r M m R Monsters: Encountered in Culling the Horde – 3 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Sahagin Pugilist 44 Hostile - Western La Noscea
Sahagin Lancer 44 Hostile - Western La Noscea
Sahagin Gladiator 44 Hostile - Western La Noscea
r M m R Quests: Prerequisite for Culling the Horde – 1 shown
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Lominsan Sidequest Western La Noscea 48 13,965 2,218 gil - - All Classes Lv.48, Pier Review
r M m R Arms & Tools: Earned in Culling the Horde – 5 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
50 10.67 Vitality +10, Intelligence +12, Mind +12, Critical Hit Rate +18 49 49 ACN, SMN, SCH Magic Grimoire 2 ALC - 154 gil
29 9.67 Dexterity +12, Vitality +11, Accuracy +18 49 49 ARC, BRD Physical Arm 2 CRP - 165 gil
50 10.67 Vitality +7, Mind +8, Piety +7 49 49 CNJ, WHM Magic Arm 1 ALC - 99 gil
32 10.66 Dexterity +12, Vitality +11, Accuracy +18 49 49 ROG, NIN Physical Arms 2 BSM - 97 gil
50 10.67 Vitality +10, Intelligence +12, Determination +12 49 49 THM, BLM Magic Two-handed Arm 2 GSM - 149 gil
r M m R NPCs: Involved in Culling the Horde – 1 shown
Name Area Location Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Name Area Location Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Western La Noscea Camp Skull Valley (X:22 Y:22) Start/End