r M m R Abilities: Learned by Lancer – 28 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
42 Weaponskill 10y 10y Instant Global 160 TP LNC, DRG Action
48 - - - - - - LNC, DRG Trait
44 - - - - - - LNC, DRG Trait
40 - - - - - - LNC, DRG Trait
36 - - - - - - LNC, DRG Trait
32 - - - - - - LNC, DRG Trait
28 - - - - - - LNC, DRG Trait
24 - - - - - - LNC, DRG Trait
20 - - - - - - LNC, DRG Trait
16 - - - - - - LNC, DRG Trait
14 - - - - - - LNC, DRG Trait
8 - - - - - - LNC, DRG Trait
50 Weaponskill 3y 0y Instant Global 60 TP LNC, DRG Action
46 Weaponskill 0y 5y Instant Global 120 TP LNC, DRG Action
1 Weaponskill 3y 0y Instant Global 70 TP LNC, DRG Action
38 Weaponskill 3y 0y Instant Global 60 TP LNC, DRG Action
34 Ability 0y 0y Instant 1m20s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, MNK, DRG, BRD, NIN, MCH Action
Q30 Weaponskill 3y 0y Instant Global 90 TP LNC, DRG Action
26 Weaponskill 3y 0y Instant Global 60 TP LNC, DRG Action
22 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, MNK, DRG, BRD, NIN, MCH Action
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r M m R Abilities: Usable by Lancer – 53 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Arcanist 34 Ability 25y 0y Instant 3m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Arcanist 12 Ability 25y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Arcanist 4 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Archer 4 Ability 0y 0y Instant 3m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer 2 Weaponskill 25y 0y Instant Global 70 TP GLA, PGL, MRD, LNC, ARC, ROG, BRD Action
Archer 6 Weaponskill 25y 0y Instant Global 80 TP GLA, PGL, MRD, LNC, ARC, ROG, BRD Action
Archer 26 Ability 0y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer 34 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Botanist 46 Ability - - - - - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 1 Ability - - - - - All Classes Action
Conjurer 8 Spell 30y 15y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 2 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 12 Spell 30y 0y 320% Global 30× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 34 Spell 30y 0y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Gladiator 8 Spell 0y 5y Instant Global 8× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 4 Weaponskill 3y 0y Instant Global 60 TP GLA, PGL, MRD, LNC, ARC, ROG, PLD, WAR, DRK Action
Gladiator 22 Ability 25y 0y Instant 40s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 10 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
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r M m R Arms & Tools: Used by Lancer – 146 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
53 17.67 Strength +55, Vitality +58, Determination +26, Skill Speed +49 139 56 Physical Arm 2 CRP 31,703 gil 476 gil
59 19.67 Strength +61, Vitality +65, Determination +29, Skill Speed +54 139 56 Physical Arm 2 CRP - 524 gil
52 17.33 Strength +50, Vitality +57, Critical Hit Rate +47, Skill Speed +33 133 54 Physical Arm 2 CRP 30,332 gil 455 gil
58 19.33 Strength +56, Vitality +64, Critical Hit Rate +52, Skill Speed +36 133 54 Physical Arm 2 CRP - 501 gil
76 25.33 Strength +109, Vitality +115, Critical Hit Rate +71, Determination +97 210 60 Physical Arm - GSM - -
70 23.33 Strength +84, Vitality +84, Critical Hit Rate +74, Determination +49, Morale +30 180 60 Physical Arm 2 CRP - -
27 9.00 Strength +10, Vitality +9, Determination +9 43 43 Physical Arm 2 CRP - 138 gil
24 8.00 Strength +9, Vitality +9, Accuracy +12 40 40 Physical Arm 2 CRP 7,776 gil 117 gil
12 4.00 Strength +3, Vitality +3, Critical Hit Rate +3 16 16 Physical Arm 2 CRP - 21 gil
11 3.66 Strength +3, Vitality +2, Critical Hit Rate +3 16 16 Physical Arm 2 CRP 938 gil 19 gil
14 4.67 Strength +4, Vitality +4, Determination +3 20 20 Physical Arm 2 CRP - 29 gil
13 4.33 Strength +3, Vitality +3, Determination +2 20 20 Physical Arm 2 CRP 1,296 gil 26 gil
16 5.33 Strength +4, Vitality +5, Determination +3 23 23 Physical Arm 2 CRP - 42 gil
