire Shard - 54 60 751 - - -
×1 Carpenter 14 Maple Lumber, Fish Oil, Bronze Ingot, Brass Ingot Wind Shard, Ice Shard - 54 60 751 - - -
×1 Goldsmith 15 Brass Ingot Wind Shard - 27 40 807 - - -
×1 Goldsmith 15 Brass Ingot, Bat Fang, Hard Leather Wind Shard, Fire Shard - 55 70 807 - - -
×1 Goldsmith 15 Brass Ingot, 3 Beeswax Candles Wind Shard, Fire Shard Housing 176 70 403 - - -
×1 Goldsmith 15 Brass Ingots, Hard Leather Wind Shard, Fire Shard - 55 70 807 - - -
×1 Goldsmith 15 Brass Ingot, 2 Brass Rings Wind Shard, Fire Shard - 55 70 807 - - -
×1 Armorer 15 Amateur's Alembic, Bronze Rivets, Brass Ingot Ice Shard, Earth Shard - 82 70 605 - - -
×1 Leatherworker 16 Hard Leathers, Brass Ingot Earth Shard, Wind Shard - 63 70 866 - - -
×1 Goldsmith 16 Brass Ingot, 2 Brass Rings Wind Shard, Fire Shard - 63 70 866 - - -
×1 Armorer 16 Bronze Plates, 4 Brass Ingots Ice Shard, Earth Shard Housing 201 70 433 - - -
×1 Weaver 16 Undyed Cotton Cloths, Cotton Yarn, Brass Ingot Lightning Shard, Wind Shard - 63 70 866 - - -
×1 Blacksmith 16 Bronze Bastard Sword, 2 Brass Ingots Fire Shard, Earth Shard - 94 70 649 - - -
×1 Blacksmith 16 Bronze Knuckles, Brass Ingot Fire Shard, Earth Shard - 94 70 649 - - -
×1 Armorer 16 Bronze Barbut, Copper Ingot, Brass Ingot Ice Shard, Earth Shard - 94 70 649 - - -
×1 Armorer 16 Bronze Mitt Gauntlets, Bronze Rivets, Leather, Brass Ingot Ice Shard, Earth Shard - 94 70 649 - - -
×1 Blacksmith 16 Brass Ingot, Bronze Ingot, Ash Lumber Fire Shard, Earth Shard - 63 70 866 - - -
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