r M m R Abilities: Learned by Astrologian – 41 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
5 - - - - - - AST Trait
14 - - - - - - AST Trait
16 - - - - - - AST Trait
20 - - - - - - AST Trait
24 - - - - - - AST Trait
28 - - - - - - AST Trait
32 - - - - - - AST Trait
36 - - - - - - AST Trait
40 - - - - - - AST Trait
44 - - - - - - AST Trait
48 - - - - - - AST Trait
- Ability 30y 0y Instant 30s - AST Job
- Ability 30y 0y Instant 30s - AST Job
- Ability 30y 0y Instant 30s - AST Job
- Ability 30y 0y Instant 30s - AST Job
- Ability 30y 0y Instant 30s - AST Job
- Ability 30y 0y Instant 30s - AST Job
1 Spell 25y 0y 100% Global 4× MP AST Job
2 Spell 30y 0y 80% Global 4× MP AST Job
4 Spell 25y 0y Instant Global 4× MP AST Job
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r M m R Abilities: Usable by Astrologian – 31 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Botanist 1 Ability - - - - - All Classes Action
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Botanist 46 Ability - - - - - All Classes Action
Conjurer 2 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 4 Spell 25y 0y Instant Global 5× MP CNJ, THM, ACN, WHM, SMN, SCH, AST Action
Conjurer 6 Ability 0y 0y Instant 5s - CNJ, WHM, SCH, AST Action
Conjurer 8 Spell 30y 15y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 12 Spell 30y 0y 320% Global 30× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 34 Spell 30y 0y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Miner 1 Ability - - - - - All Classes Action
Miner 3 Ability - - - 20s - All Classes Action
Miner 6 Ability - - - 20s - All Classes Action
Miner 46 Ability - - - - - All Classes Action
Thaumaturge 8 Ability 0y 0y Instant 30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST Action
Thaumaturge 12 Spell 0y 5y 80% Global 8× MP CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST Action
Thaumaturge 26 Ability 0y 0y Instant 1m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST Action
- - Ability 0y 6y Instant 3m - CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
- - Ability 0y 0y Instant 4m - CNJ, WHM, SCH, AST PvP
- - Ability 30y 0y Instant 5m - CNJ, WHM, SCH, AST PvP
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r M m R Arms & Tools: Used by Astrologian – 101 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
32 5.67 Vitality +5, Mind +6, Piety +2, Determination +4 30 30 Magic Arm - GSM 4,063 gil 63 gil
36 6.33 Vitality +6, Mind +6, Piety +3, Determination +5 30 30 Magic Arm - GSM - 70 gil
37 6.67 Vitality +6, Mind +7, Piety +5, Set ×2: Spell Speed +10 31 30 Magic Arm - GSM - 141 gil
37 6.67 Vitality +6, Mind +7, Piety +5, Set ×2: Spell Speed +10 31 30 Magic Arm - GSM - 141 gil
37 6.67 Vitality +6, Mind +7, Piety +5, Set ×2: Spell Speed +10 31 30 Magic Arm - GSM - 141 gil
39 7.00 Vitality +7, Mind +8, Aetherial Bonuses 34 34 Magic Arm - GSM - 31+ gil
35 6.33 Vitality +6, Mind +7, Spell Speed +8 34 34 Magic Arm 2 GSM 5,227 gil 79 gil
39 7.00 Vitality +7, Mind +8, Spell Speed +11 34 34 Magic Arm 2 GSM - 87 gil
41 8.00 Vitality +8, Mind +9, Piety +7, Spell Speed +9 37 35 Magic Arm - GSM - 188 gil
42 8.33 Vitality +9, Mind +9, Aetherial Bonuses 38 38 Magic Arm - GSM - 37+ gil
38 7.67 Vitality +7, Mind +8, Critical Hit Rate +11 38 38 Magic Arm 2 GSM 6,289 gil 95 gil
42 8.33 Vitality +9, Mind +9, Critical Hit Rate +13 38 38 Magic Arm 2 GSM - 105 gil
43 9.00 Vitality +10, Mind +10, Determination +10, Set ×2: Spell Speed +16 40 39 Magic Arm - GSM - 215 gil
43 9.00 Vitality +10, Mind +10, Determination +10, Set ×2: Critical Hit Rate +16 40 39 Magic Arm - GSM - 215 gil
43 9.00 Vitality +10, Mind +10, Determination +10, Set ×2: Spell Speed +16 40 39 Magic Arm - GSM - 215 gil
44 9.33 Vitality +10, Mind +10, Aetherial Bonuses 41 40 Magic Arm - GSM - 42+ gil
40 8.33 Vitality +8, Mind +9, Determination +8 41 41 Magic Arm 2 GSM 7,147 gil 108 gil
44 9.33 Vitality +10, Mind +10, Determination +10 41 41 Magic Arm 2 GSM - 119 gil
47 10.00 Vitality +11, Mind +11, Piety +6, Critical Hit Rate +17 43 41 Magic Arm - GSM - 243 gil
47 10.00 Vitality +11, Mind +11, Determination +11, Set ×2: Spell Speed +19 43 42 Magic Arm - GSM - 243 gil
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r M m R Armor: Used by Astrologian – 3,401 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 4 9 - 1 1 - GSM - -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - WVR - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - LTW - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 Water Resistance +1 1 1 - WVR - 1 gil
Head 6 11 Water Resistance +2 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
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r M m R Quests: For Astrologian – 29 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Gridanian Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Spirithold Broken
Lominsan Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Just Deserts
Ul'dahn Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Way Down in the Hole
Job 54 31,200 993 gil Malefic II - AST Lv.54, Empty Nest
Gridanian Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Job 52 26,400 1,163 gil Gravity - AST Lv.52, Sharlayan Ascending
Job 50 24,000 683 gil - - AST Lv.50, Spearheading Initiatives
Job 50 24,000 - Synastry - AST Lv.50, Loved by the Sun
Job 50 24,000 - Nocturnal Sect - AST Lv.50, Ewer Right
Job 45 12,420 - Shuffle - AST Lv.45, Slings and Arrows
Job 40 11,270 - - - AST Lv.40, A Lesson in Patience
Job 40 11,270 - Spread - AST Lv.40, Hanging in the Balance
Ishgardian Sidequest 56 36,000 465 gil - - Any Disciple of War or Magic Lv.56, Let the Clan Hunt Begin
Job 35 9,020 - Royal Road - AST Lv.35, Fortune Favors the Bole
Job 30 7,410 - Diurnal Sect - All Classes Lv.30, Stairway to the Heavens
Job 50 24,000 - Soul of the Astrologian, Star Globe, Velveteen Cowl, Velveteen Tights - All Classes Lv.50
Ishgardian Sidequest 53 28,800 449 gil - - Any Disciple of War or Magic Lv.53
Ul'dahn Sidequest 25 4,760 2,112 gil - - Any Disciple of War or Magic Lv.25, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ul'dahn Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ul'dahn Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
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r M m R Monsters: Astrologians – 1 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Hyur Astrologian ?? Hostile - -