r M m R Abilities: Learned by Weaver – 25 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
1 DoH Ability - - - - 0 CP WVR Action
5 DoH Ability - - - - 18 CP WVR Action
7 DoH Ability - - - - 92 CP WVR Action
9 DoH Ability - - - - 22 CP WVR Action
11 DoH Ability - - - - 18 CP WVR Action
13 DoH Ability - - - - 14 CP WVR Action
15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
18 DoH Ability - - - - 32 CP WVR Action
21 DoH Ability - - - - 32 CP WVR Action
25 DoH Ability - - - - 160 CP WVR Action
31 DoH Ability - - - - 15 CP WVR Action
37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
43 DoH Ability - - - - 48 CP WVR Action
50 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
50 Ability - - - - - WVR Action
51 DoH Ability - - - - 18 CP WVR Action
53 DoH Ability - - - - 18 CP WVR Action
54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
55 DoH Ability - - - - 0 CP WVR Specialist
55 DoH Ability - - - - 36 CP WVR Specialist
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r M m R Abilities: Usable by Weaver – 36 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Alchemist 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 50 DoH Ability - - - - 66 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 50 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 15 DoH Ability - - - - 24 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 50 DoH Ability - - - - 32 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 50 DoH Ability - - - - 24 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 37 DoH Ability - - - - 25 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 50 DoH Ability - - - - 55 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 54 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
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r M m R Arms & Tools: Used by Weaver – 68 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
3 1.00 Craftsmanship +24 1 1 Physical Primary Tool - GSM 50 gil 2 gil
- - Craftsmanship +26, Control +15 5 5 - Secondary Tool - CRP 158 gil 4 gil
- - Craftsmanship +30, Control +17 5 5 - Secondary Tool - CRP - 5 gil
4 1.33 Craftsmanship +30, Control +17 8 8 Physical Primary Tool - GSM 184 gil 4 gil
4 1.33 Craftsmanship +34, Control +19 8 8 Physical Primary Tool - GSM - 5 gil
- - Craftsmanship +34, Control +19 11 11 - Secondary Tool - CRP 352 gil 8 gil
- - Craftsmanship +38, Control +22 11 11 - Secondary Tool - CRP - 9 gil
5 1.66 Craftsmanship +35, Control +20 12 12 Physical Primary Tool - GSM 295 gil 6 gil
5 1.66 Craftsmanship +40, Control +23 12 12 Physical Primary Tool - GSM - 7 gil
- - CP +1, Craftsmanship +40, Control +23 16 15 - Secondary Tool - CRP - 12 gil
6 2.00 Craftsmanship +40, Control +23 16 16 Physical Primary Tool 1 GSM 430 gil 9 gil
6 2.00 Craftsmanship +45, Control +26 16 16 Physical Primary Tool 1 GSM - 10 gil
- - Craftsmanship +44, Control +25 19 19 - Secondary Tool 1 CRP 732 gil 15 gil
- - Craftsmanship +50, Control +28 19 19 - Secondary Tool 1 CRP - 17 gil
7 2.33 Craftsmanship +45, Control +26 20 20 Physical Primary Tool 1 GSM 594 gil 12 gil
7 2.33 Craftsmanship +51, Control +29 20 20 Physical Primary Tool 1 GSM - 14 gil
- - Craftsmanship +49, Control +28 23 23 - Secondary Tool 1 CRP 1,239 gil 23 gil
- - Craftsmanship +55, Control +32 23 23 - Secondary Tool 1 CRP - 26 gil
8 2.66 Craftsmanship +50, Control +29 24 24 Physical Primary Tool 1 GSM 1,063 gil 19 gil
8 2.66 Craftsmanship +57, Control +32 24 24 Physical Primary Tool 1 GSM - 21 gil
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r M m R Recipes: Created by Weaver – 636 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 1 Bladder Component Materials Lightning Shard, Wind Shard Beast Tribe 19 60 312 - - -
