r M m R Items: Which affect Critical Hit Rate – 61 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Accuracy +10% (4@40), Vitality +5% (2@50), Critical Hit Rate +1 1-19 - 30m +3% Meal - 2 gil
Accuracy +8% (3@38), Vitality +4% (2@50), Critical Hit Rate +1 1-19 - 30m +3% Meal - 1 gil
Critical Hit Rate +10% (3@30), Vitality +1, Accuracy +1 10-39 - 30m +3% Meal - 2 gil
Critical Hit Rate +10% (6@60), Vitality +5% (3@60), Determination +1 10-77 - 30m +3% Meal - 2 gil
Critical Hit Rate +9% (8@89), Vitality +5% (5@100), Accuracy +2% (3@150) 12–19, 23–29, 34–39, 45–49, 56–59, 67–99 - 30m +3% Meal - 3 gil
Critical Hit Rate +9% (10@112), Vitality +5% (6@120), Determination +2% (2@100) 12–19, 23–29, 34–39, 45–49, 56–59, 67–157 - 30m +3% Meal - 3 gil
Critical Hit Rate +8% (2@25), Vitality +1, Accuracy +1 13–19, 25–29 - 30m +3% Meal 5 gil 1 gil
Critical Hit Rate +8% (5@63), Vitality +4% (2@50), Determination +1 13–19, 25–29, 38–39 - 30m +3% Meal 28 gil 1 gil
Critical Hit Rate +7% (6@86), Vitality +4% (4@100), Accuracy +2% (2@100) 15–19, 29 - 30m +3% Meal 58 gil 2 gil
Critical Hit Rate +7% (8@115), Vitality +4% (5@125), Determination +2% (2@100) 15–19, 29 - 30m +3% Meal - 2 gil
Critical Hit Rate +7% (13@186), Vitality +5% (8@160), Accuracy +2% (5@250) 15–19, 29, 143–279 - 30m +3% Meal - 4 gil
Critical Hit Rate +6% (10@167), Vitality +4% (6@150), Accuracy +2% (4@200) 17-19 - 30m +3% Meal - 3 gil
Critical Hit Rate +5% (24@480), Vitality +4% (14@350), Accuracy +2% (10@500) 260-499 - 30m +3% Meal - 7 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) 260-559 - 30m +3% Meal - 9 gil
Critical Hit Rate +5% (33@660), Vitality +5% (28@560), Accuracy +3% (16@534) 260-679 - 30m +3% Meal - 16 gil
Critical Hit Rate +5% (37@740), Vitality +5% (34@680), Accuracy +3% (18@600) 260+ - 30m +3% Meal - 20 gil
Accuracy +5% (30@600), Vitality +5% (23@460), Critical Hit Rate +2% (12@600) - - 30m +3% Meal - 13 gil
Accuracy +9% (9@100), Vitality +5% (5@100), Critical Hit Rate +2% (3@150) - - 30m +3% Meal - 3 gil
Spell Speed +10% (5@50), Vitality +5% (3@60), Critical Hit Rate +2% (2@100) - - 30m +3% Meal - 2 gil
Accuracy +7% (7@100), Vitality +4% (4@100), Critical Hit Rate +2% (2@100) - - 30m +3% Meal - 2 gil
loading table data...