r M m R Abilities: Learned by Carpenter – 25 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
1 DoH Ability - - - - 0 CP CRP Action
5 DoH Ability - - - - 18 CP CRP Action
7 DoH Ability - - - - 92 CP CRP Action
9 DoH Ability - - - - 22 CP CRP Action
11 DoH Ability - - - - 18 CP CRP Action
13 DoH Ability - - - - 14 CP CRP Action
15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
18 DoH Ability - - - - 32 CP CRP Action
21 DoH Ability - - - - 32 CP CRP Action
25 DoH Ability - - - - 160 CP CRP Action
31 DoH Ability - - - - 15 CP CRP Action
37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
43 DoH Ability - - - - 48 CP CRP Action
50 DoH Ability - - - - 24 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
50 Ability - - - - - CRP Action
51 DoH Ability - - - - 18 CP CRP Action
53 DoH Ability - - - - 18 CP CRP Action
54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
55 DoH Ability - - - - 0 CP CRP Specialist
55 DoH Ability - - - - 36 CP CRP Specialist
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r M m R Abilities: Usable by Carpenter – 36 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Alchemist 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 50 DoH Ability - - - - 66 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 50 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 15 DoH Ability - - - - 24 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 50 DoH Ability - - - - 32 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 37 DoH Ability - - - - 25 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 50 DoH Ability - - - - 55 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 54 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 15 DoH Ability - - - - 88 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 37 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 50 DoH Ability - - - - 18 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 54 DoH Ability - - - - 20 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
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r M m R Arms & Tools: Used by Carpenter – 70 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
3 1.00 Craftsmanship +21 1 1 Physical Primary Tool - BSM 74 gil 2 gil
- - Craftsmanship +26, Control +15 5 5 - Secondary Tool - BSM 136 gil 3 gil
- - Craftsmanship +30, Control +17 5 5 - Secondary Tool - BSM - 4 gil
4 1.33 Craftsmanship +30, Control +17 8 8 Physical Primary Tool - BSM 274 gil 6 gil
4 1.33 Craftsmanship +34, Control +19 8 8 Physical Primary Tool - BSM - 7 gil
- - Craftsmanship +34, Control +19 11 11 - Secondary Tool - BSM 304 gil 7 gil
- - Craftsmanship +38, Control +22 11 11 - Secondary Tool - BSM - 8 gil
5 1.66 Craftsmanship +35, Control +20 12 12 Physical Primary Tool - BSM 439 gil 9 gil
5 1.66 Craftsmanship +40, Control +23 12 12 Physical Primary Tool - BSM - 10 gil
6 2.00 Craftsmanship +40, Control +23 16 16 Physical Primary Tool 1 BSM 638 gil 13 gil
6 2.00 Craftsmanship +45, Control +26 16 16 Physical Primary Tool 1 BSM - 15 gil
- - CP +1, Craftsmanship +41, Control +24 17 16 - Secondary Tool - BSM - 11 gil
7 2.33 Craftsmanship +44, Control +25 19 19 Physical Primary Tool 1 BSM 815 gil 17 gil
7 2.33 Craftsmanship +50, Control +28 19 19 Physical Primary Tool 1 BSM - 19 gil
- - Craftsmanship +45, Control +26 20 20 - Secondary Tool 1 BSM 684 gil 14 gil
- - Craftsmanship +51, Control +29 20 20 - Secondary Tool 1 BSM - 16 gil
8 2.66 Craftsmanship +49, Control +28 23 23 Physical Primary Tool 1 BSM 1,379 gil 25 gil
8 2.66 Craftsmanship +55, Control +32 23 23 Physical Primary Tool 1 BSM - 28 gil
- - Craftsmanship +50, Control +29 24 24 - Secondary Tool 1 BSM 1,225 gil 22 gil
- - Craftsmanship +57, Control +32 24 24 - Secondary Tool 1 BSM - 25 gil
