r M m R Abilities: Learned by Fisher – 33 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
1 DoL Ability - - - - - FSH Action
1 DoL Ability - - - - - FSH Action
1 DoL Ability - - - - - FSH Action
1 DoL Ability - - - - - FSH Action
1 DoL Ability - - - - - FSH Action
8 DoL Ability - - - - - FSH Action
15 - - - - - - FSH Trait
18 - - - - - - FSH Trait
22 DoL Ability - - - - - FSH Action
25 DoL Ability - - - - - FSH Action
28 - - - - - - FSH Trait
35 - - - - - - FSH Trait
35 - - - - - - FSH Trait
36 DoL Ability - - - - - FSH Action
38 - - - - - - FSH Trait
40 - - - - - - FSH Trait
45 - - - - - - FSH Trait
50 Ability - - - - - FSH Action
50 - - - - - - FSH Trait
50 - - - - - - FSH Trait
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r M m R Abilities: Usable by Fisher – 14 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Botanist 1 Ability - - - - - All Classes Action
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Botanist 20 DoL Ability - - - - 400 GP MIN, BTN, FSH Action
Botanist 20 DoL Ability - - - - 400 GP MIN, BTN, FSH Action
Botanist 20 DoL Ability - - - - 400 GP MIN, BTN, FSH Action
Botanist 46 Ability - - - - - All Classes Action
Miner 1 Ability - - - - - All Classes Action
Miner 3 Ability - - - 20s - All Classes Action
Miner 6 Ability - - - 20s - All Classes Action
Miner 20 DoL Ability - - - - 400 GP MIN, BTN, FSH Action
Miner 20 DoL Ability - - - - 400 GP MIN, BTN, FSH Action
Miner 20 DoL Ability - - - - 400 GP MIN, BTN, FSH Action
Miner 46 Ability - - - - - All Classes Action
r M m R Arms & Tools: Used by Fisher – 90 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
- - - 1 1 - Tackle - 1 gil -
- - - 1 1 - Tackle - 1 gil -
3 1.00 Gathering +22 1 1 Physical Primary Tool - CRP 74 gil 2 gil
- - - 5 5 - Tackle - 2 gil 1 gil
- - - 5 5 - Tackle - 2 gil 1 gil
4 1.33 Gathering +32, Perception +18 8 8 Physical Primary Tool - CRP 274 gil 6 gil
4 1.33 Gathering +36, Perception +20 8 8 Physical Primary Tool - CRP - 7 gil
- - - 10 10 - Tackle - 3 gil 1 gil
- - - 10 10 - Tackle - 3 gil 1 gil
5 1.67 Gathering +37, Perception +21 12 12 Physical Primary Tool - CRP 439 gil 9 gil
5 1.67 Gathering +42, Perception +24 12 12 Physical Primary Tool - CRP - 10 gil
6 2.00 Gathering +41, Perception +23 15 15 Physical Primary Tool 1 CRP 588 gil 12 gil
6 2.00 Gathering +46, Perception +26 15 15 Physical Primary Tool 1 CRP - 14 gil
- - - 15 15 - Tackle - 4 gil 1 gil
- - - 15 15 - Tackle - 4 gil 1 gil
- - - 20 20 - Tackle - 5 gil 1 gil
- - - 20 20 - Tackle - 5 gil 1 gil
- - - 20 20 - Tackle - 240 gil 3 gil
7 2.33 Gathering +47, Perception +27 20 20 Physical Primary Tool 1 CRP 882 gil 18 gil
7 2.33 Gathering +54, Perception +31 20 20 Physical Primary Tool 1 CRP - 20 gil
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r M m R Armor: Used by Fisher – 2,666 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 4 9 - 1 1 - GSM - -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - WVR - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - LTW - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 Water Resistance +1 1 1 - WVR - 1 gil
Head 6 11 Water Resistance +2 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
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r M m R Ventures: Available to Fishers – 79 shown
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Fishing 1 60m Venture 1,133 -
