r M m R Ventures: For Animal Hide – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Hunting Any Disciple of War or Magic 8 60m Venture 4,413 -
r M m R Monsters: Which drop Animal Hide – 54 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Raptor 3–9 Hostile Animal Hide Central Shroud
Hammer Beak 30 Hostile Animal Hide Central Shroud
Raptor 28–33 Hostile Animal Hide, Raptor Skin, Raptor Sinew, Raptor Shank Central Shroud
Boar 8 Passive Animal Hide Central Shroud
Hammer Beak 20 Hostile Animal Hide East Shroud
Hammer Beak 40 Hostile Animal Hide East Shroud
Boar 14–20 Passive Animal Hide East Shroud
Boar 18–21 Hostile Animal Hide, Boar Hide East Shroud
Galago 15–20 Passive Animal Hide East Shroud
Hammer Beak 32 Hostile Animal Hide Eastern La Noscea
Hammer Beak 13–26 Hostile Animal Hide Eastern Thanalan
Dodo 4–16 Passive Animal Hide, Dodo Tenderloin, Dodo Egg, Dodo Feather Lower La Noscea
Galago 2–9 Passive Animal Skin, Animal Hide, Galago Mint North Shroud
Hammer Beak 24–28 Hostile Animal Hide North Shroud
Galago 30–34 Passive Animal Hide Outer La Noscea
Coeurl 18–23 Hostile Animal Hide Upper La Noscea
Hammer Beak 16 Hostile Animal Hide Western La Noscea
Dodo 9–14 Passive Animal Hide, Dodo Tenderloin, Dodo Egg, Dodo Feather Western La Noscea
Coeurl 20–24 Hostile Animal Hide -
Raptor 30–48 Hostile Animal Hide -
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r M m R Recipes: Requiring Animal Hide – 1 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Leatherworker 8 Animal Hide Earth Shard - 20 40 526 - - -
r M m R Recipes: Using this as a Subcomponent – 74 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 16 Enchanted Iron Ink, Hard Leather, Elm Log, Cotton Yarn Water Shard, Lightning Shard - 63 70 866 - - -
×1 Alchemist 20 Hard Leather Grimoire, 2 Hard Leathers, Yew Log Water Shard, Lightning Shard - 111 70 789 - - -
×1 Armorer 11 Bronze Plates, Hard Leather Ice Shard, Earth Shard - 48 60 665 - - -
×1 Armorer 13 Bronze Plates, Bronze Rings, Hard Leather Ice Shard, Earth Shard - 54 60 726 - - -
×1 Armorer 19 Iron Plates, Bronze Rings, Hard Leather Ice Shard, Earth Shard - 68 70 982 - - -
×1 Blacksmith 10 Bronze Ingots, Hard Leather Fire Shard, Earth Shard - 45 60 629 - - -
×1 Blacksmith 13 Bronze Ingots, Hard Leather Fire Shard, Earth Shard - 54 60 726 - - -
×1 Blacksmith 13 Bronze Ingot, Hard Leather, Ram Horn Fire Shard, Earth Shard - 54 60 726 - - -
×1 Blacksmith 16 Bronze Knuckles, Brass Ingot Fire Shard, Earth Shard - 94 70 649 - - -
×1 Blacksmith 16 Bronze Pickaxe, Hard Leather, Crow Feather Fire Shard, Earth Shard - 94 70 649 - - -
×1 Blacksmith 17 Iron Ingots, Elm Lumber, Hard Leather Fire Shard, Earth Shard - 66 70 898 - - -
×1 Blacksmith 22 Iron Ingots, Hard Leather, Soiled Femur Fire Shards, Earth Shard - 75 70 1,122 - - -
×1 Carpenter 15 Maple Longbow, 2 Ash Branches, Hard Leather Wind Shard, Ice Shard - 82 70 605 - - -
×1 Carpenter 20 Elm Lumber, 2 Iron Ingots, Hard Leather Wind Shard, Ice Shard - 74 70 1,053 - - -
×1 Carpenter 24 Elm Lumber, Undyed Cotton Cloth, Hard Leather Wind Shards, 2 Ice Shards - 85 70 1,239 - - -
×1 Carpenter 24 Wrapped Maple Longbow, Elm Lumber, Hard Leather Wind Shards, 2 Ice Shards - 127 70 929 - - -
×1 Goldsmith 9 Copper Ingots, Hard Leather Wind Shard, Fire Shard - 42 60 545 - - -
×1 Goldsmith 15 Brass Ingots, Hard Leather Wind Shard, Fire Shard - 55 70 807 - - -
×1 Goldsmith 15 Brass Ingot, Bat Fang, Hard Leather Wind Shard, Fire Shard - 55 70 807 - - -
×1 Goldsmith 21 Brass Ingots, Hard Leather Wind Shards, Fire Shard - 75 70 1,090 - - -
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