Gamer Corner Guides
Index
FFXIV
Guides
Areas
Aetherytes
Regions
Arms & Tools
Armor
Shields
Items
Recipes
Currency
Shop Items
Trade Items
Timers
Classes
Abilities
Attributes
Levels
Gathering Log
Gathering Points
Fishing Log
Fish Guide
Ventures
Monsters
Monster Families
FATEs
Hunting Logs
Trial Books
Quests
Leves
Leve Plates
Leve Groups
Deities
Duties
Duty Rewards
Duty Roulettes
Races
Achievements
NPCs
Grand Companies
Company Ranks
Company Items
The Chrysalis
Final Fantasy XIV
Monster Level Range
50
Region
Mor Dhona
Connections
The Rising Stones
Compare The Chrysalis to other Areas
r
M
m
R
Monsters: Found in The Chrysalis – 3 shown
c
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Aetherial Tear
Object
50
Hostile
-
-
Nabriales
Ascian
50
Hostile
-
-
Shadow Sprite
Shadow Elemental
50
Hostile
-
-
r
M
m
R
Monster Locations: In The Chrysalis – 3 shown
c
Monster
Family
If monsters are limited to a specific sublocation, that is used instead of the general location; for this reason, some entries may not match the text of the hunting log; if this monster appears in a duty, FATE, quest, or leve, that content will be shown here
Location
Level
The approximate center point of this group of monsters; monsters can range a large distance from the indicated coordinates, and in cases where monsters are spread throughout an area, no coordinates may be listed; a listing of 'Secondary' indicates that the monster appears in various locations in the company of other monsters, usually at the same level as those monsters
Found
Monster
Family
If monsters are limited to a specific sublocation, that is used instead of the general location; for this reason, some entries may not match the text of the hunting log; if this monster appears in a duty, FATE, quest, or leve, that content will be shown here
Location
Level
The approximate center point of this group of monsters; monsters can range a large distance from the indicated coordinates, and in cases where monsters are spread throughout an area, no coordinates may be listed; a listing of 'Secondary' indicates that the monster appears in various locations in the company of other monsters, usually at the same level as those monsters
Found
Aetherial Tear
Object
The Chrysalis
50
-
Nabriales
Ascian
The Chrysalis
50
-
Shadow Sprite
Shadow Elemental
The Chrysalis
50
-
r
M
m
R
Duties: In The Chrysalis – 1 shown
c
Name
Type
The required level for this duty; most duties will sync your level to a threshold 2-3 levels above this
Level
The party size for this duty
Party
The average item level required to enter this duty
Item Level
Participants in this duty will have their item levels synced down to this number
iLvl Sync
The total currency earned by completing this duty; currency is often rewarded in multiple stages
Currency
Time
The quests or duties that must be completed to unlock this duty; if multiple prerequisites are listed, completing any one of them will unlock the duty
Prerequisite
EXP
Cmp. EXP
Gil
Cmp. Gil
Name
Type
The required level for this duty; most duties will sync your level to a threshold 2-3 levels above this
Level
The party size for this duty
Party
The average item level required to enter this duty
Item Level
Participants in this duty will have their item levels synced down to this number
iLvl Sync
The total currency earned by completing this duty; currency is often rewarded in multiple stages
Currency
Time
The quests or duties that must be completed to unlock this duty; if multiple prerequisites are listed, completing any one of them will unlock the duty
Prerequisite
EXP
Cmp. EXP
Gil
Cmp. Gil
The Chrysalis
Trial
50
8
90
-
15
Allagan Tomestones of Soldiery
, 7
Allagan Tomestones of Poetics
60m
An Uninvited Ascian
-
-
-
-
The Sea of Clouds
Carteneau Flats: Borderland Ruins
Related
The Chrysalis
Final Fantasy XIV
Type
Trial
Currency
15
Allagan Tomestones of Soldiery
, 7
Allagan Tomestones of Poetics
Area
The Chrysalis
Time Limit
60m
Party Size
8 (2 Tanks, 2 Healers, 4 DPS)
Requires
Disciples of War or Magic
Level
50
Average Item Level
90
Prerequisite
An Uninvited Ascian
Entrance Area
The Rising Stones
Location
The Solar
Coordinates
(X:6 Y:5)