r M m R Abilities: Learned by Ninja – 18 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Q54 Weaponskill 3y 0y Instant Global 60 TP NIN Job
Q35 Ability 0y 0y Instant - - NIN Job
- Ability 0y 5y Instant 20s - NIN Job
Q60 Ability 3y 0y Instant 1m30s - NIN Job
Q58 Ability 0y 0y Instant 1m30s - NIN Job
- Ability 25y 0y Instant 20s - NIN Job
- Ability 0y 0y Instant 20s - NIN Job
- Ability 25y 0y Instant 20s - NIN Job
Q45 Ability 0y 0y Instant - - NIN Job
Q50 Ability 0y 0y Instant 2m - NIN Job
- Ability 15y 5y Instant 20s - NIN Job
30 Ability 0y 0y Instant 20s - NIN Job
- Ability 15y 0y Instant 20s - NIN Job
Q56 Ability 25y 0y Instant 2m - NIN Job
Q40 Ability 20y 0y Instant 1m - NIN Job
Q52 Ability 25y 0y Instant 3m - NIN Job
- Ability 15y 0y Instant 20s - NIN Job
Q30 Ability 0y 0y Instant - - NIN Job
r M m R Abilities: Usable by Ninja – 60 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Rogue 26 Weaponskill 3y 0y Instant Global 60 TP ROG, NIN Action
Rogue 14 - - - - - - ROG, NIN Trait
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Rogue 12 Ability 3y 0y Instant 40s - ROG, NIN Action
Lancer 34 Ability 0y 0y Instant 1m20s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, MNK, DRG, BRD, NIN, MCH Action
Rogue 38 Weaponskill 3y 0y Instant Global 50 TP ROG, NIN Action
Rogue 42 Weaponskill 0y 5y Instant Global 120 TP GLA, PGL, MRD, LNC, ROG, NIN Action
- - Ability 0y 20y Instant 3m - ARC, ROG, BRD, NIN, MCH PvP
Rogue 48 - - - - - - ROG, NIN Trait
Rogue 8 - - - - - - ROG, NIN Trait
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
Rogue 16 - - - - - - ROG, NIN Trait
Rogue 24 - - - - - - ROG, NIN Trait
Rogue 28 - - - - - - ROG, NIN Trait
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
Rogue 44 - - - - - - ROG, NIN Trait
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
Rogue 32 - - - - - - ROG, NIN Trait
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r M m R Arms & Tools: Used by Ninja – 152 shown
Name
Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name
Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
53 17.67 Dexterity +61, Vitality +60, Critical Hit Rate +34, Skill Speed +49 145 58 Physical Arms 2 BSM 19,293 gil 290 gil
59 19.67 Dexterity +67, Vitality +66, Critical Hit Rate +38, Skill Speed +55 145 58 Physical Arms 2 BSM - 319 gil
54 18.00 Dexterity +66, Vitality +60, Determination +48, Skill Speed +35 150 60 Physical Arms 2 BSM 19,958 gil 300 gil
60 20.00 Dexterity +73, Vitality +67, Determination +53, Skill Speed +39 150 60 Physical Arms 2 BSM - 330 gil
12 4.00 Dexterity +3, Vitality +2, Aetherial Bonuses 15 15 Physical Arms - BSM - 4+ gil
14 4.66 Dexterity +4, Vitality +4, Aetherial Bonuses 20 20 Physical Arms - BSM - 6+ gil
28 9.33 Dexterity +10, Vitality +11, Aetherial Bonuses 41 40 Physical Arms - BSM - 28+ gil
25 8.33 Dexterity +9, Vitality +10, Aetherial Bonuses 38 38 Physical Arms - BSM - 24+ gil
32 10.67 Dexterity +11, Vitality +12, Aetherial Bonuses 45 44 Physical Arms - BSM - 32+ gil
21 7.00 Dexterity +8, Vitality +8, Aetherial Bonuses 34 34 Physical Arms - BSM - 20+ gil
17 5.66 Dexterity +5, Vitality +5, Aetherial Bonuses 26 24 Physical Arms - BSM - 11+ gil
19 6.33 Dexterity +6, Vitality +7, Aetherial Bonuses 30 28 Physical Arms - BSM - 16+ gil
46 15.33 Dexterity +31, Vitality +35, Critical Hit Rate +26, Skill Speed +37 90 50 Physical Arms - GSM - 450 gil
47 15.66 Dexterity +34, Vitality +39, Critical Hit Rate +39, Skill Speed +27 95 50 Physical Arms - BSM - 474 gil
17 5.67 Dexterity +5, Vitality +5, Critical Hit Rate +6, Skill Speed +5 26 24 Physical Arms - BSM - 60 gil
74 24.67 Dexterity +101, Vitality +105, Critical Hit Rate +64, Skill Speed +92 200 60 Physical Arms - BSM - -
57 19.00 Dexterity +54, Vitality +63, Accuracy +36, Critical Hit Rate +51 130 50 Physical Arms - BSM - 746 gil
63 21.00 Dexterity +77, Vitality +73, Critical Hit Rate +62, Skill Speed +43 160 60 Physical Arms - BSM - 1,331 gil
24 8.00 Dexterity +9, Vitality +9, Critical Hit Rate +12, Skill Speed +9 37 35 Physical Arms - BSM - 125 gil