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r M m R Recipes: Created by Carpenter – 418 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 1 Bladder Component Materials Wind Shard, Ice Shard Beast Tribe 19 60 312 - - -
×1 1 Bladder Lining Component Materials Wind Shard, Ice Shard Beast Tribe 28 60 234 - - -
×1 1 Hull Interior Component Materials Wind Shards, 2 Ice Shards Beast Tribe 19 60 312 - - -
×1 1 Larboard Hull Component Materials Wind Shard, Ice Shard Beast Tribe 9 40 312 - - -
×1 1 Maple Lumber Wind Shard, Ice Shard - 19 60 312 - - -
×1 1 Maple Logs Wind Shard - 9 40 312 - - -
×1 1 Starboard Hull Component Materials Wind Shard, Ice Shard Beast Tribe 19 60 312 - - -
×1 2 Maple Lumber, Hempen Yarn Wind Shard, Ice Shard - 20 60 325 - - -
×1 3 Maple Lumber, Bone Chip, Animal Glue Wind Shard, Ice Shard - 20 60 339 - - -
×1 3 Crafting Tool Component Materials Wind Shard, Ice Shard Beast Tribe 30 60 254 - - -
×1 3 Deck Component Materials Wind Shard, Ice Shard Beast Tribe 30 60 254 - - -
×1 3 Engine Casing Component Materials Wind Shard, Ice Shard Beast Tribe 10 40 339 - - -
×1 3 Gyrodrive Component Materials Wind Shard, Ice Shard Beast Tribe 20 60 339 - - -
×1 3 Propulsion Engine Component Materials Wind Shards, 2 Ice Shards Beast Tribe 30 60 254 - - -
×1 3 Rigging Component Materials Wind Shard, Ice Shard Beast Tribe 36 60 169 - - -
×1 4 Maple Lumber, Bronze Ingot, Ragstone Wind Shard, Ice Shard - 21 60 352 - - -
×1 4 Maple Lumber, Undyed Hempen Cloth, Leather Wind Shard, Ice Shard - 21 60 352 - - -
×1 5 Maple Lumbers, 2 Bronze Rivets Wind Shard, Ice Shard - 33 60 451 - - -
×1 5 Maple Lumber, 2 Bronze Rivets Wind Shard, Ice Shard - 33 60 451 - - -
×1 6 Aerodynamo Component Materials Wind Shard, Ice Shard Beast Tribe 36 60 474 - - -
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r M m R Armor: Used by Carpenter – 2,678 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 4 9 - 1 1 - GSM - -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - WVR - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - LTW - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
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r M m R Quests: For Carpenter – 25 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class 1 100 - 150 Wind Shards, 100 Ice Shards, 30 Maple Logs, Hempen Kurta - CRP Lv.1, Way of the Carpenter
Class 1 100 115 gil 100 Wind Shards, 50 Ice Shards, Weathered Saw - All Classes Lv.1
Class 5 560 194 gil 200 Wind Shards, 150 Ice Shards, Amateur's Claw Hammer Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces CRP Lv.5, My First Saw
Class 10 1,710 289 gil 250 Wind Shards, 200 Ice Shards, Bronze Saw Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces CRP Lv.10, To Be the Wood
Class 15 3,360 382 gil Recruit's Claw Hammer Hempen Doublet Vest of Crafting or Hard Leather Merchant's Pouch or Ash Pattens or Allagan Bronze Piece CRP Lv.15, Supplies for the Sick
Class 20 4,060 470 gil Initiate's Saw Initiate's Headgear or Initiate's Gloves or Cotton Breeches of Crafting or 4 Allagan Bronze Pieces CRP Lv.20, A Carpenter in Need
Class 25 4,760 557 gil Initiate's Claw Hammer Silver Magnifiers or Initiate's Gown or Velveteen Halfgloves or Allagan Silver Piece CRP Lv.25, The Lance's Lesson
Class 30 7,410 639 gil Iron Chocobotail Saw Velveteen Beret or Velveteen Gown or Velveteen Shortgloves or 6 Allagan Bronze Pieces CRP Lv.30, A Crisis of Confidence
Class 35 9,020 - Crosscut Saw Mythril Magnifiers or Apprentice's Smock or Linen Halfgloves or 4 Allagan Silver Pieces CRP Lv.35, Between Captain and Conjurer
Class 40 11,270 - Apprentice's Claw Hammer Linen Deerstalker or Linen Smock or Boarskin Smithy's Gloves or 6 Allagan Silver Pieces CRP Lv.40, Growing Apart
Class 45 12,420 - Mythril Chocobotail Saw Woolen Deerstalker or Woolen Smock or Raptorskin Smithy's Gloves or 8 Allagan Silver Pieces CRP Lv.45, Memento Mori
