r M m R Monsters: Encountered in The Wyrm's Lair – 4 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Amphiptere 54 Hostile - -
Amphiptere 54 Hostile - -
Dragon 54 Hostile - -
Shield Dragon 54 Hostile - -
r M m R Quests: Prerequisite for The Wyrm's Lair – 1 shown
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Heavensward Main Scenario Heavensward 54 62,400 755 gil - Dhalmelskin Breeches of Fending ∗ or Dhalmelskin Breeches of Maiming ∗ or Ramie Trousers of Striking ∗ or Ramie Trousers of Scouting ∗ or 5 Allagan Silver Pieces All Classes Lv.54, Waiting for the Wind to Change
r M m R Quests: Follow-up to The Wyrm's Lair – 5 shown
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Dravanian Sidequest The Churning Mists 54 31,200 455 gil - Hardsilver Earrings of Fending ∗ or Hardsilver Earrings of Slaying ∗ or Hardsilver Earrings of Aiming ∗ or Hardsilver Earrings of Healing ∗ or Hardsilver Earrings of Casting ∗ All Classes Lv.54, The Wyrm's Lair
Dravanian Sidequest The Churning Mists 54 31,200 605 gil - Ramie Ribbon of Fending ∗ or Ramie Ribbon of Slaying ∗ or Ramie Ribbon of Aiming ∗ or Ramie Ribbon of Healing ∗ or Ramie Ribbon of Casting ∗ All Classes Lv.54, The Wyrm's Lair
Heavensward Main Scenario Heavensward 54 62,400 1,014 gil - - All Classes Lv.54, The Wyrm's Lair
Dravanian Sidequest The Churning Mists 54 31,200 515 gil - - All Classes Lv.54, The Wyrm's Lair
Dravanian Sidequest The Churning Mists 54 31,200 575 gil - - All Classes Lv.54, The Wyrm's Lair
r M m R Armor: Earned in The Wyrm's Lair – 3 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Legs 72 120 Vitality +53, Intelligence +52, Critical Hit Rate +34, Spell Speed +48 133 54 THM, ACN, BLM, SMN 2 WVR - 209 gil
Legs 72 120 Vitality +53, Mind +52, Piety +26, Critical Hit Rate +48 133 54 CNJ, WHM, SCH, AST 2 WVR - 209 gil
Legs 96 96 Dexterity +52, Vitality +59, Accuracy +48, Determination +24 133 54 ARC, BRD, MCH 2 WVR - 209 gil
r M m R Items: Earned in The Wyrm's Lair – 1 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
- - - - Miscellany - 500 gil
r M m R NPCs: Involved in The Wyrm's Lair – 2 shown
Name Area Location Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Name Area Location Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
The Churning Mists Zenith (X:7 Y:26) Start
The Churning Mists Monsterie (X:33 Y:15) End