r M m R Items: Which affect Strength – 16 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Strength +16% (84@525) 7–9, 13–14, 19 5m 15s - Medicine - 42 gil
Strength +20% (105@525) 5+ 4m30s 15s - Medicine - 47 gil
Strength +16% (27@169) 7–9, 13–14, 19 5m 15s - Medicine - 8 gil
Strength +20% (34@170) 5-174 4m30s 15s - Medicine - 9 gil
Strength +16% (49@307) 7–9, 13–14, 19 5m 15s - Medicine 950 gil 15 gil
Strength +20% (61@305) 5-309 4m30s 15s - Medicine - 17 gil
Strength +20% (34@170), Dexterity +20% (34@170), Intelligence +20% (34@170) 5-174 5m 15s - Medicine - 8 gil
Strength +16% (12@75) 7–9, 13–14, 19 5m 15s - Medicine 108 gil 3 gil
Strength +20% (15@75) 5-79 4m30s 15s - Medicine - 4 gil
Strength +16% (67@419) 7–9, 13–14, 19 5m 15s - Medicine - 20 gil
Strength +20% (84@420) 5-424 4m30s 15s - Medicine - 22 gil
Strength +1 - - - - Materia - 198 gil
Strength +2 - - - - Materia - 396 gil
Strength +4 - - - - Materia - 594 gil
Strength +7 - - - - Materia - 792 gil
Strength +15 - - - - Materia - 990 gil
r M m R Arms & Tools: Which affect Strength – 767 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
47 15.67 Strength +34, Vitality +39, Parry +39, Earth Resistance +19, Determination +19 95 50 DRK Physical Arm 2 ALC - 527 gil
42 14.00 Strength +31, Vitality +31, Parry +31, Earth Resistance +19, Determination +15 95 50 DRK Physical Arm 2 ALC - 479 gil
42 14.00 Strength +31, Vitality +31, Accuracy +31, Earth Resistance +19, Determination +15 95 50 LNC, DRG Physical Arm 2 ALC - 488 gil
41 13.67 Strength +22, Vitality +24, Accuracy +20, Critical Hit Rate +29 70 50 LNC, DRG Physical Arm 2 ALC - 330 gil
37 12.33 Strength +20, Vitality +19, Accuracy +16, Critical Hit Rate +23 70 50 LNC, DRG Physical Arm 2 ALC - 300 gil
41 13.67 Strength +16, Vitality +17, Parry +14, Critical Hit Rate +21 70 50 GLA, PLD Physical Arm 1 ALC - 220 gil
37 12.33 Strength +14, Vitality +14, Parry +11, Critical Hit Rate +16 70 50 GLA, PLD Physical Arm 1 ALC - 200 gil
41 13.67 Strength +22, Vitality +24, Accuracy +20, Critical Hit Rate +29 70 50 PGL, MNK Physical Arm 2 ALC - 284 gil
44 14.67 Strength +27, Vitality +30, Accuracy +33, Earth Resistance +16, Determination +16 80 50 PGL, MNK Physical Arm - ALC - 590 gil
37 12.33 Strength +20, Vitality +19, Accuracy +16, Critical Hit Rate +23 70 50 PGL, MNK Physical Arm 2 ALC - 258 gil
47 15.67 Strength +34, Vitality +39, Parry +39, Earth Resistance +19, Determination +19 95 50 MRD, WAR Physical Arm 2 ALC - 537 gil
42 14.00 Strength +31, Vitality +31, Parry +31, Earth Resistance +19, Determination +15 95 50 MRD, WAR Physical Arm 2 ALC - 488 gil
37 12.33 Strength +20, Vitality +19, Parry +16, Critical Hit Rate +23 70 50 MRD, WAR Physical Arm 2 ALC - 325 gil
41 13.67 Strength +22, Vitality +24, Parry +20, Critical Hit Rate +29 70 50 MRD, WAR Physical Arm 2 ALC - 358 gil
42 14.00 Strength +31, Vitality +31, Accuracy +31, Earth Resistance +19, Determination +15 95 50 PGL, MNK Physical Arm 2 ALC - 420 gil
47 15.67 Strength +34, Vitality +39, Accuracy +39, Earth Resistance +19, Determination +19 95 50 PGL, MNK Physical Arm 2 ALC - 462 gil
46 15.33 Strength +22, Vitality +25, Critical Hit Rate +26, Determination +13, Morale +15 90 50 GLA, PLD Physical Arm 2 ALC - 428 gil
44 14.67 Strength +27, Vitality +30, Parry +33, Earth Resistance +16, Determination +16 80 50 MRD, WAR Physical Arm - ALC - 685 gil
44 14.67 Strength +27, Vitality +30, Accuracy +33, Earth Resistance +16, Determination +16 80 50 LNC, DRG Physical Arm - ALC - 685 gil
46 15.33 Strength +31, Vitality +35, Critical Hit Rate +26, Determination +26, Morale +15 90 50 LNC, DRG Physical Arm 2 ALC - 642 gil
loading table data...
