r M m R Abilities: Learned by Dark Knight – 35 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
8 - - - - - - DRK Trait
14 - - - - - - DRK Trait
16 - - - - - - DRK Trait
20 - - - - - - DRK Trait
24 - - - - - - DRK Trait
28 - - - - - - DRK Trait
32 - - - - - - DRK Trait
36 - - - - - - DRK Trait
40 - - - - - - DRK Trait
44 - - - - - - DRK Trait
48 - - - - - - DRK Trait
1 Weaponskill 3y 0y Instant Global 70 TP DRK Job
2 Ability 0y 0y Instant 1m30s - DRK Job
4 Weaponskill 3y 0y Instant Global 60 TP DRK Job
6 Weaponskill 3y 0y Instant Global 60 TP DRK Job
8 Spell 0y 5y Instant 2s 9× MP DRK Job
10 Ability 3y 0y Instant 25s - DRK Job
12 Weaponskill 3y 0y Instant Global 60 TP DRK Job
15 Spell 15y 0y Instant 2s DRK Job
18 Ability 0y 0y Instant 1m - DRK Job
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r M m R Abilities: Usable by Dark Knight – 29 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Botanist 1 Ability - - - - - All Classes Action
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Botanist 46 Ability - - - - - All Classes Action
Gladiator 4 Weaponskill 3y 0y Instant Global 60 TP GLA, PGL, MRD, LNC, ARC, ROG, PLD, WAR, DRK Action
Gladiator 8 Spell 0y 5y Instant Global 8× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 10 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 22 Ability 25y 0y Instant 40s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 34 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Marauder 2 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, MNK, WAR, DRG, DRK Action
Marauder 4 Weaponskill 3y 0y Instant Global 60 TP GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, DRK Action
Marauder 6 Weaponskill 3y 0y Instant Global 80 TP GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, DRK Action
Marauder 8 Ability 0y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, MNK, WAR, DRG, DRK Action
Marauder 26 Ability 3y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, MNK, WAR, DRG, DRK Action
Miner 1 Ability - - - - - All Classes Action
Miner 3 Ability - - - 20s - All Classes Action
Miner 6 Ability - - - 20s - All Classes Action
Miner 46 Ability - - - - - All Classes Action
- - Ability 25y 5y Instant 2m30s - DRK PvP
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
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r M m R Arms & Tools: Used by Dark Knight – 102 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
19 6.33 Strength +7, Vitality +7, Skill Speed +8 34 34 Physical Arm 2 BSM 5,813 gil 88 gil
42 14.00 Strength +31, Vitality +31, Parry +22, Fire Resistance +19, Determination +22 95 50 Physical Arm 2 BSM - 479 gil
47 15.67 Strength +34, Vitality +39, Parry +27, Fire Resistance +19, Determination +28 95 50 Physical Arm 2 BSM - 527 gil
49 16.33 Strength +37, Vitality +42, Critical Hit Rate +28, Determination +29, Morale +15 100 50 Physical Arm 2 BSM - 700 gil
51 17.00 Strength +42, Vitality +49, Critical Hit Rate +31, Determination +31, Morale +25 110 50 Physical Arm 2 BSM - 770 gil
54 18.00 Strength +66, Vitality +60, Parry +35, Critical Hit Rate +50 150 60 Physical Arm 2 BSM 33,561 gil 504 gil
47 15.67 Strength +34, Vitality +39, Parry +39, Skill Speed +27 95 50 Physical Arm 2 BSM - 527 gil
23 7.67 Strength +8, Vitality +8, Critical Hit Rate +11 38 38 Physical Arm 2 BSM 6,994 gil 105 gil
25 8.33 Strength +9, Vitality +10, Critical Hit Rate +13 38 38 Physical Arm 2 BSM - 116 gil
25 8.33 Strength +9, Vitality +9, Determination +8 41 41 Physical Arm 2 BSM 7,949 gil 120 gil
28 9.33 Strength +10, Vitality +11, Determination +10 41 41 Physical Arm 2 BSM - 132 gil
48 16.00 Strength +41, Vitality +47, Parry +41, Determination +20 115 50 Physical Arm 2 BSM 25,730 gil 386 gil
53 17.67 Strength +45, Vitality +53, Parry +46, Determination +23 115 50 Physical Arm 2 BSM - 425 gil
50 16.67 Strength +46, Vitality +54, Parry +44, Skill Speed +31 125 52 Physical Arm 2 BSM 27,967 gil 420 gil
56 18.67 Strength +51, Vitality +60, Parry +49, Skill Speed +34 125 52 Physical Arm 2 BSM - 462 gil
