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A Matter of Tradition
Final Fantasy XIV
Type
Main Scenario
Plotline
Ul'dah
Reward
6,440
EXP
230
gil
Rewards
Voice of the Just
Area
Seventh Umbral Era
Level
14
Prerequisites
All Classes Lv.14,
Duty, Honor, Country
Starting NPC
Owyne
Location
Heart of the Sworn
Coordinates
(X:6 Y:6)
Compare A Matter of Tradition to other Quests
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Quests: Prerequisite for A Matter of Tradition – 1 shown
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Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Duty, Honor, Country
Main Scenario
Seventh Umbral Era
Ul'dah
14
6,440
-
Ul'dahn Ring
-
All Classes Lv.14,
Secrets and Lies
Momodi
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Quests: Follow-up to A Matter of Tradition – 1 shown
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Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
A Royal Reception
Main Scenario
Seventh Umbral Era
Ul'dah
14
6,440
319 gil
-
-
All Classes Lv.14,
A Matter of Tradition
Momodi
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Armor: Earned in A Matter of Tradition – 1 shown
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Disciplines:
All
Battle
War
Magic
Land
Hand
Levels:
All
1-5
6-10
11-15
16-20
21-25
26-30
31-35
36-40
41-45
46-50
Type:
All
Head
Body
Legs
Hands
Feet
Waist
Necklace
Earrings
Bracelets
Ring
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Voice of the Just
Earrings
0
0
-
1
1
All Classes
-
GSM
66 gil
-
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NPCs: Involved in A Matter of Tradition – 3 shown
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Name
Area
Location
Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Name
Area
Location
Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Owyne
-
Heart of the Sworn
(X:6 Y:6)
Start
Momodi
Ul'dah - Steps of Nald
The Quicksand
(X:11 Y:9)
End
Serendipity
Ul'dah - Steps of Thal
Goldsmiths' Guild
(X:10 Y:13)
-
A Royal Reception
Victory in Peril