r M m R Shop Items: Beast Sinew – 5 shown
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
22 gil - Ul'dah - Steps of Thal Weavers' Guild (X:13 Y:13)
22 gil Items (Lumber, Metal, Stone, Bone, Leather) Lavender Beds Housing (X:11 Y:10)
22 gil Items (Lumber, Metal, Stone, Bone, Leather) Mist Housing (X:11 Y:11)
22 gil Items (Lumber, Metal, Stone, Bone, Leather) The Goblet Housing (X:11 Y:11)
22 gil - Old Gridania Leatherworkers' Guild (X:12 Y:8)
r M m R Ventures: For Beast Sinew – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Hunting Any Disciple of War or Magic 10 60m Venture 4,413 Average Item Level 1
r M m R Monsters: Which drop Beast Sinew – 7 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Antelope 20–24 Hostile Beast Sinew, Antelope Horn -
Antelope 20–23 Passive Beast Sinew, Antelope Shank South Shroud
Antelope 18–28 Passive Beast Sinew, Antelope Horn South Shroud
Antelope 17–28 Hostile Beast Sinew, Antelope Shank -
Antelope 50 Hostile Beast Sinew, Antelope Shank -
Antelope 23 Passive Beast Sinew, Antelope Shank South Shroud
Antelope 23 Hostile Beast Sinew, Antelope Shank -
r M m R Recipes: Requiring Beast Sinew – 36 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Armorer 22 Iron Ingot, Aldgoat Leather, Beast Sinew Ice Shards, Earth Shard - 75 70 1,122 - - -
×1 Carpenter 31 Ash Lumbers, Oak Branch, Steel Ingot, Beast Sinew Wind Shards, 3 Ice Shards - 106 80 1,670 - - -
×1 Carpenter 40 Oak Lumbers, Beast Sinew, Aldgoat Horn Wind Shards, 4 Ice Shards - 138 80 2,050 - - -
×1 Leatherworker 10 Hard Leather, Beast Sinew Earth Shard, Wind Shard - 45 60 629 - - -
×1 Leatherworker 11 Hard Leather, Beast Sinew, Rubber Earth Shard, Wind Shard - 48 60 665 - - -
×1 Leatherworker 12 Hard Leather, Ash Lumber, Beast Sinew Earth Shard, Wind Shard - 53 60 702 - - -
×1 Leatherworker 12 Hard Leather, Beast Sinew, Undyed Hempen Cloth, Rubber Earth Shard, Wind Shard - 53 60 702 - - -
×1 Leatherworker 14 Hard Leather, Bronze Rivets, Beast Sinew Earth Shard, Wind Shard - 54 60 751 - - -
×1 Leatherworker 14 Hard Leather, Beast Sinew, Hempen Yarn Earth Shard, Wind Shard - 54 60 751 - - -
×1 Leatherworker 14 Hard Leathers, Beast Sinew Earth Shard, Wind Shard - 54 60 751 - - -
×1 Leatherworker 15 Hard Leather, Undyed Hempen Cloth, Beast Sinew, Rubber Earth Shard, Wind Shard - 55 70 807 - - -
×1 Leatherworker 15 Hard Leather, Beast Sinew Earth Shard, Wind Shard - 55 70 807 - - -
×1 Leatherworker 15 Hard Leather, Bronze Ingot, Beast Sinew, Rubber Earth Shard, Wind Shard - 55 70 807 - - -
×1 Leatherworker 16 Hard Leather, Iron Ingot, Beast Sinew Earth Shard, Wind Shard - 63 70 866 - - -
×1 Leatherworker 17 Hard Leather, Beast Sinew, Elm Lumber Earth Shard, Wind Shard - 66 70 898 - - -
×1 Leatherworker 18 Aldgoat Leathers, Beast Sinew Earth Shard, Wind Shard - 67 70 939 - - -
×1 Leatherworker 18 Aldgoat Leather, Beast Sinew Earth Shard, Wind Shard - 67 70 939 - - -
×1 Leatherworker 18 Aldgoat Leather, Beast Sinew, Bronze Ingot Earth Shard, Wind Shard - 67 70 939 - - -
×1 Leatherworker 20 Aldgoat Leathers, Beast Sinew Earth Shard, Wind Shard - 74 70 1,053 - - -
×1 Leatherworker 22 Aldgoat Leather, Undyed Cotton Cloth, Cotton Yarn, Beast Sinew Earth Shards, Wind Shard - 75 70 1,122 - - -
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r M m R Recipes: Using this as a Subcomponent – 1 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Carpenter 49 Oak Composite Bow, Aldgoat Horn, Green Megalocrab Shell, Red Coral Wind Shards, 6 Ice Shards - 261 80 1,913 - - -