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FFXIV
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Wrong and Rite
Final Fantasy XIV
Promptitude
Leve Plate
Promptitude
Type
Maelstrom
Level
25
Area
Lower La Noscea
Reward
3,808 (+191)
EXP
173 (+9)
seals
Reward Group
Grand Company Lv. 25
Levemete
Eugene
Location
Moraby Drydocks
Time Limit
5m
Monsters
Moraby Stoneshell
Lv. +0
Sahagin Sapper
Lv. +0
Sahagin Spy
Lv. +0
Compare Wrong and Rite to other Leves
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Monsters: Encountered in Wrong and Rite – 3 shown
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Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Moraby Stoneshell
Crab
25–29
Hostile
-
-
Sahagin Sapper
Sahagin
Gladiator
25–42
Hostile
-
-
Sahagin Spy
Sahagin
Pugilist
25–33
Hostile
-
-
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Monster Locations: In Wrong and Rite – 3 shown
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Monster
Family
Level
Monster
Family
Level
Moraby Stoneshell
Crab
25-29
Sahagin Sapper
Sahagin
Gladiator
25-29
Sahagin Spy
Sahagin
Pugilist
25-29
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Armor: Possibly Earned in Wrong and Rite – 2 shown
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Disciplines:
All
Battle
War
Magic
Land
Hand
Levels:
All
1-5
6-10
11-15
16-20
21-25
26-30
31-35
36-40
41-45
46-50
Type:
All
Head
Body
Legs
Hands
Feet
Waist
Necklace
Earrings
Bracelets
Ring
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Aetherial Goatskin Duckbills
Feet
14
28
Vitality
+3,
Intelligence
+3,
Mind
+3,
Aetherial
Bonuses
24
24
All Classes
-
LTW
-
7+ gil
Aetherial Reinforced Iron Plate Belt
Waist
38
38
Strength
+2,
Vitality
+2,
Aetherial
Bonuses
25
25
GLA
,
MRD
,
PLD
,
WAR
,
DRK
-
ARM
-
9+ gil
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Items: Possibly Earned in Wrong and Rite – 2 shown
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Type:
All
Food
Medicine
Materia
Crystal
Catalyst
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast
Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type
Price
Value
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast
Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type
Price
Value
Potion of Mind
Mind
+16% (12@75)
5m
15s
-
Medicine
108 gil
3 gil
Potion of Strength
Strength
+16% (12@75)
5m
15s
-
Medicine
108 gil
3 gil
You're a Liar, Mansel Black
Of Mice and Demons