r M m R Shields: Which affect Strength – 125 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
167 167 Strength +8, Vitality +8, Parry +9, Earth Resistance +5, Determination +5 80 50 GLA, PLD - ALC - 713 gil
150 150 Strength +9, Vitality +9, Parry +9, Earth Resistance +5, Determination +4 95 50 GLA, PLD 1 ALC - 508 gil
187 187 Strength +10, Vitality +11, Parry +11, Earth Resistance +5, Determination +6 95 50 GLA, PLD 1 ALC - 559 gil
144 30 Strength +3, Vitality +3, Parry +4 43 40 GLA, PLD 2 ARM - 172 gil
480 144 Strength +21, Vitality +19, Parry +11, Critical Hit Rate +16 150 60 GLA, PLD 1 ARM - 589 gil
432 130 Strength +19, Vitality +17, Parry +10, Critical Hit Rate +14 150 60 GLA, PLD 1 ARM 35,640 gil 535 gil
20 113 Strength +3, Vitality +4, Intelligence +4, Mind +4 50 50 GLA, CNJ, THM, PLD, WHM, BLM - ARM - -
234 234 Strength +16, Vitality +19 135 50 PLD - ARM - -
319 129 Strength +12, Vitality +14, Critical Hit Rate +13, Skill Speed +9 110 50 GLA, PLD 1 ARM - 261 gil
255 103 Strength +11, Vitality +11, Critical Hit Rate +10, Skill Speed +7 110 50 GLA, PLD 1 ARM - 237 gil
222 222 Strength +15, Vitality +17 125 50 PLD - ARM - -
122 122 Strength +4, Vitality +5, Parry +7, Critical Hit Rate +5, Morale +15 55 50 GLA, PLD - ARM - 217 gil
98 98 Strength +4, Vitality +4, Parry +6, Critical Hit Rate +4, Morale +15 55 50 GLA, PLD - ARM - 197 gil
304 119 Strength +11, Vitality +12, Parry +8, Accuracy +12 100 50 GLA, PLD - ARM - 891 gil
99 301 Strength +10, Vitality +11, Critical Hit Rate +8, Water Resistance +5, Determination +8 95 50 GLA, PLD - ARM - 621 gil
152 152 Strength +6, Vitality +7, Accuracy +8, Determination +4, Morale +15 70 50 GLA, PLD - ARM - 520 gil
26 113 Strength +2, Vitality +2, Accuracy +2, Skill Speed +2 30 28 GLA, PLD - ARM - 153 gil
106 307 Strength +11, Vitality +12, Critical Hit Rate +8, Water Resistance +5, Determination +8 100 50 GLA, PLD - ARM - 654 gil
193 193 Strength +11, Vitality +12, Lightning Resistance +5, Determination +6, Skill Speed +12 100 50 GLA, PLD - ARM - 891 gil
116 116 Strength +4, Vitality +4, Parry +7, Determination +3 52 50 GLA, PLD - ARM - 78 gil
loading table data...
