r M m R Items: Which affect Parry – 40 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Parry +6% (10@167), Vitality +4% (6@150), Accuracy +2% (4@200) 17-19 - 30m +3% Meal - 3 gil
Parry +7% (13@186), Vitality +5% (8@160), Accuracy +2% (5@250) 15–19, 29, 172–199 - 30m +3% Meal - 4 gil
Parry +5% (32@640), Vitality +5% (30@600), Critical Hit Rate +2% (14@700) - - 30m +3% Meal - 17 gil
Parry +6% (40@667), Vitality +6% (37@617), Critical Hit Rate +3% (17@567) 17–19, 267–750 - 30m +3% Meal - 19 gil
Parry +4% (26@650), Vitality +4% (22@550), Critical Hit Rate +2% (13@650) - - 30m +3% Meal - 10 gil
Parry +5% (33@660), Vitality +5% (28@560), Critical Hit Rate +3% (16@534) - - 30m +3% Meal - 11 gil
Parry +7% (10@143), Vitality +4% (6@150), Skill Speed +2% (4@200) 15–19, 29 - 30m +3% Meal - 2 gil
Parry +9% (12@134), Vitality +5% (7@140), Skill Speed +2% (5@250) 12–19, 23–29, 34–39, 45–49, 56–59, 67–185 - 30m +3% Meal - 3 gil
Parry +7% (7@100), Vitality +4% (4@100), Critical Hit Rate +2% (2@100) 15–19, 29 - 30m +3% Meal - 1 gil
Parry +9% (9@100), Vitality +5% (5@100), Critical Hit Rate +2% (3@150) 12–19, 23–29, 34–39, 45–49, 56–59, 67–111 - 30m +3% Meal - 2 gil
Parry +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - - 30m +3% Meal - 7 gil
Parry +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) - - 30m +3% Meal - 8 gil
Parry +8% (2@25), Vitality +1, Accuracy +1 13–19, 25–29 - 30m +3% Meal 6 gil 1 gil
Parry +10% (3@30), Vitality +1, Accuracy +1 10-39 - 30m +3% Meal - 2 gil
Parry +7% (6@86), Vitality +4% (4@100), Accuracy +2% (2@100) 15–19, 29 - 30m +3% Meal 39 gil 1 gil
Parry +9% (8@89), Vitality +5% (5@100), Accuracy +2% (3@150) 12–19, 23–29, 34–39, 45–49, 56–59, 67–99 - 30m +3% Meal - 2 gil
Parry +4% (28@700), Vitality +4% (26@650), Accuracy +2% (11@550) - - 30m +3% Meal - 14 gil
Parry +5% (35@700), Vitality +5% (33@660), Accuracy +2% (14@700) - - 30m +3% Meal - 16 gil
Parry +4% (30@750), Vitality +4% (27@675), Critical Hit Rate +2% (13@650) - - 30m +3% Meal - 15 gil
Parry +5% (37@740), Vitality +5% (34@680), Critical Hit Rate +3% (16@534) - - 30m +3% Meal - 17 gil
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r M m R Arms & Tools: Which affect Parry – 188 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class
Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class
Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
19 6.33 Strength +6, Vitality +7, Parry +8, Accuracy +6 30 30 DRK Physical Arm - BSM - 76 gil
70 23.33 Strength +84, Vitality +84, Parry +74, Critical Hit Rate +52 180 60 DRK Physical Arm - BSM - -
27 9.00 Strength +10, Vitality +11, Accuracy +15, Set ×2: Parry +16 40 39 DRK Physical Arm - BSM - 239 gil
50 16.67 Strength +46, Vitality +54, Parry +44, Skill Speed +31 125 52 DRK Physical Arm 2 BSM 27,967 gil 420 gil
56 18.67 Strength +51, Vitality +60, Parry +49, Skill Speed +34 125 52 DRK Physical Arm 2 BSM - 462 gil