51 17.00 Dexterity +42, Vitality +49, Critical Hit Rate +31, Determination +31, Morale +25 110 50 Physical Arms 2 BSM - 458 gil
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r M m R Armor: Used by Ninja – 3,772 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Hands 51 85 - 130 58 - LTW - 217 gil
Body 72 119 - 130 58 - WVR - 241 gil
Head 51 85 - 130 58 - WVR - 195 gil
Legs 72 119 - 130 58 - WVR - 186 gil
Feet 51 85 - 130 58 - LTW - 248 gil
Bracelets 0 0 Strength +4, Dexterity +4, Vitality +4, Intelligence +4, Mind +4, Piety +3 45 45 - GSM - -
Necklace 0 0 Strength +3, Dexterity +3, Vitality +2, Intelligence +3, Mind +3, Piety +2 33 33 - GSM - -
Earrings 0 0 Strength +2, Dexterity +2, Vitality +2, Intelligence +2, Mind +2, Piety +1 25 25 - GSM - -
Ring 0 0 Strength +4, Dexterity +4, Vitality +4, Intelligence +4, Mind +4, Piety +3 42 42 - GSM - -
Bracelets 1 1 Vitality +6, Aetherial Bonuses 48 45 - GSM - 42+ gil
Necklace 1 1 Vitality +6, Aetherial Bonuses 48 45 - GSM - 30+ gil
Earrings 1 1 Vitality +6, Aetherial Bonuses 49 47 - GSM - 39+ gil
Ring 1 1 Vitality +6, Aetherial Bonuses 49 47 - GSM - 27+ gil
Bracelets 1 1 Dexterity +4, Aetherial Bonuses 38 38 - GSM - 28+ gil
Necklace 1 1 Dexterity +4, Aetherial Bonuses 38 38 - GSM - 20+ gil
Earrings 1 1 Dexterity +4, Aetherial Bonuses 39 38 - GSM - 27+ gil
Ring 1 1 Dexterity +4, Aetherial Bonuses 39 38 - GSM - 18+ gil
Bracelets 1 1 Mind +4, Aetherial Bonuses 38 38 - GSM - 28+ gil
Necklace 1 1 Mind +4, Aetherial Bonuses 38 38 - GSM - 20+ gil
Earrings 1 1 Mind +4, Aetherial Bonuses 39 38 - GSM - 27+ gil
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r M m R Quests: For Ninja – 34 shown
Name
Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name
Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Job 50 - - Yoshimitsu - NIN Lv.50, The Weaponsmith of Legend, Master and Student
Ishgardian Sidequest 56 36,000 465 gil - - Any Disciple of War or Magic Lv.56, Let the Clan Hunt Begin
Job 60 - 1,446 gil Dream Within a Dream - NIN Lv.60, Staying Alive
Job 35 4,510 - Chi - NIN Lv.35, My First Mudra
Ishgardian Sidequest 53 28,800 449 gil - - Any Disciple of War or Magic Lv.53
Lominsan Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Spirithold Broken
Ul'dahn Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ul'dahn Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 30 7,410 - - Steel Cuirass or Toadskin Jacket or Velveteen Robe or 4 Allagan Silver Pieces Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 30 7,410 2,416 gil - - Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ul'dahn Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Way Down in the Hole
Ul'dahn Sidequest 25 4,760 2,112 gil - - Any Disciple of War or Magic Lv.25, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 20 4,060 1,795 gil - - Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 20 4,060 - - Iron Cuirass or Goatskin Jacket or Cotton Dalmatica or Allagan Silver Piece Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Mor Dhonan Sidequest 45 12,420 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Just Deserts
Coerthan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Coerthan Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
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r M m R Achievements: Related to Ninja – 2 shown
Name
Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name
Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
5 Quests Complete the ninja job quest "Master and Student."
10 Items Obtain a pair of Yoshimitsu in the quest "A Relic Reborn."
r M m R Monsters: Ninjas – 17 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Hyur Ninja 50 Passive - -
Hyur Ninja ?? Passive - -
Hyur Ninja ?? Passive - -
Roegadyn Ninja 54 Hostile - -
Hyur Ninja 35–45 Hostile - -
Hyur Ninja 31–45 Hostile - -
Lalafell Ninja 31 Hostile - -
Miqo'te Ninja 38 Hostile - -
Hyur Ninja 50 Passive - -
Hyur Ninja ?? Hostile - -
Hyur Ninja 50 Hostile - -
Hyur Ninja ?? Hostile - -
Hyur Ninja ?? Hostile - -
Hyur Ninja 50 Hostile - -
Hyur Ninja 50 Hostile - -
Hyur Ninja 50 Hostile - -
Hyur Ninja 50 Passive - -