Class 50 19,200 722 gil 120 Wind Crystals, 3 Commercial Engineering Manuals - All Classes Lv.50, Before the Dawn, Saving Captain Gairhard
Class 50 - - Ullikummi Carpenter's Hood or Carpenter's Gloves or Carpenter's Workboots or 3 Allagan Gold Pieces CRP Lv.50, Gone till the Sixth Astral Moon
Class 53 230,400 390 gil 160 Wind Crystals, Mythrite Claw Hammer Holy Rainbow Wedge Cap or Holy Rainbow Coatee or Holy Rainbow Gloves or Holy Rainbow Bottoms or 3 Allagan Silver Pieces CRP Lv.53, Lance of a Lifetime
Class 55 322,560 1,212 gil 200 Wind Crystals, Hardsilver Saw Ramie Turban of Crafting or Ramie Doublet of Crafting or Dhalmelskin Halfgloves of Crafting or Ramie Skirt or 4 Allagan Silver Pieces CRP Lv.55, A-hunting He Will Go
Class 58 489,600 770 gil 240 Wind Crystals, Titanium Halfheart Saw Craftsman's Competence Materia IV or Craftsman's Cunning Materia IV or Craftsman's Command Materia IV CRP Lv.58, Ministers of Grace Defend Him
Class 60 - 599 gil Craftsman's Competence Materia IV, Craftsman's Cunning Materia IV, Craftsman's Command Materia IV - CRP Lv.60, The Son Also Rises
Ishgardian Sidequest 50 24,000 377 gil Collectable Action - Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
Ixal 1 Varies 572 gil - - A Bad Bladder, Any Disciple of the Hand Lv.1
Mor Dhonan Sidequest 50 - - - Pan-fried Mahi-Mahi or 3 Dzemael Gratins or 3 Landtrap Salads or 3 Bouillabaisses or 3 Rolanberry Cheesecakes Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
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r M m R Leves: For Carpenter – 90 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
1 720 - The Bannock 103 gil
1 728 - Gridania 100–104 gil
1 860 - Gridania 100–103 gil
1 584 - The Bannock 84–101 gil
1 1,770 - The Bannock 85–87 gil
1 720 - Gridania 86 gil
5 2,274 - Gridania 108–129 gil
5 2,514 - Gridania 126–131 gil
5 3,430 - The Bannock 105–110 gil
5 4,044 - The Bannock 130–134 gil
5 3,160 - Gridania 111 gil
5 2,106 - The Bannock 106–110 gil
10 5,132 - Gridania 131–137 gil
10 4,460 - Gridania 134–138 gil
10 6,066 - Bentbranch Meadows 225–235 gil
10 4,820 - Bentbranch Meadows 183–191 gil
10 5,132 - Bentbranch Meadows 143–144 gil
10 11,616 - Gridania 141 gil
15 12,172 - The Hawthorne Hut 284–295 gil
15 8,764 - Gridania 189–196 gil
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r M m R Achievements: Related to Carpenter – 21 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
5 Disciples of the Hand Achieve carpenter level 10.
5 Disciples of the Hand Achieve carpenter level 20.
5 Disciples of the Hand Achieve carpenter level 30.
5 Disciples of the Hand Achieve carpenter level 40.
5 Disciples of the Hand Achieve carpenter level 50.
20 Class Achieve level 50 as a carpenter, blacksmith, armorer, goldsmith, leatherworker, weaver, alchemist, and culinarian.
5 Carpenter Craft 100 high-quality items as a carpenter.
5 Carpenter Craft 500 high-quality items as a carpenter.
5 Carpenter Successfully synthesize 50 times for level 1-10 woodworking recipes.
5 Carpenter Successfully synthesize 750 times for level 21-30 woodworking recipes.
5 Carpenter Successfully synthesize 300 times for level 11-20 woodworking recipes.
5 Carpenter Successfully synthesize 1,500 times for level 31-40 woodworking recipes.
5 Carpenter Craft 30 unique carpenter recipes.
5 Carpenter Craft 50 unique carpenter recipes.
10 Carpenter Craft 3,000 high-quality items as a carpenter.
10 Carpenter Successfully synthesize 3,000 times for level 41-50 woodworking recipes.
10 Carpenter Craft 100 unique carpenter recipes.
30 Carpenter Obtain the first five "Going with the Grain" achievements.
5 Levequests Complete 5 unique carpenter levequests.
5 Levequests Complete 20 unique carpenter levequests.
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