r M m R Abilities: Learned by Armorer – 25 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
1 DoH Ability - - - - 0 CP ARM Action
5 DoH Ability - - - - 18 CP ARM Action
7 DoH Ability - - - - 92 CP ARM Action
9 DoH Ability - - - - 22 CP ARM Action
11 DoH Ability - - - - 18 CP ARM Action
13 DoH Ability - - - - 14 CP ARM Action
15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
18 DoH Ability - - - - 32 CP ARM Action
21 DoH Ability - - - - 32 CP ARM Action
25 DoH Ability - - - - 160 CP ARM Action
31 DoH Ability - - - - 15 CP ARM Action
37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
43 DoH Ability - - - - 48 CP ARM Action
50 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
50 Ability - - - - - ARM Action
51 DoH Ability - - - - 18 CP ARM Action
53 DoH Ability - - - - 18 CP ARM Action
54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
55 DoH Ability - - - - 0 CP ARM Specialist
55 DoH Ability - - - - 36 CP ARM Specialist
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r M m R Abilities: Usable by Armorer – 36 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Alchemist 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 50 DoH Ability - - - - 66 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 15 DoH Ability - - - - 24 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 50 DoH Ability - - - - 32 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 50 DoH Ability - - - - 24 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 37 DoH Ability - - - - 25 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 50 DoH Ability - - - - 55 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 54 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 15 DoH Ability - - - - 88 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 37 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 50 DoH Ability - - - - 18 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 54 DoH Ability - - - - 20 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
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r M m R Arms & Tools: Used by Armorer – 68 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
3 1.00 Craftsmanship +21 1 1 Physical Primary Tool - BSM 72 gil 2 gil
- - Craftsmanship +26, Control +15 5 5 - Secondary Tool - BSM 129 gil 3 gil
- - Craftsmanship +30, Control +17 5 5 - Secondary Tool - BSM - 4 gil
4 1.33 Craftsmanship +30, Control +17 8 8 Physical Primary Tool - BSM 268 gil 6 gil
4 1.33 Craftsmanship +34, Control +19 8 8 Physical Primary Tool - BSM - 7 gil
5 1.66 Craftsmanship +34, Control +19 11 11 Physical Primary Tool - BSM 384 gil 8 gil
5 1.66 Craftsmanship +38, Control +22 11 11 Physical Primary Tool - BSM - 9 gil
- - Craftsmanship +34, Control +19 11 11 - Secondary Tool - BSM 288 gil 6 gil
- - Craftsmanship +38, Control +22 11 11 - Secondary Tool - BSM - 7 gil
6 2.00 Craftsmanship +38, Control +21 14 14 Physical Primary Tool - BSM 522 gil 11 gil
6 2.00 Craftsmanship +43, Control +24 14 14 Physical Primary Tool - BSM - 13 gil
- - CP +1, Craftsmanship +41, Control +24 17 16 - Secondary Tool - BSM - 11 gil
7 2.33 Craftsmanship +43, Control +24 18 18 Physical Primary Tool 1 BSM 741 gil 15 gil
7 2.33 Craftsmanship +48, Control +28 18 18 Physical Primary Tool 1 BSM - 17 gil
8 2.66 Craftsmanship +46, Control +26 21 21 Physical Primary Tool 1 BSM 1,009 gil 20 gil
8 2.66 Craftsmanship +52, Control +30 21 21 Physical Primary Tool 1 BSM - 22 gil
- - Craftsmanship +46, Control +26 21 21 - Secondary Tool 1 BSM 757 gil 15 gil
