r M m R Recipes: Requiring Animal Sinew – 27 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Armorer 35 Boar Leather, Steel Plate, Steel Rivets, Animal Sinew Ice Shards, 3 Earth Shards - 123 80 1,853 - - -
×1 Carpenter 26 Ash Lumbers, Antelope Horn, Animal Sinew Wind Shards, 2 Ice Shards - 90 70 1,332 - - -
×1 Goldsmith 2 Bone Chips, Animal Sinew Wind Shard, Fire Shard - 20 60 325 - - -
×1 Goldsmith 10 Ram Horns, Animal Sinew Wind Shard, Fire Shard - 45 60 629 - - -
×1 Leatherworker 2 Leather, Animal Sinew Earth Shard, Wind Shard - 20 60 325 - - -
×1 Leatherworker 4 Leather, Bronze Ingot, Animal Sinew Earth Shard, Wind Shard - 21 60 352 - - -
×1 Leatherworker 4 Leather, Animal Sinew, Hempen Yarn Earth Shard, Wind Shard - 21 60 352 - - -
×1 Leatherworker 4 Leather, Animal Sinew, Rubber Earth Shard, Wind Shard - 21 60 352 - - -
×1 Leatherworker 5 Leather, Animal Sinew Earth Shard, Wind Shard - 33 60 451 - - -
×1 Leatherworker 5 Leather, Bronze Ingot, Animal Sinew, Rubber Earth Shard, Wind Shard - 33 60 451 - - -
×1 Leatherworker 6 Leather, Undyed Hempen Cloth, Animal Sinew, Rubber Earth Shard, Wind Shard - 36 60 474 - - -
×1 Leatherworker 6 Leathers, Animal Sinew Earth Shard, Wind Shard - 36 60 474 - - -
×1 Leatherworker 6 Leathers, Animal Sinew Earth Shard, Wind Shard - 36 60 474 - - -
×1 Leatherworker 8 Leather, Maple Lumber, Animal Sinew Earth Shard, Wind Shard - 41 60 526 - - -
×1 Leatherworker 9 Hard Leathers, Animal Sinew Earth Shard, Wind Shard - 42 60 545 - - -
×1 Leatherworker 10 Hard Leathers, Animal Sinew Earth Shard, Wind Shard - 45 60 629 - - -
×1 Weaver 4 Undyed Hempen Cloths, Hempen Yarn, Animal Sinew Lightning Shard, Wind Shard - 21 60 352 - - -
×1 Weaver 4 Undyed Hempen Cloths, Leather, Animal Sinew Lightning Shard, Wind Shard - 21 60 352 - - -
×1 Weaver 5 Undyed Hempen Cloths, Hempen Yarn, Animal Sinew Lightning Shard, Wind Shard - 33 60 451 - - -
×1 Weaver 5 Undyed Hempen Cloth, Hempen Yarn, Leather, Animal Sinew Lightning Shard, Wind Shard - 33 60 451 - - -
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