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FFXIV
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One Big Problem Solved
Final Fantasy XIV
Promptitude
Leve Plate
Promptitude
Type
Maelstrom
Level
45
Area
Mor Dhona
Reward
9,936 (+497)
EXP
311 (+16)
seals
Reward Group
Grand Company Lv. 45
Levemete
Eidhart
Location
Saint Coinach's Find
Time Limit
5m
Monsters
Beggar Bhikkhu
Lv. +0
Beggar Bonze
Lv. +0
Beggar Sozu
Lv. −1
Compare One Big Problem Solved to other Leves
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Monsters: Encountered in One Big Problem Solved – 3 shown
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Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Beggar Bhikkhu
Gigant
Gladiator
43–49
Hostile
-
-
Beggar Bonze
Gigant
Gladiator
44–50
Hostile
-
-
Beggar Sozu
Gigant
Conjurer
31–49
Hostile
-
-
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Monster Locations: In One Big Problem Solved – 3 shown
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Monster
Family
Level
Monster
Family
Level
Beggar Bhikkhu
Gigant
Gladiator
45-49
Beggar Bonze
Gigant
Gladiator
45-49
Beggar Sozu
Gigant
Conjurer
44-48
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Trial Books: Requiring One Big Problem Solved – 1 shown
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Name
Monsters
Dungeons
FATEs
Leves
Name
Monsters
Dungeons
FATEs
Leves
Book of Netherfire I
10
2nd Cohort Laquearii
, 10
Giant Luggers
, 10
Gigas Bonzes
, 10
Hexing Harriers
, 10
Shelfclaw Reavers
, 10
Tempered Orators
, 10
U'Ghamaro Roundsmen
, 10
Wild Hogs
, 10
Zahar'ak Fortunetellers
Halatali (Hard)
Haukke Manor (Hard)
The Sunken Temple of Qarn
Another Notch on the Torch
Everything's Better
Return to Cinder
Circling the Ceruleum
If You Put It That Way
One Big Problem Solved
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Armor: Possibly Earned in One Big Problem Solved – 1 shown
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Disciplines:
All
Battle
War
Magic
Land
Hand
Levels:
All
1-5
6-10
11-15
16-20
21-25
26-30
31-35
36-40
41-45
46-50
Type:
All
Head
Body
Legs
Hands
Feet
Waist
Necklace
Earrings
Bracelets
Ring
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Aetherial Raptorskin Voyager's Belt
Waist
43
43
Strength
+6,
Dexterity
+6,
Vitality
+6,
Aetherial
Bonuses
49
47
GLA
,
PGL
,
MRD
,
LNC
,
ARC
,
ROG
,
PLD
,
MNK
,
WAR
,
DRG
,
BRD
,
NIN
,
DRK
,
MCH
-
LTW
-
22+ gil
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Items: Possibly Earned in One Big Problem Solved – 2 shown
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Type:
All
Food
Medicine
Materia
Crystal
Catalyst
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast
Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type
Price
Value
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast
Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type
Price
Value
Hi-Potion of Intelligence
Intelligence
+16% (27@169)
5m
15s
-
Medicine
-
8 gil
Hi-Potion of Strength
Strength
+16% (27@169)
5m
15s
-
Medicine
-
8 gil
A Little Constructive Exorcism
Kill the Messenger