r M m R Abilities: Learned by Alchemist – 25 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
43 DoH Ability - - - - 48 CP ALC Action
1 DoH Ability - - - - 0 CP ALC Action
5 DoH Ability - - - - 18 CP ALC Action
37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
51 DoH Ability - - - - 18 CP ALC Action
58 DoH Ability - - - - 16 CP ALC Specialist
50 Ability - - - - - ALC Action
50 DoH Ability - - - - 66 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
21 DoH Ability - - - - 32 CP ALC Action
60 DoH Ability - - - - 45 CP ALC Specialist
11 DoH Ability - - - - 18 CP ALC Action
56 DoH Ability - - - - 8 CP ALC Specialist
7 DoH Ability - - - - 92 CP ALC Action
25 DoH Ability - - - - 160 CP ALC Action
54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
57 DoH Ability - - - - 18 CP ALC Specialist
13 DoH Ability - - - - 14 CP ALC Action
53 DoH Ability - - - - 18 CP ALC Action
55 DoH Ability - - - - 0 CP ALC Specialist
31 DoH Ability - - - - 15 CP ALC Action
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r M m R Abilities: Usable by Alchemist – 36 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Leatherworker 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Weaver 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 50 DoH Ability - - - - 24 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Weaver 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Weaver 50 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 37 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 15 DoH Ability - - - - 24 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 50 DoH Ability - - - - 32 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 50 DoH Ability - - - - 18 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Miner 3 Ability - - - 20s - All Classes Action
Miner 6 Ability - - - 20s - All Classes Action
Goldsmith 54 DoH Ability - - - - 20 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 15 DoH Ability - - - - 88 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 54 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
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r M m R Arms & Tools: Used by Alchemist – 70 shown
Name
Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name
Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
30 10.00 Craftsmanship +204, Control +110 150 60 Physical Primary Tool 1 ARM 20,433 gil 307 gil
30 10.00 Craftsmanship +232, Control +124 150 60 Physical Primary Tool 1 ARM - 338 gil
- - Craftsmanship +185, Control +101 140 59 - Secondary Tool 1 BSM 18,184 gil 273 gil
- - Craftsmanship +210, Control +114 140 59 - Secondary Tool 1 BSM - 301 gil
19 6.33 Reduced Durability Loss +10, Craftsmanship +107, Control +61 55 50 Physical Primary Tool - ARM 19,602 gil -
5 1.66 Craftsmanship +35, Control +20 12 12 Physical Primary Tool - ARM 385 gil 8 gil
5 1.66 Craftsmanship +40, Control +23 12 12 Physical Primary Tool - ARM - 9 gil
- - Craftsmanship +26, Control +15 5 5 - Secondary Tool - BSM 147 gil 3 gil
- - Craftsmanship +30, Control +17 5 5 - Secondary Tool - BSM - 4 gil
- - CP +2, Craftsmanship +70, Control +40 40 39 - Secondary Tool - BSM - 67 gil
21 7.00 Craftsmanship +139, Control +78 70 50 Physical Primary Tool - ARM - 596 gil
- - Craftsmanship +123, Control +69 70 50 - Secondary Tool 1 BSM - 171 gil
- - Craftsmanship +139, Control +78 70 50 - Secondary Tool 1 BSM - 189 gil
6 2.00 Craftsmanship +39, Control +22 15 15 Physical Primary Tool 1 ARM 516 gil 11 gil
6 2.00 Craftsmanship +44, Control +25 15 15 Physical Primary Tool 1 ARM - 13 gil
4 1.33 Craftsmanship +30, Control +17 8 8 Physical Primary Tool - ARM 240 gil 5 gil
4 1.33 Craftsmanship +34, Control +19 8 8 Physical Primary Tool - ARM - 6 gil
- - Craftsmanship +34, Control +19 11 11 - Secondary Tool - BSM 328 gil 7 gil
- - Craftsmanship +38, Control +22 11 11 - Secondary Tool - BSM - 8 gil
35 11.66 Craftsmanship +278, Control +149 180 60 Physical Primary Tool - ARM - -
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r M m R Recipes: Created by Alchemist – 407 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 30 Blue Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 6 Aerodynamo Component Materials Water Shard, Lightning Shard Beast Tribe 36 60 474 - - -
