r M m R Leves: Which reward Components – 3 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
35 23,940 - First Dicasterial Observatorium of Aetherial and Astrological Phenomena 553–558 gil
35 41,034 - First Dicasterial Observatorium of Aetherial and Astrological Phenomena 484–503 gil
35 43,194 - First Dicasterial Observatorium of Aetherial and Astrological Phenomena 492 gil
r M m R Gathering Points: Containing Components – 1 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Secondary Tool 35 Wildfowl Feather, Flax, Ice Shard, White Truffle, Linseed (Hidden) Lower Paths (X:17 Y:28) 4 - Intelligence ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
r M m R Gathering Log: For Components – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Item Botanist Secondary Tool 31 - South Shroud (Lv. 35 Lower Paths) (X:17 Y:28)
r M m R Ventures: Components – 1 shown
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Botany Botanist 31 60m Venture 39,618 Gathering 101
r M m R Recipes: Requiring Linseed Oil – 21 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 41 Raw Ambers, Linseed Oil, Terebinth Water Shards - 71 40 2,109 - - -
×1 Armorer 34 Steel Plate, Steel Rivets, Walnut Lumber, Linseed Oil, Ahriman Tears Ice Shards, 3 Earth Shards Housing 368 80 905 - - -
×1 Armorer 34 Steel Plates, Steel Rivets, 2 Walnut Lumbers, Linseed Oil Ice Shards, 3 Earth Shards Housing 368 80 905 - - -
×1 Blacksmith 34 Steel Ingot, Undyed Velveteen, Oak Lumber, Linseed Oil Fire Shards, 3 Earth Shards - 115 80 1,811 - - -
×1 Blacksmith 35 Steel Ingot, Steel Rivets, Linseed Oil Fire Shards, 3 Earth Shards - 123 80 1,853 - - -
×1 Blacksmith 36 Steel Awl, Toad Leather, Linseed Oil Fire Shards, 4 Earth Shards - 186 80 1,411 - - -
×1 Blacksmith 36 Steel Claw Hammer, Boar Leather, Linseed Oil Fire Shards, 4 Earth Shards - 186 80 1,411 - - -
×1 Blacksmith 40 Mythril Ingot, Oak Lumber, Linseed Oil Fire Shards, 4 Earth Shards - 138 80 2,050 - - -
×1 Blacksmith 40 Mythril Ingot, Oak Lumber, Linseed Oil Fire Shards, 4 Earth Shards - 138 80 2,050 - - -
×1 Blacksmith 42 Mythril Ingot, Mythril Rivets, Linseed Oil Fire Shards, 5 Earth Shards - 144 80 2,147 - - -
×1 Blacksmith 53 Mythrite Ingots, Holy Cedar Lumber, Linseed Oil Fire Crystals, 3 Earth Crystals - 586 80 5,783 - - -
×1 Blacksmith 53 Mythrite Ingots, Mythrite Rivets, Linseed Oil Fire Crystals, 3 Earth Crystals - 586 80 5,783 - - -
×1 Blacksmith 56 Titanium Nuggets, Dark Chestnut Lumber, Linseed Oil Fire Crystals, 4 Earth Crystals - 752 70 6,561 - - -
×1 Blacksmith 56 Titanium Nuggets, Titanium Rivets, Linseed Oil Fire Crystals, 4 Earth Crystals - 752 70 6,561 - - -
×1 Carpenter 32 Walnut Lumbers, Steel Ingot, Steel Rivets, Linseed Oil Wind Shards, 3 Ice Shards Housing 352 80 848 - - -
×1 Carpenter 34 Oak Lumbers, 2 Walnut Lumbers, Linseed Oil Wind Shards, 3 Ice Shards Housing 368 80 905 - - -
×1 Carpenter 37 Oak Lumbers, 2 Walnut Lumbers, 2 Linseed Oils Wind Shards, 4 Ice Shards Housing 409 80 952 - - -
×1 Carpenter 38 Oak Lumbers, 2 Walnut Lumbers, 2 Linseed Oils Wind Shards, 4 Ice Shards Housing 412 80 980 - - -