14 4.67 Strength +4, Vitality +4, Determination +3 23 23 Physical Arm 2 CRP 2,112 gil 38 gil
21 7.00 Strength +8, Vitality +8, Determination +7 34 34 Physical Arm 2 CRP - 98 gil
19 6.33 Strength +7, Vitality +7, Determination +5 34 34 Physical Arm 2 CRP 5,927 gil 89 gil
36 12.00 Strength +13, Vitality +14, Accuracy +23 49 49 Physical Arm 2 CRP - 190 gil
33 11.00 Strength +12, Vitality +11, Accuracy +18 49 49 Physical Arm 2 CRP - 172 gil
10 3.33 Strength +2, Vitality +2, Skill Speed +2 12 12 Physical Arm - CRP - 13 gil
9 3.00 Strength +2, Vitality +1, Skill Speed +2 12 12 Physical Arm - CRP 528 gil 11 gil
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r M m R Armor: Used by Lancer – 3,913 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Ring 0 0 - 170 60 1 LTW - 273 gil
Ring 1 1 Vitality +40, Accuracy +36, Determination +24 190 60 - GSM - -
Earrings 1 1 Dexterity +40, Critical Hit Rate +25, Skill Speed +36 190 60 - GSM - -
Bracelets 1 1 - 170 60 1 LTW - 401 gil
Bracelets 0 0 - 170 60 1 LTW - 364 gil
Waist 84 147 - 170 60 1 LTW - 279 gil
Waist 76 133 - 170 60 1 LTW - 253 gil
Waist 84 147 - 170 60 1 LTW - 279 gil
Waist 76 133 - 170 60 1 LTW - 253 gil
Ring 1 1 - 170 60 1 LTW - 301 gil
Earrings 1 1 Intelligence +40, Accuracy +25, Critical Hit Rate +36 190 60 - GSM - -
Necklace 1 1 - 170 60 1 LTW - 273 gil
Necklace 0 0 - 170 60 1 LTW - 248 gil
Bracelets 1 1 Strength +47, Determination +29, Skill Speed +44 210 60 - GSM - -
Bracelets 1 1 Mind +47, Determination +42, Spell Speed +30 210 60 - GSM - -
Bracelets 1 1 Vitality +49, Parry +44, Skill Speed +30 210 60 - GSM - -
Bracelets 1 1 Intelligence +47, Critical Hit Rate +30, Determination +42 210 60 - GSM - -
Bracelets 1 1 Dexterity +47, Determination +29, Skill Speed +44 210 60 - GSM - -
Ring 1 1 Strength +47, Accuracy +44, Critical Hit Rate +30 210 60 - GSM - -
Ring 1 1 Mind +47, Piety +34, Critical Hit Rate +44 210 60 - GSM - -
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r M m R Hunting Logs: For Lancer – 50 shown
The number of this log entry, which links to the entry page
Entry
Monsters
The reward for completing this hunting log entry; class hunting logs yield experience, while Grand Company hunting logs yield company seals; an extra reward is given when all hunting log entries are complete
Reward
The number of this log entry, which links to the entry page
Entry
Monsters
The reward for completing this hunting log entry; class hunting logs yield experience, while Grand Company hunting logs yield company seals; an extra reward is given when all hunting log entries are complete
Reward
36 Ornery Karakuls 14,000 EXP
42 Dead Man's Moans 17,500 EXP
46 Snow Wolves 19,500 EXP
47 5th Cohort Vanguards, 5 Sea Wasps 20,000 EXP
48 Natalan Watchwolves 20,500 EXP
49 Basilisks, 5 Sylphlands Sentinels 21,000 EXP
50 2nd Cohort Equites 21,500 EXP
45 Daring Harriers, 5 Lake Cobras 19,000 EXP
38 Dryads 15,000 EXP
37 Lesser Kalongs, 4 Snow Wolf Pups 14,500 EXP
39 Bateleurs, 4 Downy Aevises 16,000 EXP
35 Basalt Golems, 4 Ringtails 13,500 EXP
34 Spriggans 13,000 EXP
33 Smoke Bombs, 4 Sundrakes 12,500 EXP
32 Large Buffaloes 12,000 EXP
31 Floating Eyes 11,000 EXP
30 Midland Condors 10,000 EXP
29 Apkallus, 4 Coeurlclaw Poachers 9,700 EXP
28 Corpse Brigade Firedancers 9,400 EXP
27 Goblin Thugs, 4 Sandskin Peistes 8,600 EXP
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r M m R Ventures: Available to Lancers – 115 shown
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Quick Exploration 10 60m Ventures ????? -
Hunting 49 60m Venture 70,533 Average Item Level 30
Hunting 28 60m Venture 30,000 Average Item Level 10
Hunting 49 60m Venture 70,533 Average Item Level 30
Hunting 48 60m Venture 70,533 Average Item Level 30
Hunting 47 60m Venture 70,533 Average Item Level 30
Hunting 46 60m Venture 70,533 Average Item Level 30
Hunting 45 60m Venture 57,896 Average Item Level 30
Hunting 44 60m Venture 57,896 Average Item Level 30
Hunting 43 60m Venture 57,896 Average Item Level 30
Hunting 42 60m Venture 57,896 Average Item Level 30