×1 50 ★★ Dark Matter Cluster, 5 Grade 6 Dark Matters Water Crystals, 5 Lightning Crystals Master 233 80 2921 - 347 -
×1 50 ★★★★ Xelphatol Spring Water, Enchanted Rose Gold Ink, Hippogryph Leather, Raziqsap, 3 Fieldcraft Demimateria II Water Clusters, 2 Lightning Clusters Master 586 80 5783 - 451 407
×1 50 ★★ Suspended Trillium Flower, Darksteel Nugget, 2 Spruce Lumbers Water Cluster, Lightning Cluster - 233 80 2,921 - - 318
×1 2 Animal Skin, 2 Bone Chips Water Shard - 10 40 325 - - -
×3 5 Rock Salt, Grass Viper Water Shard, Lightning Shard - 33 60 451 - - -
×1 51 Archaeornis Leathers, Hippogryph Leather, Electrum Ingot, Enchanted Mythrite Ink Water Crystals, 2 Lightning Crystals - 339 80 3,951 - - -
×1 51 Archaeornis Leathers, Hippogryph Leather, Electrum Ingot, Enchanted Mythrite Ink Water Crystals, 2 Lightning Crystals - 339 80 3,951 - - -
×1 50 ★★★★ Xelphatol Spring Water, Enchanted Rose Gold Ink, Hippogryph Leather, Raziqsap, 3 Fieldcraft Demimateria II Water Clusters, 2 Lightning Clusters Master 586 80 5783 - 451 407
×1 13 Enchanted Copper Ink, Ash Lumber, Ash Log, Cotton Yarn Water Shard, Lightning Shard - 54 60 726 - - -
×1 16 Ash Branch, Growth Formula Beta Water Shard, Lightning Shard - 63 70 866 - - -
×1 60 ★ Seventh Heavens, 2 Astral Moraines, Bear Fat Water Clusters, Lightning Cluster Master 1,116 70 8,377 - 620 -
×1 60 ★ Atomos Corpulences, 3 Gelato Fleshes, 3 Dragon Bloods, 2 Growth Formula Thetas, Glazenut, Dawnborne Aethersand 99 Water Shards Master 558 70 8377 - 620 -
×1 16 Auxiliary Aerodynamo Component Materials Water Shard, Lightning Shard Beast Tribe 63 70 866 - - -
×1 6 Ballast Component Materials Water Shard, Lightning Shard Beast Tribe 36 60 474 - - -
×1 10 Beehive Chips Water Shard - 22 40 629 - - -
×3 50 ★ Trillium, Ochu Vine, Treant Sap Water Crystals, 2 Lightning Crystals PvP 195 80 2,646 - - 255
×1 26 Mudstones, 6 Potter's Clays, 4 Mortars Water Shards, 2 Lightning Shards Housing 288 70 666 - - -
×1 32 Saltpeters, 3 Brimstones, Oak Log Water Shards - 55 40 1,697 - - -
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r M m R Armor: Used by Alchemist – 2,678 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Hands 51 85 Control +57 130 58 - LTW - 217 gil
Body 72 119 Craftsmanship +183, Control +57 130 58 - WVR - 241 gil
Head 51 85 Control +57 130 58 - WVR - 195 gil
Legs 72 119 Control +57 130 58 - WVR - 186 gil
Feet 51 85 Control +57 130 58 - LTW - 248 gil
Bracelets 0 0 - 45 45 - GSM - -
Necklace 0 0 - 33 33 - GSM - -
Earrings 0 0 - 25 25 - GSM - -
Ring 0 0 - 42 42 - GSM - -
Bracelets 1 1 - 48 45 - GSM - 42+ gil
Necklace 1 1 - 48 45 - GSM - 30+ gil
Earrings 1 1 - 49 47 - GSM - 39+ gil
Ring 1 1 - 49 47 - GSM - 27+ gil
Bracelets 1 1 - 38 38 - GSM - 28+ gil
Necklace 1 1 - 38 38 - GSM - 20+ gil
Earrings 1 1 - 39 38 - GSM - 27+ gil
Ring 1 1 - 39 38 - GSM - 18+ gil
Bracelets 1 1 - 38 38 - GSM - 28+ gil
Necklace 1 1 - 38 38 - GSM - 20+ gil
Earrings 1 1 - 39 38 - GSM - 27+ gil
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r M m R Quests: For Alchemist – 25 shown
Name
Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name
Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class 10 1,710 289 gil 250 Water Shards, 200 Lightning Shards, Bronze Alembic Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces ALC Lv.10, The Second Principle
Class 30 7,410 639 gil Conical Alembic Velveteen Beret or Velveteen Gown or Velveteen Shortgloves or 6 Allagan Bronze Pieces ALC Lv.30, Practical Alchemy
Mor Dhonan Sidequest 55 33,600 490 gil Souls of the Crafter, Specialist Action - Any Disciple of the Hand Lv.55, The Better Half
Class 58 489,600 1,573 gil 240 Water Crystals, Titanium Alembic Craftsman's Competence Materia IV or Craftsman's Cunning Materia IV or Craftsman's Command Materia IV ALC Lv.58, From Hells
Class 35 9,020 - Silver Alembic Mythril Magnifiers or Apprentice's Smock or Linen Halfgloves or 4 Allagan Silver Pieces ALC Lv.35, Baleful Brews
Class 15 3,360 382 gil Recruit's Mortar Hempen Doublet Vest of Crafting or Hard Leather Merchant's Pouch or Ash Pattens or Allagan Bronze Piece ALC Lv.15, All of Your Beeswax
Class 55 322,560 1,362 gil 200 Water Crystals, Hardsilver Alembic Ramie Doublet of Crafting or Dhalmelskin Halfgloves of Crafting or Ramie Skirt or Dhalmelskin Shoes or 4 Allagan Silver Pieces ALC Lv.55, Magic Marks the Spot
