r M m R Items: Sold by Merchant & Mender – 18 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
- 1m - - Medicine 39 gil 1 gil
Restores 28% MP (60@215) 3m - - Medicine 60 gil 2 gil
- 1m - - Medicine 19 gil 1 gil
Restores 32% HP (80@250) 1m - - Medicine 28 gil 1 gil
Determination +8% (3@38), Vitality +4% (3@75), Accuracy +2% (2@100) - 30m +3% Meal 37 gil 1 gil
Critical Hit Rate +8% (5@63), Vitality +4% (2@50), Determination +1 - 30m +3% Meal 28 gil 1 gil
Accuracy +8% (5@63), Vitality +4% (2@50), Skill Speed +2% (2@100) - 30m +3% Meal 30 gil 1 gil
GP +6% (20@334), Perception +2% (2@100) - 30m +3% Meal 34 gil 1 gil
Craftsmanship +12% (12@100) - 30m +3% Meal 25 gil 1 gil
Skill Speed +8% (5@63), Vitality +4% (2@50), Parry +2% (2@100) - 30m +3% Meal 33 gil 1 gil
Piety +1, Vitality +1, Accuracy +1 - 30m +3% Meal 7 gil 1 gil
Spell Speed +8% (4@50), Vitality +4% (2@50), Critical Hit Rate +2% (2@100) - 30m +3% Meal 19 gil 1 gil
Control +8% (8@100) - 30m +3% Meal 35 gil 1 gil
Perception +6% (6@100), Gathering +2% (2@100) - 30m +3% Meal 29 gil 1 gil
CP +10% (17@170) - 30m +3% Meal 37 gil 1 gil
Vitality +8% (2@25) - 30m +3% Ingredient 19 gil 1 gil
- - - - Catalyst 12 gil 1 gil
- - - - Catalyst 24 gil 1 gil