42 14.00 Strength +31, Vitality +31, Parry +22, Wind Resistance +19, Skill Speed +31 95 50 DRK Physical Arm 2 BSM - 479 gil
47 15.67 Strength +34, Vitality +39, Parry +27, Wind Resistance +19, Skill Speed +39 95 50 DRK Physical Arm 2 BSM - 527 gil
24 8.00 Strength +9, Vitality +9, Parry +12, Skill Speed +9 37 35 DRK Physical Arm - BSM - 210 gil
38 12.67 Strength +15, Vitality +17, Parry +25, Set ×4: Determination +18 55 50 DRK Physical Arm - GSM - 385 gil
17 5.67 Strength +6, Vitality +5, Parry +7, Accuracy +5 30 30 DRK Physical Arm - BSM 4,525 gil 69 gil
47 15.67 Strength +34, Vitality +39, Parry +39, Critical Hit Rate +27, Water Resistance +19 95 50 DRK Physical Arm - BSM - 798 gil
33 11.00 Strength +12, Vitality +13, Determination +13, Sanction: Parry +22 46 44 DRK Physical Arm - BSM - 303 gil
37 12.33 Strength +20, Vitality +19, Parry +16, Critical Hit Rate +23 70 50 DRK Physical Arm 2 BSM - 294 gil
41 13.66 Strength +22, Vitality +24, Parry +20, Critical Hit Rate +29 70 50 DRK Physical Arm 2 BSM - 324 gil
49 16.33 Strength +37, Vitality +42, Parry +40, Critical Hit Rate +28, Water Resistance +19 100 50 DRK Physical Arm - BSM - 839 gil
51 17.00 Strength +42, Vitality +49, Parry +31, Critical Hit Rate +44, Ice Resistance +19 110 50 DRK Physical Arm - GSM - 923 gil
47 15.67 Strength +34, Vitality +39, Parry +39, Earth Resistance +19, Determination +19 95 50 DRK Physical Arm 2 ALC - 527 gil
53 17.67 Strength +55, Vitality +58, Parry +34, Skill Speed +49 139 56 DRK Physical Arm 2 BSM 31,097 gil 467 gil
59 19.67 Strength +61, Vitality +65, Parry +38, Skill Speed +54 139 56 DRK Physical Arm 2 BSM - 514 gil
42 14.00 Strength +31, Vitality +31, Parry +31, Earth Resistance +19, Determination +15 95 50 DRK Physical Arm 2 ALC - 479 gil
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r M m R Shields: Which affect Parry – 64 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
98 98 Strength +4, Vitality +4, Parry +6, Critical Hit Rate +4, Morale +15 55 50 GLA, PLD - ARM - 197 gil
124 345 Strength +16, Vitality +17, Parry +14, Skill Speed +10 139 56 GLA, PLD 1 ARM 33,024 gil 496 gil
231 231 Strength +16, Vitality +18, Parry +15, Determination +7 133 54 GLA, PLD 1 ARM - 522 gil
208 208 Strength +14, Vitality +16, Parry +13, Determination +7 133 54 GLA, PLD 1 ARM 31,596 gil 474 gil
138 383 Strength +17, Vitality +19, Parry +15, Skill Speed +11 139 56 GLA, PLD 1 ARM - 546 gil
392 134 Strength +17, Vitality +17, Parry +14, Determination +9 145 58 GLA, PLD 1 ARM 34,452 gil 517 gil
480 144 Strength +21, Vitality +19, Parry +11, Critical Hit Rate +16 150 60 GLA, PLD 1 ARM - 589 gil
432 130 Strength +19, Vitality +17, Parry +10, Critical Hit Rate +14 150 60 GLA, PLD 1 ARM 35,640 gil 535 gil
123 325 Strength +13, Vitality +15, Parry +13, Critical Hit Rate +9, Ice Resistance +5 115 50 GLA, PLD - GSM - 752 gil