Mor Dhonan Sidequest 60 - 550 gil - - Any Disciple of the Land Lv.60, Any Disciple of the Hand Lv.60, Inscrutable Tastes
Ishgardian Sidequest 50 24,000 377 gil Collectable Action - Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
Mor Dhonan Sidequest 50 - - - Pan-fried Mahi-Mahi or 3 Dzemael Gratins or 3 Landtrap Salads or 3 Bouillabaisses or 3 Rolanberry Cheesecakes Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
Class 53 230,400 1,514 gil 160 Water Crystals, Mythrite Mortar Holy Rainbow Coatee or Holy Rainbow Gloves or Holy Rainbow Bottoms or Holy Rainbow Shoes or 3 Allagan Silver Pieces ALC Lv.53, Without a Trace
Ul'dahn Sidequest 25 4,760 5,157 gil Advanced Materia Melding - Any Disciple of the Hand but CUL Lv.25, Waking the Spirit
Class 40 11,270 - Apprentice's Mortar Linen Deerstalker or Linen Smock or Boarskin Smithy's Gloves or 6 Allagan Silver Pieces ALC Lv.40, Cease and Assist
Class 50 - - Paracelsus Alchemist's Monocle or Alchemist's Gloves or Alchemist's Thighboots or 2 Allagan Gold Pieces ALC Lv.50, Ultimate Alchemy
Class 1 100 - 150 Water Shards, 100 Lightning Shards, 10 Copper Sands, Hempen Kurta - ALC Lv.1, Way of the Alchemist
Class 25 4,760 557 gil Initiate's Mortar Silver Magnifiers or Initiate's Gown or Velveteen Halfgloves or Allagan Silver Piece ALC Lv.25, The Arcanist's Tome
Ixal 1 Varies 572 gil - - A Bad Bladder, Any Disciple of the Hand Lv.1
Mor Dhonan Sidequest 50 - - Grade 3 Clear Prism - Any Disciple of the Hand Lv.50
Class 20 4,060 470 gil Initiate's Alembic Initiate's Headgear or Initiate's Gloves or Cotton Breeches of Crafting or 4 Allagan Bronze Pieces ALC Lv.20, For Fair Love
Class 5 560 194 gil 200 Water Shards, 150 Lightning Shards, Amateur's Mortar Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces ALC Lv.5, My First Alembic
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r M m R Leves: For Alchemist – 90 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
40 54,214 - Ul'dah 363 gil
58 400,464 - Foundation 4,732 gil
5 3,430 - Scorpion Crossing 235–244 gil
45 40,288 - Ul'dah 371 gil
40 83,662 - Whitebrim Front 357–381 gil
40 32,049 - Whitebrim Front 484 gil
54 171,864 - Foundation 718–726 gil
35 64,792 - First Dicasterial Observatorium of Aetherial and Astrological Phenomena 355 gil
52 245,836 - Foundation 3,276 gil
35 23,940 - Ul'dah 255 gil
40 54,994 - Whitebrim Front 397 gil
25 19,770 - Ul'dah 248–270 gil
20 5,073 - Quarrymill 216–253 gil
15 12,218 - Ul'dah 414–429 gil
52 122,918 - Foundation 581–681 gil
56 184,032 - Foundation 791 gil
52 61,459 - Foundation 587–656 gil
25 20,946 - Quarrymill 288–348 gil
52 61,459 - Foundation 946 gil
58 99,389 - Foundation 1,292 gil
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r M m R Achievements: Related to Alchemist – 21 shown
Name
Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name
Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
5 Disciples of the Hand Achieve alchemist level 10.
5 Disciples of the Hand Achieve alchemist level 20.
5 Disciples of the Hand Achieve alchemist level 30.
5 Disciples of the Hand Achieve alchemist level 40.
5 Disciples of the Hand Achieve alchemist level 50.
30 Alchemist Obtain the first five "Mixing it Up" achievements.
5 Alchemist Craft 100 high-quality items as an alchemist.
5 Alchemist Craft 500 high-quality items as an alchemist.
10 Alchemist Craft 3,000 high-quality items as an alchemist.
5 Alchemist Craft 30 unique alchemist recipes.
5 Alchemist Craft 60 unique alchemist recipes.
10 Alchemist Craft 110 unique alchemist recipes.
20 Class Achieve level 50 as a carpenter, blacksmith, armorer, goldsmith, leatherworker, weaver, alchemist, and culinarian.
5 Alchemist Successfully synthesize 50 times for level 1-10 alchemy recipes.
5 Alchemist Successfully synthesize 750 times for level 21-30 alchemy recipes.
10 Alchemist Successfully synthesize 3,000 times for level 41-50 alchemy recipes.
5 Alchemist Successfully synthesize 300 times for level 11-20 alchemy recipes.
5 Alchemist Successfully synthesize 1,500 times for level 31-40 alchemy recipes.
5 Levequests Complete 5 unique alchemist levequests.
5 Levequests Complete 20 unique alchemist levequests.
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