r M m R Hunting Logs: With 4th Cohort Secutor – 1 shown
Class/Grand Company
The number of this log entry, which links to the entry page
Entry
Monsters
The reward for completing this hunting log entry; class hunting logs yield experience, while Grand Company hunting logs yield company seals; an extra reward is given when all hunting log entries are complete
Reward
Class/Grand Company
The number of this log entry, which links to the entry page
Entry
Monsters
The reward for completing this hunting log entry; class hunting logs yield experience, while Grand Company hunting logs yield company seals; an extra reward is given when all hunting log entries are complete
Reward
49 4th Cohort Secutores 21,000 EXP
r M m R Monster Locations: For 4th Cohort Secutor – 1 shown
Area
If monsters are limited to a specific sublocation, that is used instead of the general location; for this reason, some entries may not match the text of the hunting log; if this monster appears in a duty, FATE, quest, or leve, that content will be shown here
Location
Level
The approximate center point of this group of monsters; monsters can range a large distance from the indicated coordinates, and in cases where monsters are spread throughout an area, no coordinates may be listed; a listing of 'Secondary' indicates that the monster appears in various locations in the company of other monsters, usually at the same level as those monsters
Found
Area
If monsters are limited to a specific sublocation, that is used instead of the general location; for this reason, some entries may not match the text of the hunting log; if this monster appears in a duty, FATE, quest, or leve, that content will be shown here
Location
Level
The approximate center point of this group of monsters; monsters can range a large distance from the indicated coordinates, and in cases where monsters are spread throughout an area, no coordinates may be listed; a listing of 'Secondary' indicates that the monster appears in various locations in the company of other monsters, usually at the same level as those monsters
Found
48 -
r M m R Areas: Where 4th Cohort Secutor can be Found – 1 shown
Dungeons and battlefields are instanced areas with special entrance requirements
Name
The range of monster levels that appear in this area
Lv. Range
Region
The aetherytes found in this area
Aetheryte
The areas that are connected to this area
Connections
Dungeons and battlefields are instanced areas with special entrance requirements
Name
The range of monster levels that appear in this area
Lv. Range
Region
The aetherytes found in this area
Aetheryte
The areas that are connected to this area
Connections
1–50 Thanalan Horizon Central Thanalan, Copperbell Mines, Copperbell Mines (Hard), Limsa Lominsa Lower Decks, The Goblet, The Waking Sands, Ul'dah - Steps of Nald
r M m R Armor: Dropped by 4th Cohort Secutor – 1 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 27 55 - 50 50 All Classes - LTW - 102 gil
r M m R Items: Dropped by 4th Cohort Secutor – 2 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
- - - - Cloth - 9 gil
- - - - Reagent - 7 gil