r M m R Monsters: Found in The Waking Sands – 5 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Ascian Conjurer 50 Hostile - -
Ascian Thaumaturge 50 Hostile - -
Imp 50 Hostile Imp Wing -
Gargoyle 50 Hostile - -
Gargoyle 50 Hostile - -
r M m R Monster Locations: In The Waking Sands – 5 shown
Monster Family
If monsters are limited to a specific sublocation, that is used instead of the general location; for this reason, some entries may not match the text of the hunting log; if this monster appears in a duty, FATE, quest, or leve, that content will be shown here
Location
Level
The approximate center point of this group of monsters; monsters can range a large distance from the indicated coordinates, and in cases where monsters are spread throughout an area, no coordinates may be listed; a listing of 'Secondary' indicates that the monster appears in various locations in the company of other monsters, usually at the same level as those monsters
Found
Monster Family
If monsters are limited to a specific sublocation, that is used instead of the general location; for this reason, some entries may not match the text of the hunting log; if this monster appears in a duty, FATE, quest, or leve, that content will be shown here
Location
Level
The approximate center point of this group of monsters; monsters can range a large distance from the indicated coordinates, and in cases where monsters are spread throughout an area, no coordinates may be listed; a listing of 'Secondary' indicates that the monster appears in various locations in the company of other monsters, usually at the same level as those monsters
Found
50 -
50 -
50 -
50 -
50 -
r M m R Quests: With NPCs in The Waking Sands – 62 shown
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Chronicles of a New Era Primal 50 - 2,908 gil 1,798 Company Seals - All Classes Lv.50, Primal Nature
Main Scenario Seventh Astral Era 50 4,800 1,642 gil Voidsent Bloods - All Classes Lv.50, On the Properties of Primals
Chronicles of a New Era Primal 50 - 2,908 gil 2,157 Company Seals - All Classes Lv.50, Gale-force Warning
Chronicles of a New Era Primal 50 - 2,908 gil 2,517 Company Seals - All Classes Lv.50, Quake Me Up Before You O'Ghomoro
Chronicles of a New Era Primal 50 - 1,220 gil Rowena's Tokens - All Classes Lv.50, Ifrit Ain't Broke
Main Scenario Seventh Astral Era 50 4,800 658 gil 719 Company Seals Medica Thavnaria or Giantsgall Cleavers or Darksteel Scutum or 4 Allagan Bronze Pieces All Classes Lv.50, The Things We Do for Tea
Chronicles of a New Era Primal 50 - - 719 Company Seals - All Classes Lv.50, A Recurring Problem
Chronicles of a New Era Primal 50 - - 719 Company Seals - All Classes Lv.50, Ifrit Bleeds, We Can Kill It, The Bowl of Embers (Hard)
Main Scenario Seventh Umbral Era 50 4,800 9,082 gil Armor Identification Key - All Classes Lv.50, Rock the Castrum
Main Scenario Seventh Astral Era 50 4,800 658 gil Buffalo Calf Giantsgall Longsword or Giantsgall Claws or Giantsgall War Axe or Giantsgall Trident or 4 Allagan Bronze Pieces All Classes Lv.50, Pass the Smell Hest
Main Scenario Seventh Umbral Era 20 8,120 1,245 gil Dawn Wristguards - All Classes Lv.20, Life, Materia and Everything
Main Scenario Seventh Umbral Era 26 10,150 - - Wrapped Elm Longbow or Whispering Ash Wand or Toothed Staghorn Staff or Goatskin Grimoire or Steel Daggers All Classes Lv.26, Foot in the Door
Main Scenario Seventh Umbral Era 20 8,120 968 gil - - All Classes Lv.20, Lord of the Inferno
Lominsan Sidequest Western La Noscea 48 13,965 1,857 gil - - All Classes Lv.48, Long Walk off a Short Pier
Ul'dahn Sidequest The Waking Sands 47 13,160 - - - All Classes Lv.47, The Black Wolf's Ultimatum
Main Scenario Seventh Astral Era 50 4,800 5,000 gil - - All Classes Lv.50, The Gifted
Main Scenario Seventh Umbral Era 20 8,120 1,025 gil - - All Classes Lv.20, The Company You Keep (Immortal Flames)
Main Scenario Seventh Umbral Era 27 11,520 1,289 gil - - All Classes Lv.27, Big Trouble in Little Ala Mhigo
Main Scenario Seventh Astral Era 50 4,800 - - Darklight Band of Fending or Darklight Band of Maiming or Darklight Band of Striking or 3 Allagan Bronze Pieces All Classes Lv.50, The Resolute
Main Scenario Seventh Astral Era 50 4,800 939 gil - White Drops or 3 Black Drops or 3 Yellow Drops or 3 Green Drops or 2 Allagan Bronze Pieces All Classes Lv.50, You Have Selected Regicide
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