r M m R Fishing Log: With Syldra – 1 shown
Fishing holes can only be fished if you have the appropriate Gulleye trait for the fishing hole's level
Point Name
The level of this fishing point, which has no apparent mechanical effect but offers a rough guide to the most common level range of fish found here
Level
The required Fisher level you must have obtained to have all of the necessary traits to fish at this point; this may be higher than the point's actual level
Rq. Lv.
A list of the fish that can be found at this fishing point, in the order they appear in the fishing log; the indicated levels can help you choose bait to catch a given type of fish; high-quality moochable fish can be Mooched in certain fishing points; large fish can only be caught by mooching a fish; giant fish can only be caught by mooching a large fish
Fish
Area
The (X, Y) location of the center of the fishing point; fishing points vary widely in overall size
Coordinates
Fishing holes can only be fished if you have the appropriate Gulleye trait for the fishing hole's level
Point Name
The level of this fishing point, which has no apparent mechanical effect but offers a rough guide to the most common level range of fish found here
Level
The required Fisher level you must have obtained to have all of the necessary traits to fish at this point; this may be higher than the point's actual level
Rq. Lv.
A list of the fish that can be found at this fishing point, in the order they appear in the fishing log; the indicated levels can help you choose bait to catch a given type of fish; high-quality moochable fish can be Mooched in certain fishing points; large fish can only be caught by mooching a fish; giant fish can only be caught by mooching a large fish
Fish
Area
The (X, Y) location of the center of the fishing point; fishing points vary widely in overall size
Coordinates
10 - Merlthor Goby (Lv. 3), Ocean Cloud (Lv. 6), Harbor Herring (Lv. 7), Moraby Flounder (Lv. 10), Pebble Crab (Lv. 12), Tiger Cod (Lv. 15), Blue Octopus (Lv. 21), Leafy Seadragon (Lv. 33), Syldra (Lv. 50 ★★) (X:35 Y:17)
r M m R Areas: In Syldra Log – 1 shown
Dungeons and battlefields are instanced areas with special entrance requirements
Name
The range of monster levels that appear in this area
Lv. Range
Region
The aetherytes found in this area
Aetheryte
The areas that are connected to this area
Connections
Dungeons and battlefields are instanced areas with special entrance requirements
Name
The range of monster levels that appear in this area
Lv. Range
Region
The aetherytes found in this area
Aetheryte
The areas that are connected to this area
Connections
1–50 La Noscea Moraby Drydocks Eastern La Noscea, Hullbreaker Isle, Limsa Lominsa Upper Decks, Middle La Noscea, Mist, Western La Noscea, Wolves' Den Pier
r M m R Arms & Tools: Used to Catch Syldra – 1 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
- - - 30 30 FSH - Tackle - 7 gil 1 gil