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Growth Formula Epsilon
Final Fantasy XIV
Class
Alchemist
Lv.
51
Creates
Growth Formula Epsilon
(
∗
)
Materials
3
Icetrap Leaves
Quicksilver
2
Volcanic Rock Salts
Crystals
3
Water Crystals
Difficulty
210
Durability
40
Max Quality
4,561
Bonus EXP
9,453
Compare Growth Formula Epsilon to other Recipes
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Recipes: to create Components – 1 shown
c
Master recipes
cannot be used until you earn a specific master book key item;
special recipes
are found outside the primary recipe list and are always shown regardless of your level;
beast tribe recipes
are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in
gray italics
indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes
cannot be used until you earn a specific master book key item;
special recipes
are found outside the primary recipe list and are always shown regardless of your level;
beast tribe recipes
are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in
gray italics
indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Quicksilver
×1
Alchemist
1
2
Cinnabars
Water Shard
-
9
40
312
-
-
-
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Shop Items: Components – 13 shown
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Item
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area
Location
Coordinates
Item
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area
Location
Coordinates
Cinnabar
Pasdevillet
3 gil
-
The Pillars
The Jeweled Crozier
(X:7 Y:10)
Quicksilver
Pasdevillet
4 gil
-
The Pillars
The Jeweled Crozier
(X:7 Y:10)
Cinnabar
Engerrand
3 gil
-
Limsa Lominsa Lower Decks
East Hawkers' Alley
(X:8 Y:11)
Quicksilver
Engerrand
4 gil
-
Limsa Lominsa Lower Decks
East Hawkers' Alley
(X:8 Y:11)
Cinnabar
Esmenet
3 gil
-
Ul'dah - Steps of Thal
Alchemists' Guild
(X:8 Y:13)
Cinnabar
Material Supplier
3 gil
Items (Cloth, Reagents)
Lavender Beds
Housing
(X:11 Y:10)
Cinnabar
Material Supplier
3 gil
Items (Cloth, Reagents)
Mist
Housing
(X:11 Y:11)
Cinnabar
Material Supplier
3 gil
Items (Cloth, Reagents)
The Goblet
Housing
(X:11 Y:11)
Cinnabar
Fridurih
3 gil
-
Ul'dah - Steps of Thal
Sapphire Avenue Exchange
(X:13 Y:9)
Quicksilver
Fridurih
4 gil
-
Ul'dah - Steps of Thal
Sapphire Avenue Exchange
(X:13 Y:9)
Cinnabar
O'rhoyod
3 gil
-
Old Gridania
Ebony Stalls
(X:14 Y:8)
Quicksilver
O'rhoyod
4 gil
-
Old Gridania
Ebony Stalls
(X:14 Y:8)
Quicksilver
Kobold Vendor
4 gil
Items (Neutral)
Outer La Noscea
789th Order Dig
(X:21 Y:17)
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Monsters: Which drop Components – 2 shown
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Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Icetrap
Landtrap
50
Hostile
Icetrap Leaf
Coerthas Western Highlands
Sleet Trap
Landtrap
47–56
Hostile
Icetrap Leaf
Coerthas Western Highlands
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Gathering Points: Containing Components – 2 shown
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Class
Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single
rare item
from a given point, even if you increase your normal gathering yield
Items
Area
Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class
Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single
rare item
from a given point, even if you increase your normal gathering yield
Items
Area
Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Miner
Secondary Tool
50 ★
5
Volcanic Rock Salts
(Slot 1),
Dark Matter Cluster
(Hidden),
Unaspected Crystal
(Hidden)
Eastern La Noscea
Raincatcher Gully
(X:18 Y:32)
1
5:00 p.m.–8:00 p.m.
-
Miner
Secondary Tool
15
Iron Sand
,
Cinnabar
,
Copper Sand
,
Water Shard
Western Thanalan
Horizon's Edge
(X:24 Y:18)
4
-
Mind
≥ 43: Gathering Attempts +1
Perception
≥ 62: Gathering Fortune +5%
Gathering
≥ 69: Gathering Rate +10%
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Gathering Log: For Components – 2 shown
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Limited items
are either hidden or rare and cannot be gathered in the same quantities as normal items;
timed items
are only found on gathering points that appear at certain times of the day;
collectables
are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class
Tool
Level
Note
The areas listed in the gathering log interface for this entry
Areas
Limited items
are either hidden or rare and cannot be gathered in the same quantities as normal items;
timed items
are only found on gathering points that appear at certain times of the day;
collectables
are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class
Tool
Level
Note
The areas listed in the gathering log interface for this entry
Areas
Cinnabar
Item
Miner
Secondary Tool
15
-
Western Thanalan
(Lv. 15 Horizon's Edge) (X:24 Y:18)
Volcanic Rock Salt
Item
Miner
Secondary Tool
50 ★
-
Eastern La Noscea
(Lv. 50 ???)
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Ventures: Components – 2 shown
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The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type
Classes
Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type
Classes
Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Icetrap Leaf
Hunting
Any Disciple of War or Magic
51
60m
1
Venture
105,840
Average Item Level 110
Cinnabar
Mining
Miner
15
60m
1
Venture
8,800
Gathering
45
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Recipes: Requiring Growth Formula Epsilon – 5 shown
c
Master recipes
cannot be used until you earn a specific master book key item;
special recipes
are found outside the primary recipe list and are always shown regardless of your level;
beast tribe recipes
are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in
gray italics
indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes
cannot be used until you earn a specific master book key item;
special recipes
are found outside the primary recipe list and are always shown regardless of your level;
beast tribe recipes
are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in
gray italics
indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Holy Cedar Wand
×1
Alchemist
52
Holy Cedar Lumber
,
Rainbow Cloth
,
Rainbow Thread
, 2
Growth Formula Epsilons
3
Water Crystals
, 3
Lightning Crystals
-
503
80
5,172
-
-
-
Lupin Plot
×1
Alchemist
55
2
Lupin Seedlings
, 5
Growth Formula Epsilons
4
Water Crystals
, 4
Lightning Crystals
Housing
1,254
70
3150
-
-
-
Topiary Moogle
×1
Alchemist
55
3
Shrub Seedlings
,
Dark Chestnut Branch
, 5
Growth Formula Epsilons
4
Water Crystals
, 4
Lightning Crystals
Housing
1,254
70
3150
-
-
-
Hallowed Chestnut Wand
×1
Alchemist
56
Hallowed Chestnut Lumber
,
Hardsilver Ingot
, 3
Growth Formula Epsilons
5
Water Crystals
, 4
Lightning Crystals
-
752
70
6,561
-
-
-
Dark Chestnut Rod
×1
Carpenter
54
Dark Chestnut Branch
,
Dark Chestnut Lumber
, 3
Growth Formula Epsilons
4
Wind Crystals
, 3
Ice Crystals
-
641
80
6,042
-
-
-
Material Requirements
Classes
Items
Recipe Breakdown
Void Glue
Enchanted Mythrite Ink
Related
Growth Formula Epsilon
Final Fantasy XIV
High Quality
Growth Formula Epsilon ∗
Type
Reagent
Stack Size
99
This alchemically formulated potation accelerates the growth of foliage.
Crafting Material
Crafted
Alchemist Lv. 51
Value
32 gil
Growth Formula Epsilon ∗
Final Fantasy XIV
Normal Quality
Growth Formula Epsilon
Type
Reagent
Stack Size
99
This alchemically formulated potation accelerates the growth of foliage.
Crafting Material
Crafted
Alchemist Lv. 51
Value
36 gil