r M m R Ventures: For Raw Amber – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Mining Miner 44 60m Venture 57,896 Gathering 131
r M m R Gathering Log: For Raw Amber – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Miner Primary Tool 44 - Eastern Thanalan (Lv. 45 Drybone) (X:12 Y:19)
r M m R Gathering Points: Containing Raw Amber – 1 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Miner Primary Tool 45 Fire Shard, Raw Amber, Raw Rubellite, Timeworn Toadskin Map (Hidden), Timeworn Goatskin Map (Hidden) Drybone (X:12 Y:19) 4 - Strength ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
r M m R Recipes: Requiring Raw Amber – 3 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 41 Raw Ambers, Linseed Oil, Terebinth Water Shards - 71 40 2,109 - - -
×3 Alchemist 50 ★★ Volcanic Rock Salt, Raw Amber, Trillium Bulb Water Cluster, Lightning Cluster - 233 80 2,921 - - 318
×1 Goldsmith 41 Raw Amber Wind Shards - 71 40 2,109 - - -
r M m R Recipes: Using this as a Subcomponent – 43 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Goldsmith 42 Amber, 3 Mythril Ingots Wind Shards, 5 Fire Shards - 144 80 2,147 - - -
×1 Carpenter 43 Oak Lumber, Mahogany Lumber, 3 Varnishes, 3 Mythril Rivets Wind Shards, 5 Ice Shards Housing 496 80 1125 - - -
×1 Carpenter 43 Mahogany Lumbers, 4 Electrum Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 496 80 1125 - - -
×1 Carpenter 44 Mahogany Lumbers, 4 Oak Lumbers, 2 Silver Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 499 80 1138 - - -
×1 Carpenter 44 Oak Lumbers, 3 Iron Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 499 80 1138 - - -
×1 Goldsmith 45 Amber, 3 Electrum Ingots Wind Shards, 5 Fire Shards - 158 80 2,309 - - -
×1 Carpenter 45 Mahogany Lumbers, 3 Horn Glues, 2 Varnishes Wind Shards, 5 Ice Shards Housing 505 80 1154 - - -
×1 Carpenter 45 Rosewood Lumbers, 3 Mahogany Lumbers, 2 Electrum Ingots, 2 Clear Glass Lenses, 2 Varnishes Wind Shards, 5 Ice Shards Housing 505 80 1154 - - -
×1 Goldsmith 45 Amber, 2 Electrum Ingots Wind Shards, 5 Fire Shards - 158 80 2,309 - - -
×1 Armorer 46 Cobalt Plates, 2 Cobalt Rivets, 2 Rosewood Lumbers, 2 Varnishes Ice Shards, 5 Earth Shards Housing 508 80 1186 - - -
×1 Carpenter 46 Mahogany Lumbers, 3 Electrum Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 508 80 1186 - - -
×1 Goldsmith 47 Amber, Electrum Ingot Wind Shards, 5 Fire Shards - 167 80 2,421 - - -
×1 Goldsmith 47 Ambers, Electrum Ingot Wind Shards, 5 Fire Shards - 167 80 2,421 - - -
×1 Armorer 48 Cobalt Plates, 3 Cobalt Ingots, 3 Mahogany Lumbers, 2 Varnishes Ice Shards, 6 Earth Shards Housing 550 80 1262 - - -
×1 Goldsmith 50 ★ Ambers, Rose Gold Nugget Wind Crystals, 2 Fire Crystals PvP 195 80 2,646 - - 255
×1 Carpenter 50 ★★★★ Ebony Lumbers, 2 Wolfram Ingots, 4 Varnishes Wind Clusters, 2 Ice Clusters Housing 1,875 80 2891 - 451 407
×1 Goldsmith 50 Marbles, 6 Clinker Bricks, 3 Varnishes Wind Shards, 6 Fire Shards Housing 595 80 1320 - - -
×1 Goldsmith 50 ★ Ambers, Rose Gold Nugget Wind Crystals, 2 Fire Crystals PvP 195 80 2,646 - - 255
×1 Goldsmith 50 Ambers, Electrum Ingot Wind Shards, 6 Fire Shards - 186 80 2,641 - - -
×1 Carpenter 50 ★★★ Stone Vigil Lumbers, 5 Varnishes, Fieldcraft Demimateria III Wind Clusters, Ice Cluster Housing 1,424 80 2490 - 391 374
loading table data...