r M m R Items: Which affect MP – 14 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Restores 35% MP (80@229) 3-231 2m42s - - Medicine - 3 gil
Restores 35% MP (160@458) 3-536 2m42s - - Medicine - 8 gil
Restores 28% MP (60@215) 4–5, 8, 11 3m - - Medicine 60 gil 2 gil
Restores 28% MP (120@429) 4–5, 8, 11 3m - - Medicine 432 gil 7 gil
Restores 30% MP (340@1134) 4–5, 7–8, 10–11, 14, 17, 534–1136 3m36s - - Medicine - 14 gil
Restores 35% HP (450@1286), Restores 30% MP (370@1234) 4–5, 7–8, 10–11, 14, 17, 534–1483 5m24s - - Medicine - 17 gil
Restores 25% MP (530@2120) 4–5, 8, 1480–2123 4m30s - - Medicine - 19 gil
Restores 30% HP (700@2334), Restores 25% MP (580@2320) 4–5, 8, 1480–2320 6m45s - - Medicine - 24 gil
Restores 24% MP (290@1209) 5 3m30s - - Medicine - -
Restores 28% HP (330@1179), Restores 24% MP (270@1125) 5 5m - - Medicine - -
Restores 28% HP (360@1286), Restores 24% MP (290@1209) 5 6m - - Medicine - 15 gil
Restores 24% HP (560@2334), Restores 20% MP (460@2300) 5 7m30s - - Medicine - 21 gil
Restores 24% MP (270@1125) 5 4m - - Medicine 792 gil 12 gil
Restores 20% MP (420@2100) 5 5m - - Medicine - 17 gil
r M m R Abilities: that use MP – 73 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Arcanist 1 Spell 25y 0y 100% Global 2× MP CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Arcanist 2 Spell 25y 0y Instant Global 4× MP ACN, SMN, SCH Action
Arcanist 4 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Arcanist 4 Spell 0y 0y 240% Global 20× MP ACN, SMN, SCH Action
Arcanist 10 Spell 25y 0y 100% Global 5× MP ACN, SMN, SCH Action
Arcanist Q15 Spell 0y 0y 240% Global 20× MP ACN, SMN, SCH Action
Arcanist 18 Spell 30y 0y 40% Global 5× MP ACN, SMN, SCH Action
Arcanist 22 Spell 30y 0y 320% Global 30× MP ACN, SMN, SCH Action
Arcanist 26 Spell 25y 0y 100% Global 6× MP ACN, SMN, SCH Action
Arcanist 38 Spell 25y 0y Instant Global 4× MP ACN, SMN, SCH Action
Arcanist 46 Spell 0y 5y Instant Global 7× MP ACN, SMN, SCH Action
Arcanist 50 Spell 25y 5y 120% Global 8× MP ACN, SMN, SCH Action
Conjurer 1 Spell 25y 0y 100% Global 4× MP CNJ, WHM Action
Conjurer 2 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 4 Spell 25y 0y Instant Global 5× MP CNJ, THM, ACN, WHM, SMN, SCH, AST Action
Conjurer 8 Spell 30y 15y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 10 Spell 0y 15y 100% Global 14× MP CNJ, WHM Action
Conjurer 12 Spell 30y 0y 320% Global 30× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 18 Spell 30y 0y 40% Global 7× MP CNJ, WHM Action
Conjurer 22 Spell 25y 0y 100% Global 5× MP CNJ, WHM Action
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