r M m R Ventures: For Electrum Ore – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Mining Miner 43 60m Venture 57,896 Gathering 129
r M m R Leves: With Possible Electrum Ore Reward – 6 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
40 83,662 - Whitebrim Front 449 gil
40 32,049 - Ul'dah 639 gil
40 54,214 - Ul'dah 458 gil
45 39,087 - Saint Coinach's Find 789–905 gil
45 69,104 - Saint Coinach's Find 452–530 gil
45 69,104 - Saint Coinach's Find 446–518 gil
r M m R Gathering Log: For Electrum Ore – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Miner Primary Tool 43 - Upper La Noscea (Lv. 45 Bronze Lake) (X:29 Y:24)
r M m R Gathering Points: Containing Electrum Ore – 1 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Miner Primary Tool 45 Earth Shard, Electrum Ore, Raw Turquoise, Timeworn Goatskin Map (Hidden), Timeworn Toadskin Map (Hidden) Bronze Lake (X:29 Y:24) 4 - Strength ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
r M m R Recipes: Requiring Electrum Ore – 1 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Goldsmith 42 Electrum Ores Wind Shards - 72 40 2,147 - - -
r M m R Recipes: Using this as a Subcomponent – 199 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Goldsmith 50 ★★★ Demimateria of the Vortex, 10 Battlecraft Demimateria III, Vortex Feather, 3 Wolfram Ingots, Electrum Ingot 12 Wind Crystals Master 445 80 4,980 Wind 391 374
×1 Carpenter 50 ★★★ Demimateria of the Vortex, 10 Battlecraft Demimateria III, Vortex Feather, 3 Ancient Lumbers, Electrum Ingot 12 Wind Crystals Master 445 80 4,980 Wind 391 374
×1 Goldsmith 50 ★★ Vanya Silks, 2 Spruce Lumbers, Vortex Feather, 2 Frosted Glass Lenses, 2 Electrum Ingots, 2 Tourmalines 10 Wind Crystals Housing 419 80 1460 Wind 347 -
×1 Goldsmith 50 ★ Undyed Felts, 2 Spruce Lumbers, Garuda's Feather, Frosted Glass Lens, 2 Electrum Ingots, 2 Tourmalines Wind Crystals Housing 351 80 1323 Wind 275 -
×1 Blacksmith 50 ★★★ Demimateria of the Vortex, 10 Battlecraft Demimateria III, Vortex Feather, 3 Wolfram Ingots, Electrum Ingot 12 Wind Crystals Master 445 80 4,980 Wind 391 374
×1 Goldsmith 49 Rubellite, Electrum Ingot Wind Shards, 6 Fire Shards - 174 80 2,551 - - -
×1 Goldsmith 47 Zircons, Electrum Ingot Wind Shards, 5 Fire Shards - 167 80 2,421 - - -
×1 Goldsmith 47 Zircon, 2 Electrum Ingots Wind Shards, 5 Fire Shards - 167 80 2,421 - - -
×1 Goldsmith 48 Black Pearls, Electrum Ingot Wind Shards, 6 Fire Shards - 172 80 2,524 - - -
×1 Goldsmith 48 Black Pearl, 2 Electrum Ingots Wind Shards, 6 Fire Shards - 172 80 2,524 - - -
×1 Goldsmith 48 Rubellites, Electrum Ingot Wind Shards, 6 Fire Shards - 172 80 2,524 - - -
×1 Goldsmith 48 Rubellite, 2 Electrum Ingots Wind Shards, 6 Fire Shards - 172 80 2,524 - - -
×1 Goldsmith 48 Tourmalines, Electrum Ingot Wind Shards, 6 Fire Shards - 172 80 2,524 - - -
×1 Goldsmith 48 Tourmaline, 2 Electrum Ingots Wind Shards, 6 Fire Shards - 172 80 2,524 - - -
×1 Goldsmith 49 Black Pearl, Electrum Ingot Wind Shards, 6 Fire Shards - 174 80 2,551 - - -
×1 Goldsmith 49 Electrum Ingots, Raptor Leather Wind Shards, 6 Fire Shards - 174 80 2,551 - - -
×1 Goldsmith 50 Spinels, Electrum Ingot Wind Shards, 6 Fire Shards - 186 80 2,641 - - -
×1 Goldsmith 50 Black Pearls, Electrum Ingot Wind Shards, 6 Fire Shards - 186 80 2,641 - - -
×1 Goldsmith 50 Rubellites, Electrum Ingot Wind Shards, 6 Fire Shards - 186 80 2,641 - - -
×1 Goldsmith 50 Ambers, Electrum Ingot Wind Shards, 6 Fire Shards - 186 80 2,641 - - -
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