r M m R Armor: Reward from Phoenix (Chest 1) – 9 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Legs 95 95 Dexterity +50, Vitality +59, Accuracy +33, Critical Hit Rate +47 130 50 ARC, BRD, MCH - LTW - 232 gil
Legs 167 167 Strength +50, Vitality +59, Critical Hit Rate +47, Determination +23 130 50 GLA, MRD, PLD, WAR, DRK - WVR - 232 gil
Hands 51 85 Vitality +32, Intelligence +31, Critical Hit Rate +20, Spell Speed +29 130 50 THM, ACN, BLM, SMN - LTW - 217 gil
Feet 85 68 Strength +31, Vitality +36, Critical Hit Rate +29, Skill Speed +20 130 50 LNC, DRG - ARM - 267 gil
Waist 103 103 Strength +23, Vitality +27, Parry +22, Determination +11 130 50 GLA, MRD, PLD, WAR, DRK - ARM - 167 gil
Bracelets 1 1 Intelligence +23, Accuracy +22, Determination +11 130 50 All Classes - GSM - 757 gil
Bracelets 1 1 Strength +23, Accuracy +15, Skill Speed +22 130 50 All Classes - GSM - 757 gil
Ring 1 1 Dexterity +23, Determination +11, Skill Speed +22 130 50 All Classes - GSM - 464 gil
Ring 1 1 Mind +23, Accuracy +4, Critical Hit Rate +15, Spell Speed +22 130 50 All Classes - GSM - 464 gil
r M m R Items: Reward from Phoenix (Chest 1) – 1 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
- - - - Other - -
r M m R Currency: Reward from Phoenix (Chest 1) – 1 shown
Name Type
There is a cap to the amount of many currencies that you can have at once; there is often a way to increase this initial cap
Initial Cap
Some currencies have a secondary cap that resets each week
Weekly Cap
Name Type
There is a cap to the amount of many currencies that you can have at once; there is often a way to increase this initial cap
Initial Cap
Some currencies have a secondary cap that resets each week
Weekly Cap
Currency 2,000 -