r M m R Armor: Which affects Strength – 2,270 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 257 257 Strength +48, Vitality +48, Determination +28, Skill Speed +42, Morale +30 180 60 GLA, MRD, PLD, WAR, DRK 2 ARM - -
Body 456 456 Strength +101, Vitality +107, Parry +66, Skill Speed +94 210 60 WAR - ARM - -
Head 326 326 Strength +62, Vitality +66, Accuracy +41, Critical Hit Rate +58 210 60 WAR - ARM - -
Hands 326 326 Strength +62, Vitality +66, Critical Hit Rate +41, Skill Speed +58 210 60 WAR - ARM - -
Feet 257 257 Strength +48, Vitality +48, Critical Hit Rate +30, Skill Speed +42, Morale +30 180 60 GLA, MRD, PLD, WAR, DRK 2 ARM - -
Feet 280 280 Strength +53, Vitality +54, Critical Hit Rate +47, Determination +32 190 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Head 196 154 Strength +53, Vitality +54, Accuracy +47, Critical Hit Rate +33 190 60 LNC, DRG - ARM - -
Feet 154 154 Strength +53, Vitality +54, Accuracy +47, Critical Hit Rate +33 190 60 PGL, MNK - ARM - -
Feet 196 154 Strength +53, Vitality +54, Accuracy +33, Determination +45 190 60 LNC, DRG - ARM - -
Body 392 392 Strength +86, Vitality +87, Parry +54, Skill Speed +77 190 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Head 154 154 Strength +53, Vitality +54, Accuracy +47, Determination +32 190 60 PGL, MNK - ARM - -
Head 180 141 Strength +48, Vitality +48, Critical Hit Rate +42, Skill Speed +30, Morale +30 180 60 LNC, DRG 2 ARM - -
Head 141 141 Strength +48, Vitality +48, Critical Hit Rate +30, Determination +40, Morale +30 180 60 PGL, MNK 2 ARM - -
Body 216 216 Strength +86, Vitality +87, Accuracy +54, Critical Hit Rate +77 190 60 PGL, MNK - ARM - -
Head 280 280 Strength +53, Vitality +54, Accuracy +47, Skill Speed +33 190 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Body 274 216 Strength +86, Vitality +87, Critical Hit Rate +77, Skill Speed +54 190 60 LNC, DRG - ARM - -
Hands 154 154 Strength +53, Vitality +54, Accuracy +33, Determination +45 190 60 PGL, MNK - ARM - -
Head 179 179 Strength +62, Vitality +66, Accuracy +41, Critical Hit Rate +58 210 60 PGL, MNK - ARM - -
Hands 280 280 Strength +53, Vitality +54, Parry +47, Accuracy +33 190 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Hands 196 154 Strength +53, Vitality +54, Accuracy +47, Determination +32 190 60 LNC, DRG - ARM - -
loading table data...
r M m R Gathering Points: With Bonuses for Strength – 29 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Miner Primary Tool 5 Muddy Water, Copper Ore, Wind Shard, Lightning Shard Spineless Basin (X:19 Y:26) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 5 Bone Chip, Wind Shard, Lightning Shard Spineless Basin (X:23 Y:26) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 5 Muddy Water, Copper Ore, Fire Shard, Water Shard Hammerlea (X:26 Y:24) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 10 Tin Ore, Zinc Ore, Soiled Femur, Lightning Shard Black Brush (X:20 Y:22) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 10 Earth Shard, Raw Sunstone Cedarwood (X:27 Y:18) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 10 Potter's Clay, Earth Shard, Raw Lapis Lazuli Treespeak (X:28 Y:24) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 10 Tin Ore, Zinc Ore, Soiled Femur, Water Shard, Obsidian Hammerlea (X:22 Y:28) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 15 Iron Ore, Water Shard Horizon's Edge (X:27 Y:17) 4 - Strength ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
Miner Primary Tool 20 Alumen, Fire Shard, Raw Malachite, Raw Fluorite Drybone (X:17 Y:20) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 20 Earth Shard, Raw Sphene Peacegarden (X:29 Y:22) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 20 Sunrise Tellin, Ice Shard, Raw Danburite Skull Valley (X:28 Y:22) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 25 Effervescent Water, Ice Shard, Silver Ore Upper Paths (X:16 Y:19) 4 - Strength ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
Miner Primary Tool 30 Saltpeter, Fire Shard, Wyvern Obsidian Wellwick Wood (X:26 Y:17) 4 - Strength ≥ 94: Gathering Attempts +1
Perception ≥ 126: Gathering Fortune +5%
Gathering ≥ 138: Gathering Rate +10%
Miner Primary Tool 35 Wind Shard, Raw Peridot, Raw Amethyst, Granite Sorrel Haven (X:14 Y:21) 4 - Strength ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Miner Primary Tool 35 Water Shard, Raw Garnet, Raw Aquamarine, Raw Goshenite Bloodshore (X:29 Y:26) 4 - Strength ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Miner Primary Tool 35 Lightning Shard, Raw Heliodor, Mythril Ore, Little Worm (Hidden) Sagolii Desert (X:25 Y:40) 4 - Strength ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Miner Primary Tool 40 Ice Shard, Jade, Raw Zircon, Timeworn Leather Map (Hidden) Dragonhead (X:24 Y:19) 4 - Strength ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Miner Primary Tool 40 Black Alumen, Ice Shard, Raw Tourmaline, Raw Spinel, Timeworn Leather Map (Hidden) Urth's Gift (X:28 Y:22) 4 - Strength ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Miner Primary Tool 45 Fire Shard, Raw Amber, Raw Rubellite, Timeworn Toadskin Map (Hidden), Timeworn Goatskin Map (Hidden) Drybone (X:12 Y:19) 4 - Strength ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
Miner Primary Tool 45 Earth Shard, Electrum Ore, Raw Turquoise, Timeworn Goatskin Map (Hidden), Timeworn Toadskin Map (Hidden) Bronze Lake (X:29 Y:24) 4 - Strength ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
loading table data...