Fishing 4 60m Venture 1,133 -
Fishing 5 60m Venture 1,133 -
Fishing 5 60m Venture 1,133 -
Fishing 6 60m Venture 4,413 -
Fishing 7 60m Venture 4,413 -
Fishing 8 60m Venture 4,413 -
Fishing 9 60m Venture 4,413 -
Fishing 10 60m Venture 4,413 Gathering 21
Fishing 11 60m Venture 8,800 Gathering 24
Fishing 14 60m Venture 8,800 Gathering 31
Fishing 16 60m Venture 13,600 Gathering 35
Fishing 17 60m Venture 13,600 Gathering 38
Fishing 18 60m Venture 13,600 Gathering 40
Fishing 19 60m Venture 13,600 Gathering 43
Fishing 20 60m Venture 13,600 Gathering 45
Fishing 21 60m Venture 20,494 Gathering 56
Fishing 23 60m Venture 20,494 Gathering 55
Fishing 24 60m Venture 20,494 Gathering 56
Fishing 25 60m Venture 20,494 Gathering 57
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r M m R Quests: For Fisher – 25 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class 1 100 115 gil Hempen Dalmatica of Gathering - FSH Lv.1, Way of the Fisher
Class 1 100 - Weathered Fishing Rod, 99 Lugworms - All Classes Lv.1
Class 5 560 - Maple Fishing Rod, 99 Crayfish Balls Leather Culottes or Hempen Work Gloves or 2 Allagan Tin Pieces FSH Lv.5, My First Fishing Rod
Class 10 1,710 289 gil Amateur's Fishing Rod, 99 Bloodworms Straw Hat or Hard Leather Shoes or 2 Allagan Bronze Pieces FSH Lv.10, Bigger Fish to Fry
Class 15 3,360 382 gil Elm Fishing Rod, 99 Rat Tails Cotton Shepherd's Tunic or Cotton Shepherd's Slops or Goatskin Wristguards or Hard Leather Espadrilles or 2 Allagan Bronze Pieces FSH Lv.15, The Princess and the Fish
Class 20 4,060 470 gil Initiate's Fishing Rod, 15 Floating Minnows Cotton Coif of Gathering or Initiate's Slops or Cotton Work Gloves or Padded Leather Duckbills of Gathering or 4 Allagan Bronze Pieces FSH Lv.20, Every Fish Has a Silver Lining
Class 25 4,760 557 gil Yew Fishing Rod, 99 Bass Balls Velveteen Coatee of Gathering or Velveteen Sarouel of Gathering or Fingerless Goatskin Gloves of Gathering or Goatskin Crakows of Gathering or 4 Allagan Bronze Pieces FSH Lv.25, A Fish in Hot Water
Class 30 7,410 639 gil Staghorn Fishing Rod, 99 Spoon Worms Steel Goggles or Toadskin Culottes or Velveteen Work Gloves or Toadskin Workboots or 3 Allagan Silver Pieces FSH Lv.30, A Game of Cat and Fish
Class 35 9,020 - Horn Fishing Rod, 99 Honey Worms Apprentice's Doublet or Angler's Hat or Fingerless Boarskin Gloves of Gathering or Boarskin Crakows of Gathering or 4 Allagan Silver Pieces FSH Lv.35, Like Fish Passing in the Night
Class 40 11,270 - Mahogany Fishing Rod, 99 Stem Borers Mythril Mesail or Woolen Sarouel of Gathering or Fingerless Peisteskin Gloves of Gathering or Peisteskin Crakows of Gathering or 6 Allagan Silver Pieces FSH Lv.40, A Fish out of Water
Class 45 12,420 - Rosewood Fishing Rod, 99 Krill Cage Feeders Felt Coif of Gathering or Raptorskin Workboots or Woolen Doublet or Fingerless Raptorskin Gloves of Gathering or 2 Allagan Gold Pieces FSH Lv.45, Fishing in the Rain
Class 50 19,200 1,014 gil 100 Wind Crystals, 100 Water Crystals, 3 Commercial Survival Manuals - All Classes Lv.50, Before the Dawn, So Long, and Thanks for All the Fish
Class 50 - - Halcyon Rod, 99 Northern Krill Hamlet Puller's Hat or Fisher's Gaskins or Fisher's Gloves or Fisher's Wading Boots or 3 Allagan Gold Pieces FSH Lv.50, I Believe Fish Can Fly
