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Animal Skin ∗
Final Fantasy XIV
Normal Quality
Animal Skin
Type
Leather
Stack Size
99
The supple hide of a wild animal.
Crafting Material
Value
2 gil
Compare Animal Skin ∗ to other Items
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Ventures: For Animal Skin – 1 shown
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Type
Classes
Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type
Classes
Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Hunting
Any Disciple of War or Magic
1
60m
1
Venture
1,133
-
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Monsters: Which drop Animal Skin – 40 shown
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Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Ground Squirrel
Rodent
1–2
Passive
Animal Skin
Central Shroud
,
North Shroud
Greataxe Beak
Hammer Beak
1–5
Hostile
Animal Skin
-
Nutbreaker Squirrel
Rodent
1–6
Hostile
Animal Skin
-
Nutmuncher Marmot
Rodent
1–9
Hostile
Marmot Meat
,
Animal Skin
-
Pack Rat
Rodent
1–9
Hostile
Animal Skin
-
Star Marmot
Rodent
1–23
Passive
Marmot Meat
,
Animal Skin
Central Thanalan
,
Western Thanalan
Wharf Rat
Rodent
1–39
Passive
Animal Skin
Lower La Noscea
,
Middle La Noscea
Cane Toad
Gigantoad
2
Hostile
Animal Skin
-
Riverbank Toad
Gigantoad
2–6
Hostile
Animal Skin
-
Opo-opo
Galago
2–9
Passive
Animal Skin
,
Animal Hide
,
Galago Mint
North Shroud
Eft
Eft
3–12
Passive
Animal Skin
Central Thanalan
Rivertoad
Gigantoad
4
Passive
Animal Skin
Lower La Noscea
Tomahawk Beak
Hammer Beak
4–10
Hostile
Animal Skin
-
Rat Mole
Rodent
4–12
Hostile
Animal Skin
-
Sledgehammer Beak
Hammer Beak
5
Hostile
Animal Skin
-
North Shroud Opo-opo
Galago
5
Hostile
Animal Skin
,
Galago Mint
-
Hammer Beak
Hammer Beak
5–8
Passive
Animal Skin
Central Thanalan
,
Western Thanalan
Mottled Eft
Eft
5–9
Hostile
Animal Skin
-
Galago
Galago
6–8
Passive
Animal Skin
,
Galago Mint
Lower La Noscea
Lumber Toad
Gigantoad
6–13
Hostile
Animal Skin
-
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Recipes: Requiring Animal Skin – 2 shown
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Master recipes
cannot be used until you earn a specific master book key item;
special recipes
are found outside the primary recipe list and are always shown regardless of your level;
beast tribe recipes
are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in
gray italics
indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes
cannot be used until you earn a specific master book key item;
special recipes
are found outside the primary recipe list and are always shown regardless of your level;
beast tribe recipes
are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in
gray italics
indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Animal Glue
×1
Alchemist
2
Animal Skin
, 2
Bone Chips
Water Shard
-
10
40
325
-
-
-
Leather
×1
Leatherworker
1
Animal Skin
Earth Shard
-
9
40
312
-
-
-
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Recipes: Using this as a Subcomponent – 68 shown
c
Master recipes
cannot be used until you earn a specific master book key item;
special recipes