×1 1 Bladder Lining Component Materials Lightning Shard, Wind Shard Beast Tribe 28 60 234 - - -
×1 1 Moko Grasses Lightning Shard - 9 40 312 - - -
×1 1 Hull Interior Component Materials Lightning Shards, 2 Wind Shards Beast Tribe 19 60 312 - - -
×1 1 Larboard Hull Component Materials Lightning Shard, Wind Shard Beast Tribe 9 40 312 - - -
×1 1 Starboard Hull Component Materials Lightning Shard, Wind Shard Beast Tribe 19 60 312 - - -
×1 2 Undyed Hempen Cloth, Hempen Yarn Lightning Shard, Wind Shard - 20 60 325 - - -
×1 2 Undyed Hempen Cloth, 2 Hempen Yarns Lightning Shard, Wind Shard - 20 60 325 - - -
×1 2 Undyed Hempen Cloth, 2 Hempen Yarns Lightning Shard, Wind Shard - 20 60 325 - - -
×1 2 Hempen Yarns Lightning Shard - 10 40 325 - - -
×1 3 Crafting Tool Component Materials Lightning Shard, Wind Shard Beast Tribe 30 60 254 - - -
×1 3 Deck Component Materials Lightning Shard, Wind Shard Beast Tribe 30 60 254 - - -
×1 3 Engine Casing Component Materials Lightning Shard, Wind Shard Beast Tribe 10 40 339 - - -
×1 3 Gyrodrive Component Materials Lightning Shard, Wind Shard Beast Tribe 20 60 339 - - -
×1 3 Undyed Hempen Cloths, Hempen Yarn, Leather Lightning Shard, Wind Shard - 20 60 339 - - -
×1 3 Undyed Hempen Cloths, Hempen Yarn Lightning Shard, Wind Shard - 20 60 339 - - -
×1 3 Undyed Hempen Cloth, Hempen Yarn, Leather Lightning Shard, Wind Shard - 20 60 339 - - -
×1 3 Undyed Hempen Cloths, Hempen Yarn Lightning Shard, Wind Shard - 20 60 339 - - -
×1 3 Propulsion Engine Component Materials Lightning Shards, 2 Wind Shards Beast Tribe 30 60 254 - - -
×1 3 Rigging Component Materials Lightning Shard, Wind Shard Beast Tribe 36 60 169 - - -
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r M m R Armor: Used by Weaver – 2,678 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 4 9 - 1 1 - GSM - -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - WVR - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - LTW - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
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r M m R Quests: For Weaver – 25 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class 1 100 - 150 Lightning Shards, 100 Wind Shards, 40 Moko Grasses, Hempen Kurta - WVR Lv.1, Way of the Weaver
Class 1 100 115 gil 100 Lightning Shards, 50 Wind Shards, Rusty Needle - All Classes Lv.1
Class 5 560 194 gil 200 Lightning Shards, 150 Wind Shards, Amateur's Spinning Wheel Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces WVR Lv.5, My First Needle
Class 10 1,710 289 gil 250 Lightning Shards, 200 Wind Shards, Copper Needle Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces WVR Lv.10, Once More unto the Breeches
Class 15 3,360 382 gil Recruit's Spinning Wheel Hempen Doublet Vest of Crafting or Hard Leather Merchant's Pouch or Ash Pattens or Allagan Bronze Piece WVR Lv.15, Alternative Applications
Class 20 4,060 470 gil Brass Needle Initiate's Headgear or Initiate's Gloves or Cotton Breeches of Crafting or 4 Allagan Bronze Pieces WVR Lv.20, Practical Needs
Class 25 4,760 557 gil Elm Spinning Wheel Silver Magnifiers or Initiate's Gown or Velveteen Halfgloves or Allagan Silver Piece WVR Lv.25, Materia Concerns
Class 30 7,410 639 gil Silver Needle Velveteen Beret or Velveteen Gown or Velveteen Shortgloves or 6 Allagan Bronze Pieces WVR Lv.30, That Velveteen Dress
Class 35 9,020 - Worm Fang Needle Mythril Magnifiers or Apprentice's Smock or Linen Halfgloves or 4 Allagan Silver Pieces WVR Lv.35, Miner on a Mission
Class 40 11,270 - Apprentice's Spinning Wheel Linen Deerstalker or Linen Smock or Boarskin Smithy's Gloves or 6 Allagan Silver Pieces WVR Lv.40, Designed by Committee
