r M m R Shop Items: Animal Hide – 4 shown
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
15 gil Items (Lumber, Metal, Stone, Bone, Leather) Lavender Beds Housing (X:11 Y:10)
15 gil Items (Lumber, Metal, Stone, Bone, Leather) Mist Housing (X:11 Y:11)
15 gil Items (Lumber, Metal, Stone, Bone, Leather) The Goblet Housing (X:11 Y:11)
15 gil - Old Gridania Leatherworkers' Guild (X:12 Y:8)
r M m R Ventures: For Animal Hide – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Hunting Any Disciple of War or Magic 8 60m Venture 4,413 -
r M m R Leves: With Possible Animal Hide Reward – 3 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
5 2,274 - Gridania 169–202 gil
5 3,430 - The Bannock 106–128 gil
5 2,274 - Gridania 125–129 gil
r M m R Monsters: Which drop Animal Hide – 54 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Hammer Beak 20 Hostile Animal Hide -
Coeurl 34 Hostile Animal Hide -
Coeurl 22 Hostile Animal Hide -
Coeurl 20–24 Hostile Animal Hide -
Boar 18–21 Hostile Animal Hide, Boar Hide East Shroud
Raptor 8 Hostile Animal Hide -
Hammer Beak 20 Hostile Animal Hide East Shroud
Hammer Beak 24–28 Hostile Animal Hide North Shroud
Hammer Beak 36 Hostile Animal Hide -
Dodo 10 Hostile Animal Hide, Dodo Tenderloin, Dodo Egg, Dodo Feather -
Hammer Beak 32 Hostile Animal Hide -
Hammer Beak 16 Hostile Animal Hide Western La Noscea
Raptor 30–48 Hostile Animal Hide -
Raptor 8–30 Hostile Animal Hide -
Coeurl 17 Hostile Animal Hide -
Hammer Beak 24–50 Hostile Animal Hide -
Coeurl 34 Hostile Animal Hide -
Galago 12–19 Hostile Animal Hide -
Hammer Beak 40 Hostile Animal Hide East Shroud
Raptor 28–33 Hostile Animal Hide, Raptor Skin, Raptor Sinew, Raptor Shank Central Shroud
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r M m R Recipes: Requiring Animal Hide – 1 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Leatherworker 8 Animal Hide Earth Shard - 20 40 526 - - -
r M m R Recipes: Using this as a Subcomponent – 74 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 16 Enchanted Iron Ink, Hard Leather, Elm Log, Cotton Yarn Water Shard, Lightning Shard - 63 70 866 - - -
×1 Alchemist 20 Hard Leather Grimoire, 2 Hard Leathers, Yew Log Water Shard, Lightning Shard - 111 70 789 - - -
×1 Armorer 11 Bronze Plates, Hard Leather Ice Shard, Earth Shard - 48 60 665 - - -
×1 Armorer 13 Bronze Plates, Bronze Rings, Hard Leather Ice Shard, Earth Shard - 54 60 726 - - -
×1 Armorer 19 Iron Plates, Bronze Rings, Hard Leather Ice Shard, Earth Shard - 68 70 982 - - -
×1 Blacksmith 10 Bronze Ingots, Hard Leather Fire Shard, Earth Shard - 45 60 629 - - -
×1 Blacksmith 13 Bronze Ingots, Hard Leather Fire Shard, Earth Shard - 54 60 726 - - -
×1 Blacksmith 13 Bronze Ingot, Hard Leather, Ram Horn Fire Shard, Earth Shard - 54 60 726 - - -
×1 Blacksmith 16 Bronze Knuckles, Brass Ingot Fire Shard, Earth Shard - 94 70 649 - - -
×1 Blacksmith 16 Bronze Pickaxe, Hard Leather, Crow Feather Fire Shard, Earth Shard - 94 70 649 - - -
×1 Blacksmith 17 Iron Ingots, Elm Lumber, Hard Leather Fire Shard, Earth Shard - 66 70 898 - - -
×1 Blacksmith 22 Iron Ingots, Hard Leather, Soiled Femur Fire Shards, Earth Shard - 75 70 1,122 - - -
×1 Carpenter 15 Maple Longbow, 2 Ash Branches, Hard Leather Wind Shard, Ice Shard - 82 70 605 - - -
×1 Carpenter 20 Elm Lumber, 2 Iron Ingots, Hard Leather Wind Shard, Ice Shard - 74 70 1,053 - - -
×1 Carpenter 24 Elm Lumber, Undyed Cotton Cloth, Hard Leather Wind Shards, 2 Ice Shards - 85 70 1,239 - - -
×1 Carpenter 24 Wrapped Maple Longbow, Elm Lumber, Hard Leather Wind Shards, 2 Ice Shards - 127 70 929 - - -
×1 Goldsmith 9 Copper Ingots, Hard Leather Wind Shard, Fire Shard - 42 60 545 - - -
×1 Goldsmith 15 Brass Ingots, Hard Leather Wind Shard, Fire Shard - 55 70 807 - - -
×1 Goldsmith 15 Brass Ingot, Bat Fang, Hard Leather Wind Shard, Fire Shard - 55 70 807 - - -
×1 Goldsmith 21 Brass Ingots, Hard Leather Wind Shards, Fire Shard - 75 70 1,090 - - -
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