42 14.00 Strength +31, Vitality +31, Parry +22, Wind Resistance +19, Skill Speed +31 95 50 Physical Arm 2 BSM - 479 gil
47 15.67 Strength +34, Vitality +39, Parry +27, Wind Resistance +19, Skill Speed +39 95 50 Physical Arm 2 BSM - 527 gil
41 13.67 Strength +22, Vitality +24, Determination +20, Skill Speed +20, Morale +15 70 50 Physical Arm 2 BSM - 490 gil
34 11.33 Strength +14, Vitality +13, Determination +9, Skill Speed +20, Morale +15 55 50 Physical Arm 2 BSM - 185 gil
38 12.67 Strength +15, Vitality +17, Determination +12, Skill Speed +25, Morale +15 55 50 Physical Arm 2 BSM - 204 gil
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r M m R Armor: Used by Dark Knight – 4,123 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Legs 120 120 Strength +11, Vitality +10, Determination +9 35 35 4 ARM 6,480 gil 98 gil
Legs 162 162 Strength +15, Vitality +14, Determination +14 44 44 4 ARM 9,522 gil 143 gil
Legs 203 203 Strength +17, Vitality +18, Determination +18 44 44 4 ARM - 158 gil
Legs 104 104 Strength +8, Vitality +8, Determination +6 25 25 4 ARM - 52 gil
Legs 150 150 Strength +12, Vitality +13, Determination +11 35 35 4 ARM - 108 gil
Legs 83 83 Strength +7, Vitality +6, Determination +5 25 25 4 ARM 2,748 gil 47 gil
Legs 262 262 Strength +33, Vitality +36, Critical Hit Rate +30, Skill Speed +43 70 50 4 ARM - 344 gil
Legs 210 210 Strength +29, Vitality +29, Critical Hit Rate +24, Skill Speed +34 70 50 4 ARM - 312 gil
Body 43 86 Vitality +10, Intelligence +12, Mind +12, Accuracy +15 37 37 4 WVR - 79 gil
Body 210 210 Strength +29, Vitality +29, Parry +24, Determination +24 70 50 4 ARM - 402 gil
Body 54 108 Vitality +13, Intelligence +13, Mind +13, Accuracy +19 37 37 4 WVR - 87 gil
Body 262 262 Strength +33, Vitality +36, Parry +30, Determination +29 70 50 4 ARM - 443 gil
Body 83 83 Strength +7, Vitality +6, Critical Hit Rate +7 25 25 4 ARM 3,540 gil 60 gil
Body 18 37 Vitality +2, Intelligence +4, Mind +4, Critical Hit Rate +4 15 15 4 WVR 663 gil 14 gil
Body 203 203 Strength +17, Vitality +18, Critical Hit Rate +27 44 44 4 ARM - 203 gil
Body 162 162 Strength +15, Vitality +14, Critical Hit Rate +22 44 44 4 ARM - 184 gil
Body 104 104 Strength +8, Vitality +8, Critical Hit Rate +9 25 25 4 ARM - 66 gil
Body 120 120 Strength +11, Vitality +10, Critical Hit Rate +13 35 35 4 ARM 8,348 gil 126 gil
Body 23 46 Vitality +3, Intelligence +4, Mind +4, Critical Hit Rate +5 15 15 4 WVR - 16 gil
Body 150 150 Strength +12, Vitality +13, Critical Hit Rate +17 35 35 4 ARM - 139 gil
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r M m R Quests: For Dark Knight – 27 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Coerthan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Coerthan Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 20 4,060 - - Iron Cuirass or Goatskin Jacket or Cotton Dalmatica or Allagan Silver Piece Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 30 7,410 - - Steel Cuirass or Toadskin Jacket or Velveteen Robe or 4 Allagan Silver Pieces Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ishgardian Sidequest 53 28,800 449 gil - - Any Disciple of War or Magic Lv.53
Ishgardian Sidequest 56 36,000 465 gil - - Any Disciple of War or Magic Lv.56, Let the Clan Hunt Begin
Job 30 7,410 - Darkside - All Classes Lv.30, Our End
Job 35 9,020 - Blood Price - DRK Lv.35, Ishgardian Justice
Job 40 11,270 - Dark Passenger - DRK Lv.40, The Voice in the Abyss
Job 45 12,420 - Dark Arts - DRK Lv.45, Heroic Reprise
Job 50 24,000 - Living Dead - DRK Lv.50, Declaration of Blood
Job 50 24,000 - Soul of the Dark Knight, Steel Claymore, Steel Cuirass, Padded Velveteen Trousers - All Classes Lv.50
Job 50 24,000 574 gil - - DRK Lv.50, Our Answer
Job 52 26,400 954 gil Salted Earth - DRK Lv.52, The Wages of Mercy
Job 54 31,200 1,348 gil Plunge - DRK Lv.54, The Knight and the Maiden Fair
Lominsan Sidequest 30 7,410 2,416 gil - - Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 20 4,060 1,795 gil - - Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
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