Class 45 12,420 - Thousand Needle Woolen Deerstalker or Woolen Smock or Raptorskin Smithy's Gloves or 8 Allagan Silver Pieces WVR Lv.45, A Subtle Inquiry
Class 50 - - Clotho Weaver's Gibus or Weaver's Gloves or Weaver's Thighboots or 2 Allagan Gold Pieces WVR Lv.50, The Intervention
Class 50 19,200 945 gil 120 Lightning Crystals, 3 Commercial Engineering Manuals - All Classes Lv.50, Before the Dawn, A Miner Reborn
Class 53 230,400 390 gil 160 Lightning Crystals, Holy Cedar Spinning Wheel Holy Rainbow Wedge Cap or Holy Rainbow Coatee or Holy Rainbow Gloves or Holy Rainbow Bottoms or 3 Allagan Silver Pieces WVR Lv.53, The Social Knitwork
Class 55 322,560 1,535 gil 200 Lightning Crystals, Hardsilver Needle Ramie Turban of Crafting or Ramie Doublet of Crafting or Holy Rainbow Apron or Ramie Skirt or 4 Allagan Silver Pieces WVR Lv.55, Tomboy Foolery
Class 58 489,600 412 gil 240 Lightning Crystals, Dragon Fang Needle Craftsman's Competence Materia IV or Craftsman's Cunning Materia IV or Craftsman's Command Materia IV WVR Lv.58, For Lover and Country
Class 60 - 1,556 gil Craftsman's Competence Materia IV, Craftsman's Cunning Materia IV, Craftsman's Command Materia IV - WVR Lv.60, Spinning the Truth
Ishgardian Sidequest 50 24,000 377 gil Collectable Action - Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
Ixal 1 Varies 572 gil - - A Bad Bladder, Any Disciple of the Hand Lv.1
Mor Dhonan Sidequest 50 - - - Pan-fried Mahi-Mahi or 3 Dzemael Gratins or 3 Landtrap Salads or 3 Bouillabaisses or 3 Rolanberry Cheesecakes Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
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r M m R Leves: For Weaver – 90 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
1 1,092 - Scorpion Crossing 89–91 gil
1 584 - Ul'dah 84–89 gil
1 1,770 - Ul'dah 88–95 gil
1 1,770 - Scorpion Crossing 89–92 gil
1 584 - Scorpion Crossing 89–92 gil
1 1,092 - Ul'dah 88–92 gil
5 4,044 - Ul'dah 106–115 gil
5 3,430 - Scorpion Crossing 127–137 gil
5 2,106 - Ul'dah 107–113 gil
5 4,044 - Scorpion Crossing 110–117 gil
5 3,430 - Ul'dah 119 gil
5 2,106 - Scorpion Crossing 111–117 gil
10 4,460 - Ul'dah 129–142 gil
10 7,698 - Horizon 241–261 gil
10 7,744 - Ul'dah 240–257 gil
10 7,698 - Ul'dah 153 gil
10 4,460 - Horizon 149–151 gil
10 7,744 - Horizon 149–159 gil
15 13,146 - Camp Drybone 259–264 gil
15 12,218 - Ul'dah 204–214 gil
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r M m R Achievements: Related to Weaver – 21 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
20 Class Achieve level 50 as a carpenter, blacksmith, armorer, goldsmith, leatherworker, weaver, alchemist, and culinarian.
5 Disciples of the Hand Achieve weaver level 10.
5 Disciples of the Hand Achieve weaver level 20.
5 Disciples of the Hand Achieve weaver level 30.
5 Disciples of the Hand Achieve weaver level 40.
5 Disciples of the Hand Achieve weaver level 50.
5 Weaver Craft 100 high-quality items as a weaver.
5 Weaver Craft 500 high-quality items as a weaver.
5 Weaver Craft 60 unique weaver recipes.
5 Weaver Craft 120 unique weaver recipes.
5 Weaver Successfully synthesize 50 times for level 1-10 clothcraft recipes.
5 Weaver Successfully synthesize 750 times for level 21-30 clothcraft recipes.
5 Weaver Successfully synthesize 300 times for level 11-20 clothcraft recipes.
5 Weaver Successfully synthesize 1,500 times for level 31-40 clothcraft recipes.
10 Weaver Craft 3,000 high-quality items as a weaver.
10 Weaver Craft 250 unique weaver recipes.
10 Weaver Successfully synthesize 3,000 times for level 41-50 clothcraft recipes.
30 Weaver Obtain the first five "Threading the Needle" achievements.
5 Levequests Complete 5 unique weaver levequests.
5 Levequests Complete 20 unique weaver levequests.
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