×1 Carpenter 40 Oak Lumbers, 2 Linseed Oils Wind Shards, 4 Ice Shards Housing 441 80 1025 - - -
×1 Carpenter 41 Mahogany Lumbers, 2 Silver Ingots, 2 Linseed Oils Wind Shards, 4 Ice Shards Housing 457 80 1054 - - -
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r M m R Recipes: Using this as a Subcomponent – 33 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Armorer 46 Cobalt Plates, 2 Cobalt Rivets, 2 Rosewood Lumbers, 2 Varnishes Ice Shards, 5 Earth Shards Housing 508 80 1186 - - -
×1 Armorer 48 Cobalt Plates, 3 Cobalt Ingots, 3 Mahogany Lumbers, 2 Varnishes Ice Shards, 6 Earth Shards Housing 550 80 1262 - - -
×1 Blacksmith 38 Steel Crowsbeak Hammer, Steel Ingot, Boar Leather Fire Shards, 4 Earth Shards - 193 80 1,470 - - -
×1 Carpenter 43 Oak Lumber, Mahogany Lumber, 3 Varnishes, 3 Mythril Rivets Wind Shards, 5 Ice Shards Housing 496 80 1125 - - -
×1 Carpenter 43 Mahogany Lumbers, 4 Electrum Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 496 80 1125 - - -
×1 Carpenter 44 Mahogany Lumbers, 4 Oak Lumbers, 2 Silver Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 499 80 1138 - - -
×1 Carpenter 44 Oak Lumbers, 3 Iron Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 499 80 1138 - - -
×1 Carpenter 45 Mahogany Lumbers, 3 Horn Glues, 2 Varnishes Wind Shards, 5 Ice Shards Housing 505 80 1154 - - -
×1 Carpenter 45 Rosewood Lumbers, 3 Mahogany Lumbers, 2 Electrum Ingots, 2 Clear Glass Lenses, 2 Varnishes Wind Shards, 5 Ice Shards Housing 505 80 1154 - - -
×1 Carpenter 46 Mahogany Lumbers, 3 Electrum Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 508 80 1186 - - -
×1 Carpenter 50 ★ 15 Rosewood Lumbers, 5 Electrum Ingots, 10 Cobalt Joint Plates, 10 Cobalt Nails, 10 Varnishes 12 Wind Crystals, 8 Ice Crystals Housing 624 80 1323 - 275 -
×1 Carpenter 50 ★ Spruce Lumbers, 4 Rosewood Lumbers, 3 Varnishes Wind Crystals, 2 Ice Crystals Housing 624 80 1323 - 275 -
×1 Carpenter 50 ★ 10 Rosewood Lumbers, 10 Oak Lumbers, 10 Cobalt Joint Plates, 10 Cobalt Nails, 10 Varnishes 12 Wind Crystals, 8 Ice Crystals Housing 624 80 1323 - 275 -
×1 Carpenter 50 ★ 10 Spruce Lumbers, 5 Cut Stones, 10 Cobalt Joint Plates, 10 Cobalt Nails, 10 Varnishes 12 Wind Crystals, 8 Ice Crystals Housing 624 80 1323 - 275 -
×1 Carpenter 50 ★★ Petrified Logs, 10 Varnishes Wind Cluster, Ice Cluster Housing 745 80 1460 - 347 -
×1 Carpenter 50 ★★ Petrified Logs, 10 Varnishes Wind Cluster, Ice Cluster Housing 745 80 1460 - 347 -
×1 Carpenter 50 ★★★ Stone Vigil Lumbers, 5 Varnishes, Fieldcraft Demimateria III Wind Clusters, Ice Cluster Housing 1,424 80 2490 - 391 374
×1 Carpenter 50 ★★★ Stone Vigil Lumbers, 5 Varnishes, Fieldcraft Demimateria III Wind Clusters, Ice Cluster Housing 1,424 80 2490 - 391 374
×1 Carpenter 50 ★★★ Stone Vigil Lumbers, 5 Varnishes, Fieldcraft Demimateria III Wind Clusters, Ice Cluster Housing 1,424 80 2490 - 391 374
×1 Carpenter 50 ★★★ Stone Vigil Lumbers, 5 Varnishes, Fieldcraft Demimateria III Wind Clusters, Ice Cluster Housing 1,424 80 2490 - 391 374
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Recipe Breakdown