are found outside the primary recipe list and are always shown regardless of your level;
beast tribe recipes
are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in
gray italics
indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes
cannot be used until you earn a specific master book key item;
special recipes
are found outside the primary recipe list and are always shown regardless of your level;
beast tribe recipes
are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in
gray italics
indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Leather Grimoire
×1
Alchemist
5
Enchanted Copper Ink
,
Leather
,
Maple Log
,
Hempen Yarn
Water Shard
,
Lightning Shard
-
33
60
451
-
-
-
Engraved Leather Grimoire
×1
Alchemist
10
Leather Grimoire
, 2
Leathers
,
Ash Log
Water Shard
,
Lightning Shard
-
67
60
471
-
-
-
Bronze Sollerets
×1
Armorer
7
Bronze Plate
,
Bronze Rings
,
Leather
Ice Shard
,
Earth Shard
-
37
60
492
-
-
-
Bronze Chain Coif
×1
Armorer
8
Bronze Plate
,
Bronze Rings
,
Leather
Ice Shard
,
Earth Shard
-
41
60
526
-
-
-
Bronze Mitt Gauntlets
×1
Armorer
9
Bronze Plate
,
Bronze Rivets
,
Leather
Ice Shard
,
Earth Shard
-
42
60
545
-
-
-
Decorated Bronze Mitt Gauntlets
×1
Armorer
16
Bronze Mitt Gauntlets
,
Bronze Rivets
,
Leather
,
Brass Ingot
Ice Shard
,
Earth Shard
-
94
70
649
-
-
-
Amateur's File
×1
Blacksmith
2
2
Bronze Ingots
,
Leather
Fire Shard
,
Earth Shard
-
20
60
325
-
-
-
Viking Sword
×1
Blacksmith
7
Bronze Ingot
,
Leather
,
Bone Chip
Fire Shard
,
Earth Shard
-
37
60
492
-
-
-
Bronze Sledgehammer
×1
Blacksmith
12
Bronze Ingot
,
Ash Lumber
,
Animal Glue
Fire Shard
,
Earth Shard
-
53
60
702
-
-
-
Brass Viking Sword
×1
Blacksmith
20
Viking Sword
,
Brass Ingot
,
Aldgoat Leather
Fire Shard
,
Earth Shard
-
111
70
789
-
-
-
Bone Harpoon
×1
Carpenter
3
Maple Lumber
,
Bone Chip
,
Animal Glue
Wind Shard
,
Ice Shard
-
20
60
339
-
-
-
Maple Pattens
×1
Carpenter
4
Maple Lumber
,
Undyed Hempen Cloth
,
Leather
Wind Shard
,
Ice Shard
-
21
60
352
-
-
-
Feathered Harpoon
×1
Carpenter
13
Ash Lumber
,
Crow Feather
,
Soiled Femur
,
Animal Glue
Wind Shard
,
Ice Shard
-
54
60
726
-
-
-
Ash Mask
×1
Carpenter
14
Ash Lumber
,
Leather
,
Fish Oil
Wind Shard
,
Ice Shard
-
54
60
751
-
-
-
Ash Pattens
×1
Carpenter
14
Ash Lumber
,
Undyed Hempen Cloth
,
Leather
Wind Shard
,
Ice Shard
-
54
60
751
-
-
-
Glade Chair
×1
Carpenter
14
2
Ash Lumbers
, 2
Animal Glues
Wind Shard
,
Ice Shard
Housing
172
60
375
-
-
-
Ash Mask (Lapis Lazuli)
×1
Carpenter
20
Ash Lumber
,
Lapis Lazuli
,
Clove Oil
,
Leather
Wind Shard
,
Ice Shard
-
74
70
1,053
-
-
-
Iron Guisarme
×1
Carpenter
22
Elm Lumber
,
Iron Ingot
,
Animal Glue
2
Wind Shards
,
Ice Shard
-
75
70
1,122
-
-
-
Oasis Chair
×1
Carpenter
31
3
Walnut Lumbers
, 3
Animal Glues
3
Wind Shards
, 3
Ice Shards
Housing
339
80
835
-
-
-
Vintage Square Shield
×1
Carpenter
35
Worm-eaten Square Shield
,
Elm Lumber
,
Leather
,
Bronze Rivets
,
Cider Vinegar
Wind Crystal
-
123
80
1,853
Wind
-
-
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Basilisk Leather
Animal Skin
Related
Animal Skin
Final Fantasy XIV
High Quality
Animal Skin ∗
Type
Leather
Stack Size
99
The supple hide of a wild animal.
Crafting Material
Price
4 gil
Value
1 gil