r M m R Items: Which affect Craftsmanship – 27 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Craftsmanship +15% (10@67) 7-73 - 30m +3% Meal - 2 gil
Craftsmanship +15% (15@100) 7-106 - 30m +3% Meal - 2 gil
Craftsmanship +15% (20@134) 7-139 - 30m +3% Meal - 3 gil
Craftsmanship +15% (25@167) 7-173 - 30m +3% Meal - 4 gil
Craftsmanship +15% (30@200) 7-206 - 30m +3% Meal - 5 gil
Craftsmanship +15% (40@267) 7-341 - 30m +3% Meal - 6 gil
Craftsmanship +12% (24@200) 9–13, 17–19, 25–26 - 30m +3% Meal - 4 gil
Craftsmanship +12% (16@134) 9–13, 17–19, 25–26 - 30m +3% Meal - 2 gil
Craftsmanship +12% (20@167) 9–13, 17–19, 25–26 - 30m +3% Meal - 3 gil
Craftsmanship +12% (12@100) 9–13, 17–19, 25–26 - 30m +3% Meal 25 gil 1 gil
Craftsmanship +12% (8@67) 9–13, 17–19, 25–26 - 30m +3% Meal 11 gil 1 gil
Craftsmanship +12% (32@267) 9–13, 17–19, 25–26 - 30m +3% Meal - 5 gil
Craftsmanship +12% (47@392), CP +5% (17@340) 9–13, 17–19, 25–26, 334–399 - 30m +3% Meal - 10 gil
Craftsmanship +12% (61@509), CP +5% (18@360) 9–13, 17–19, 25–26, 334–516 - 30m +3% Meal - 14 gil
Craftsmanship +12% (75@625), CP +5% (19@380) 9–13, 17–19, 25–26, 334–625 - 30m +3% Meal - 20 gil
Craftsmanship +10% (38@380), CP +4% (14@350) 10-13 - 30m +3% Meal - 9 gil
Craftsmanship +10% (49@491), CP +4% (14@350) 10-13 - 30m +3% Meal - 12 gil
Craftsmanship +10% (60@600), CP +4% (15@375) 10-13 - 30m +3% Meal - 18 gil
CP +10% (38@380), Craftsmanship +4% (22@550) - - 30m +3% Meal - 16 gil
CP +13% (48@370), Craftsmanship +5% (28@560) - - 30m +3% Meal - 18 gil
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r M m R Arms & Tools: Which affect Craftsmanship – 554 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
3 1.00 Craftsmanship +21 1 1 ALC Physical Primary Tool - ARM 65 gil 2 gil
- - Craftsmanship +26, Control +15 5 5 ALC - Secondary Tool - BSM 147 gil 3 gil
- - Craftsmanship +30, Control +17 5 5 ALC - Secondary Tool - BSM - 4 gil
4 1.33 Craftsmanship +30, Control +17 8 8 ALC Physical Primary Tool - ARM 240 gil 5 gil
4 1.33 Craftsmanship +34, Control +19 8 8 ALC Physical Primary Tool - ARM - 6 gil
- - Craftsmanship +34, Control +19 11 11 ALC - Secondary Tool - BSM 328 gil 7 gil
- - Craftsmanship +38, Control +22 11 11 ALC - Secondary Tool - BSM - 8 gil
5 1.66 Craftsmanship +35, Control +20 12 12 ALC Physical Primary Tool - ARM 385 gil 8 gil
5 1.66 Craftsmanship +40, Control +23 12 12 ALC Physical Primary Tool - ARM - 9 gil
6 2.00 Craftsmanship +39, Control +22 15 15 ALC Physical Primary Tool 1 ARM 516 gil 11 gil
6 2.00 Craftsmanship +44, Control +25 15 15 ALC Physical Primary Tool 1 ARM - 13 gil
- - CP +1, Craftsmanship +40, Control +23 16 15 ALC - Secondary Tool - BSM - 11 gil
7 2.33 Craftsmanship +44, Control +25 19 19 ALC Physical Primary Tool 1 ARM 715 gil 15 gil
7 2.33 Craftsmanship +50, Control +28 19 19 ALC Physical Primary Tool 1 ARM - 17 gil
- - Craftsmanship +45, Control +26 20 20 ALC - Secondary Tool 1 BSM 738 gil 15 gil
- - Craftsmanship +51, Control +29 20 20 ALC - Secondary Tool 1 BSM - 17 gil
8 2.66 Craftsmanship +49, Control +28 23 23 ALC Physical Primary Tool 1 ARM 1,210 gil 22 gil
8 2.66 Craftsmanship +55, Control +32 23 23 ALC Physical Primary Tool 1 ARM - 25 gil
- - Craftsmanship +50, Control +29 24 24 ALC - Secondary Tool 1 BSM 1,321 gil 23 gil
- - Craftsmanship +57, Control +32 24 24 ALC - Secondary Tool 1 BSM - 26 gil
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r M m R Armor: Which affects Craftsmanship – 210 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 17 35 CP +2, Craftsmanship +2, Control +19 36 35 All Classes - WVR - -
Head 30 60 Control +25, Set ×2: Craftsmanship +3 46 44 All Classes - WVR - 135 gil
Head 30 60 Control +25, Set ×2: Craftsmanship +3 46 44 All Classes - WVR - 135 gil
Head 30 60 Control +25, Set ×2: Craftsmanship +3 46 44 All Classes - WVR - 135 gil
Head 41 75 CP +3, Craftsmanship +4, Control +39 70 50 All Classes - GSM - 249 gil
Body 6 13 Craftsmanship +18 1 1 All Classes - WVR - 2 gil
Body 8 16 Craftsmanship +20 1 1 All Classes - WVR - 3 gil
Body 8 15 Craftsmanship +23, Gathering +17 6 6 All Classes - WVR 162 gil 4 gil
Body 9 19 Craftsmanship +27, Gathering +19 6 6 All Classes - WVR - 5 gil
Body 9 17 Craftsmanship +27, Control +9 9 9 All Classes - WVR 246 gil 5 gil
Body 11 21 Craftsmanship +30, Control +10 9 9 All Classes - WVR - 6 gil
Body 9 19 Craftsmanship +30, Control +10 12 12 All Classes - WVR 436 gil 9 gil
Body 12 24 Craftsmanship +34, Control +11 12 12 All Classes - WVR - 10 gil
Body 11 22 Craftsmanship +33, Control +11, Gathering +23, Perception +12 15 15 All Classes 2 WVR 468 gil 10 gil
Body 13 27 Craftsmanship +38, Control +13, Gathering +26, Perception +13 15 15 All Classes 2 WVR - 11 gil
Body 12 24 Craftsmanship +36, Control +12 18 18 All Classes 2 WVR 602 gil 12 gil
Body 15 30 Craftsmanship +41, Control +14 18 18 All Classes 2 WVR - 14 gil
Body 14 27 GP +2, CP +1, Craftsmanship +40, Control +13, Gathering +28, Perception +14 21 20 All Classes - LTW - -
Body 14 27 Craftsmanship +40, Control +13 21 21 All Classes 2 WVR 1,025 gil 20 gil
Body 17 34 Craftsmanship +45, Control +15 21 21 All Classes 2 WVR - 22 gil
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