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Our End
Final Fantasy XIV
Type
Job
Reward
24,000
EXP
Rewards
Soul of the Dark Knight
,
Steel Claymore
,
Steel Cuirass
,
Padded Velveteen Trousers
Class
Dark Knight
Level
50
Prerequisites
All Classes Lv.50
Starting NPC
Ishgardian Citizen
Area
The Pillars
Location
The Supreme Sacred Tribunal of Halonic Inquisitory Doctrine
Coordinates
(X:13 Y:8)
Compare Our End to other Quests
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Quests: Follow-up to Our End – 1 shown
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Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Ishgardian Justice
Job
Dark Knight
-
30
7,410
-
Darkside
-
All Classes Lv.30,
Our End
Fray
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Arms & Tools: Earned in Our End – 1 shown
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Name
Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms
have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level
Class
Dmg. Type
Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms
can be worth more than the listed amount, depending on the bonuses they have
Value
Name
Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms
have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level
Class
Dmg. Type
Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms
can be worth more than the listed amount, depending on the bonuses they have
Value
Steel Claymore
17
5.67
Strength
+6,
Vitality
+5,
Parry
+7,
Accuracy
+5
30
30
DRK
Physical
Arm
-
BSM
4,525 gil
69 gil
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Armor: Earned in Our End – 3 shown
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Disciplines:
All
Battle
War
Magic
Land
Hand
Levels:
All
1-5
6-10
11-15
16-20
21-25
26-30
31-35
36-40
41-45
46-50
Type:
All
Head
Body
Legs
Hands
Feet
Waist
Necklace
Earrings
Bracelets
Ring
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Steel Cuirass
Body
58
58
Strength
+5,
Vitality
+5,
Parry
+6
30
30
GLA
,
MRD
,
PLD
,
WAR
,
DRK
2
ARM
4,373 gil
67 gil
Padded Velveteen Trousers
Legs
58
58
Strength
+5,
Vitality
+5,
Skill Speed
+6
30
30
GLA
,
MRD
,
PLD
,
WAR
,
DRK
2
WVR
2,403 gil
37 gil
Soul of the Dark Knight
Soul Crystal
-
-
-
30
30
DRK
-
-
-
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NPCs: Involved in Our End – 3 shown
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Name
Area
Location
Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Name
Area
Location
Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Ishgardian Citizen
The Pillars
The Supreme Sacred Tribunal of Halonic Inquisitory Doctrine
(X:13 Y:8)
Start
Fray
Foundation
-
(X:11 Y:12)
End
Punctilious Temple Knight
Foundation
-
(X:11 Y:12)
-
Ishgardian Justice
Taking in the Sights