Class 53 230,400 923 gil Cedar Fishing Rod, 50 Red Balloons, Cloudfishing Holy Rainbow Hat or Wyvernskin Jerkin or Holy Rainbow Work Gloves or Wyvernskin Culottes or 3 Allagan Silver Pieces FSH Lv.53, Plenty More Fish in the Sea
Class 55 322,560 1,811 gil Dark Chestnut Fishing Rod, 50 Magma Worms, Hellfishing Dhalmelskin Bush Hat or Dhalmelskin Vest or Wyvernskin Field Belt or Ramie Trousers of Gathering or 4 Allagan Silver Pieces FSH Lv.55, The Icepick Challenge
Class 58 489,600 2,439 gil Hallowed Chestnut Fishing Rod, 50 Fiend Worms, Aetherfishing Gatherer's Guerdon Materia IV or Gatherer's Guile Materia IV or Gatherer's Grasp Materia IV FSH Lv.58, Invasion of the Supper Snatchers
Class 60 - 2,388 gil Hi-Cordials, Patience II Gatherer's Guerdon Materia IV or 3 Gatherer's Guile Materia IV or 3 Gatherer's Grasp Materia IV FSH Lv.60, One Man's Fish Is Another Man's Poison
Ishgardian Sidequest 50 24,000 377 gil Collectable Action - Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
Ixal 6 Varies 628 gil 20 Ixali Relations, 20 Earth Shards, Venture - The Boy from Gridania, FSH Lv.1
Ixal 15 Varies 700 gil 29 Ixali Relations, Venture, Ixali Oaknot - Standing at the Helm, FSH Lv.1
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r M m R Leves: For Fisher – 70 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
1 860 - Limsa Lominsa 10–11 gil
1 728 - Limsa Lominsa 11 gil
1 430 - Limsa Lominsa 10–11 gil
1 728 - Limsa Lominsa 10–11 gil
5 2,106 - Limsa Lominsa 52–53 gil
5 1,137 - Limsa Lominsa 48–50 gil
5 2,514 - Limsa Lominsa 52–54 gil
5 1,137 - Limsa Lominsa 45–55 gil
10 2,410 - Swiftperch 91–110 gil
10 4,044 - Swiftperch 92–96 gil
10 7,744 - Swiftperch 95–110 gil
10 2,022 - Swiftperch 96–98 gil
15 4,057 - Aleport 135–156 gil
15 8,454 - Aleport 135–149 gil
15 12,218 - Aleport 147–150 gil
15 3,872 - Aleport 143–149 gil
20 6,109 - Quarrymill 182–194 gil
20 6,109 - Quarrymill 180–204 gil
20 12,218 - Quarrymill 182–196 gil
20 18,524 - Quarrymill 180–206 gil
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r M m R Achievements: Related to Fisher – 44 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
20 Class Achieve level 50 as a miner, botanist, and fisher.
5 Disciples of the Land Achieve fisher level 10.
5 Disciples of the Land Achieve fisher level 20.
5 Disciples of the Land Achieve fisher level 30.
5 Disciples of the Land Achieve fisher level 40.
5 Disciples of the Land Achieve fisher level 50.
5 Fisher Catch your first big fish.
5 Fisher Fish 20 times from level 1-10 waters in the Black Shroud.
5 Fisher Fish 100 times from level 11-20 waters in the Black Shroud.
5 Fisher Fish 300 times from level 21-30 waters in the Black Shroud.
5 Fisher Fish 500 times from level 31-40 waters in the Black Shroud.
5 Fisher Fish 1,000 times from level 41-50 waters in the Black Shroud.
5 Fisher Fish 20 times from level 1-10 waters in La Noscea.
5 Fisher Fish 100 times from level 11-20 waters in La Noscea.
5 Fisher Fish 300 times from level 21-30 waters in La Noscea.
5 Fisher Fish 500 times from level 31-40 waters in La Noscea.
5 Fisher Fish 1,000 times from level 41-50 waters in La Noscea.
5 Fisher Fish 20 times from level 1-10 waters in Thanalan.
5 Fisher Fish 100 times from level 11-20 waters in Thanalan.
5 Fisher Fish 300 times from level 21-30 waters in Thanalan.
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