Hunting 41 60m Venture 57,896 Average Item Level 30
Hunting 40 60m Venture 48,784 Average Item Level 20
Hunting 39 60m Venture 48,784 Average Item Level 20
Hunting 38 60m Venture 48,784 Average Item Level 20
Hunting 37 60m Venture 48,784 Average Item Level 20
Hunting 30 60m Venture 30,000 Average Item Level 10
Hunting 29 60m Venture 30,000 Average Item Level 10
Hunting 29 60m Venture 30,000 Average Item Level 10
Hunting 30 60m Venture 30,000 Average Item Level 10
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r M m R Quests: For Lancer – 28 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Job 30 7,410 - Soul of the Dragoon, Jump - LNC Lv.30, MRD Lv.15, Proof of Might
Class 1 100 - Weathered Spear - All Classes Lv.1
Class 30 7,410 - Steel Spear, Phlebotomize Toadskin Jacket or Steel Sallet or Toadskin Armguards or Toadskin Leg Guards or 3 Allagan Silver Pieces LNC Lv.30, Questions and Lancers
Class 25 4,760 - Silver Battle Fork Velveteen Shirt or Velveteen Turban or Fingerless Goatskin Gloves or Goatskin Crakows or 2 Allagan Silver Pieces LNC Lv.25, Lance of Destiny
Class 20 4,060 - Iron Lance Goatskin Jacket or Iron Sallet or Goatskin Armguards or Goatskin Leg Guards or 5 Allagan Bronze Pieces LNC Lv.20, A Dangerous Proposition
Class 10 1,710 - Feathered Harpoon Leather Jacket or Bronze Sallet or Hempen Bracers or Hard Leather Caligae or 2 Allagan Bronze Pieces LNC Lv.10, Spear of the Fearless, Way of the Lancer
Class 5 560 - Bone Harpoon Custom-made Scale Mail or Leather Eyepatch or Fingerless Leather Gloves or Leather Crakows or 5 Allagan Tin Pieces LNC Lv.5, My First Spear, Way of the Lancer
Class 15 3,360 - Brass Spear, Piercing Talon Cotton Tabard or Hunting Hat or Fingerless Hard Leather Gloves or Hard Leather Crakows or 3 Allagan Bronze Pieces LNC Lv.15, Courage of Stone
Class 1 100 115 gil - - LNC Lv.1, Way of the Lancer
Job 30 7,410 - Soul of the Monk, Rockbreaker - PGL Lv.30, LNC Lv.15, Return of the Holyfist
Ishgardian Sidequest 56 36,000 465 gil - - Any Disciple of War or Magic Lv.56, Let the Clan Hunt Begin
Ishgardian Sidequest 53 28,800 449 gil - - Any Disciple of War or Magic Lv.53
Ul'dahn Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Way Down in the Hole
Ul'dahn Sidequest 25 4,760 2,112 gil - - Any Disciple of War or Magic Lv.25, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ul'dahn Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ul'dahn Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Mor Dhonan Sidequest 45 12,420 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 20 4,060 1,795 gil - - Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Just Deserts
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r M m R Achievements: Related to Lancer – 8 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
20 Battle Complete all lancer entries in the hunting log.
20 Class Achieve level 50 as a gladiator, pugilist, marauder, archer, and lancer.
30 Class Obtain the achievements "Mastering War I" and "Mastering Magic I."
5 Disciples of War Achieve lancer level 10.
5 Disciples of War Achieve lancer level 20.
5 Disciples of War Achieve lancer level 30.
5 Disciples of War Achieve lancer level 40.
5 Disciples of War Achieve lancer level 50.
r M m R Monsters: Lancers – 144 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Zombie Soldier Lancer 13 Hostile - -
Hyur Lancer 25 Hostile - -
Elezen Lancer 15–34 Hostile - -
Sahagin Lancer 50 Hostile - -
Sahagin Lancer 44 Hostile - Western La Noscea
Zombie Lancer 26 Hostile - -
Elezen Lancer 14 Hostile - -
Mamool Ja Lancer 50 Hostile - -
Sahagin Lancer 46 Hostile - Western La Noscea
Miqo'te Lancer 30–34 Hostile - -
Sahagin Lancer 44 Hostile - Western La Noscea
Sahagin Lancer 50 Hostile - -
Sahagin Lancer 48 Hostile - -
Elezen Lancer 20 Hostile - -
Elezen Lancer 32 Hostile - -
Ixal Lancer 49 Hostile - -
Sahagin Lancer 49 Hostile - Western La Noscea
Elezen Lancer 48 Hostile - -
Hyur Lancer 14–27 Hostile - -
Miqo'te Lancer 14 Hostile - -
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