122 122 Strength +4, Vitality +5, Parry +7, Critical Hit Rate +5, Morale +15 55 50 GLA, PLD - ARM - 217 gil
436 149 Strength +19, Vitality +19, Parry +16, Determination +10 145 58 GLA, PLD 1 ARM - 569 gil
304 119 Strength +11, Vitality +12, Parry +8, Accuracy +12 100 50 GLA, PLD - ARM - 891 gil
20 69 Strength +1, Vitality +1, Parry +1, Accuracy +1 17 15 GLA, PLD - CRP - 6 gil
180 37 Strength +3, Vitality +3, Parry +5 43 40 GLA, PLD 2 ARM - 190 gil
144 30 Strength +3, Vitality +3, Parry +4 43 40 GLA, PLD 2 ARM - 172 gil
106 106 Strength +4, Vitality +4, Parry +6 48 45 GLA, PLD 2 ARM - 229 gil
85 85 Strength +3, Vitality +3, Parry +5 48 45 GLA, PLD 2 ARM - 208 gil
180 37 Strength +3, Vitality +3, Parry +5, Set ×2: Accuracy +5 43 42 GLA, PLD - ARM - 287 gil
119 319 Strength +12, Vitality +14, Parry +13, Critical Hit Rate +9, Ice Resistance +5 110 50 GLA, PLD - GSM - 719 gil
187 187 Strength +10, Vitality +11, Parry +11, Earth Resistance +5, Determination +6 95 50 GLA, PLD 1 ALC - 559 gil
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r M m R Armor: Which affects Parry – 378 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Ring 1 1 Vitality +49, Parry +30, Determination +42 210 60 All Classes - GSM - -
Bracelets 1 1 Vitality +40, Parry +36, Accuracy +25 190 60 All Classes - GSM - -
Necklace 1 1 Vitality +40, Parry +25, Critical Hit Rate +36 190 60 All Classes - GSM - -
Bracelets 1 1 Vitality +49, Parry +44, Skill Speed +30 210 60 All Classes - GSM - -
Earrings 1 1 Vitality +49, Parry +30, Determination +42 210 60 All Classes - GSM - -
Necklace 1 1 Vitality +49, Parry +44, Accuracy +30 210 60 All Classes - GSM - -
Ring 1 1 Vitality +45, Parry +28, Determination +38 200 60 All Classes - GSM - -
Necklace 1 1 Vitality +45, Parry +39, Accuracy +28 200 60 All Classes - GSM - -
Ring 1 1 Vitality +10, Parry +12, Accuracy +9 70 50 All Classes - GSM - 50 gil
Necklace 1 1 Vitality +18, Parry +17, Determination +9 100 50 All Classes - WVR - 292 gil
Bracelets 1 1 Vitality +15, Parry +11, Skill Speed +16 90 50 All Classes - GSM - 210 gil
Necklace 1 1 Vitality +24, Parry +14, Accuracy +20 120 51 All Classes - GSM - 832 gil
Bracelets 1 1 Vitality +24, Parry +20, Determination +10 120 51 All Classes - GSM - 1,165 gil
Bracelets 1 1 Vitality +36, Parry +22, Accuracy +32 180 60 All Classes - GSM - -
Ring 1 1 Vitality +27, Parry +23, Accuracy +16 136 55 All Classes - GSM - 808 gil
Bracelets 1 1 Vitality +29, Parry +17, Accuracy +24 148 59 All Classes - GSM - 1,436 gil
Necklace 1 1 Vitality +36, Parry +32, Skill Speed +22 180 60 All Classes - GSM - -
Ring 1 1 Vitality +27, Parry +22, Determination +11 130 50 All Classes - GSM - 533 gil
Bracelets 1 1 Vitality +33, Parry +20, Accuracy +29 170 60 All Classes - GSM - -
Ring 1 1 Vitality +7, Parry +11, Morale +10 55 50 All Classes - GSM - 87 gil
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