Gamer Corner Guides
Index
FFXIV
Guides
Areas
Aetherytes
Regions
Arms & Tools
Armor
Shields
Items
Recipes
Currency
Shop Items
Trade Items
Timers
Classes
Abilities
Attributes
Levels
Gathering Log
Gathering Points
Fishing Log
Fish Guide
Ventures
Monsters
Monster Families
FATEs
Hunting Logs
Trial Books
Quests
Leves
Leve Plates
Leve Groups
Deities
Duties
Duty Rewards
Duty Roulettes
Races
Achievements
NPCs
Grand Companies
Company Ranks
Company Items
r
M
m
R
Monsters: Which drop Components – 13 shown
c
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Buzzing Djigga
Chigoe
20–21
Hostile
Scalekin Blood
-
Carrion Djigga
Chigoe
20–24
Hostile
Scalekin Blood
-
Jumping Djigga
Chigoe
24
Passive
Scalekin Blood
East Shroud
Kedtrap
Landtrap
19–24
Hostile
Blue Landtrap Leaf
South Shroud
Lily of the Vale
Landtrap
47
Hostile
Blue Landtrap Leaf
-
Milkroot Sapling
Landtrap
43–48
Hostile
Blue Landtrap Leaf
East Shroud
Mitetrap
Landtrap
24
Hostile
Blue Landtrap Leaf
-
Orn Fly
Chigoe
59
Hostile
Scalekin Blood
-
Parasitic Djigga
Chigoe
36–40
Hostile
Scalekin Blood
-
Poisonous Flytrap
Landtrap
17–29
Hostile
Blue Landtrap Leaf
-
Swollen Djigga
Chigoe
∗
24
Passive
Scalekin Blood
East Shroud
Tainted Louse
Chigoe
24
Hostile
Scalekin Blood
-
Violet Flytrap
Landtrap
50
Hostile
Blue Landtrap Leaf
-