- - Craftsmanship +52, Control +30 21 21 - Secondary Tool 1 BSM - 17 gil
8 2.66 Craftsmanship +50, Control +29 24 24 Physical Primary Tool 1 BSM 1,547 gil 27 gil
8 2.66 Craftsmanship +57, Control +32 24 24 Physical Primary Tool 1 BSM - 30 gil
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r M m R Recipes: Created by Armorer – 447 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 1 Bladder Component Materials Ice Shard, Earth Shard Beast Tribe 19 60 312 - - -
×1 1 Bladder Lining Component Materials Ice Shard, Earth Shard Beast Tribe 28 60 234 - - -
×1 1 Copper Ores, Tin Ore Ice Shard - 9 40 312 - - -
×1 1 Hull Interior Component Materials Ice Shards, 2 Earth Shards Beast Tribe 19 60 312 - - -
×1 1 Larboard Hull Component Materials Ice Shard, Earth Shard Beast Tribe 9 40 312 - - -
×1 1 Starboard Hull Component Materials Ice Shard, Earth Shard Beast Tribe 19 60 312 - - -
×1 2 Bronze Ingot Ice Shard - 10 40 325 - - -
×1 2 Bronze Ingot Ice Shard - 10 40 325 - - -
×1 3 Bronze Plate, Bronze Rivets Ice Shard, Earth Shard - 20 60 339 - - -
×1 3 Bronze Ingots Ice Shard - 10 40 339 - - -
×1 3 Crafting Tool Component Materials Ice Shard, Earth Shard Beast Tribe 30 60 254 - - -
×1 3 Deck Component Materials Ice Shard, Earth Shard Beast Tribe 30 60 254 - - -
×1 3 Engine Casing Component Materials Ice Shard, Earth Shard Beast Tribe 10 40 339 - - -
×1 3 Gyrodrive Component Materials Ice Shard, Earth Shard Beast Tribe 20 60 339 - - -
×1 3 Propulsion Engine Component Materials Ice Shards, 2 Earth Shards Beast Tribe 30 60 254 - - -
×1 3 Rigging Component Materials Ice Shard, Earth Shard Beast Tribe 36 60 169 - - -
×1 4 Bronze Plate, Maple Lumber Ice Shard, Earth Shard - 21 60 352 - - -
×1 5 Bronze Plates, Maple Lumber Ice Shard, Earth Shard - 33 60 451 - - -
×1 6 Aerodynamo Component Materials Ice Shard, Earth Shard Beast Tribe 36 60 474 - - -
×1 6 Ballast Component Materials Ice Shard, Earth Shard Beast Tribe 36 60 474 - - -
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r M m R Armor: Used by Armorer – 2,678 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 4 9 - 1 1 - GSM - -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - WVR - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - LTW - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
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r M m R Quests: For Armorer – 25 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class 1 100 - 150 Ice Shards, 100 Earth Shards, 30 Copper Ores, Hempen Kurta - ARM Lv.1, Way of the Armorer
Class 1 100 115 gil 100 Ice Shards, 50 Earth Shards, Weathered Doming Hammer - All Classes Lv.1
Class 5 560 194 gil 200 Ice Shards, 150 Earth Shards, Amateur's Pliers Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces ARM Lv.5, My First Doming Hammer
Class 10 1,710 289 gil 250 Ice Shards, 200 Earth Shards, Bronze Doming Hammer Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces ARM Lv.10, From Thigh to Neck
Class 15 3,360 382 gil Recruit's Pliers Hempen Doublet Vest of Crafting or Hard Leather Merchant's Pouch or Ash Pattens or Allagan Bronze Piece ARM Lv.15, The Base Fundamentals
Class 20 4,060 470 gil Iron Doming Hammer Initiate's Headgear or Initiate's Gloves or Cotton Breeches of Crafting or 4 Allagan Bronze Pieces ARM Lv.20, One's Own Worst Critic
Class 25 4,760 557 gil Initiate's Pliers Silver Magnifiers or Initiate's Gown or Velveteen Halfgloves or Allagan Silver Piece ARM Lv.25, An Armorer's Pride
Class 30 7,410 639 gil Wrapped Iron Raising Hammer Velveteen Beret or Velveteen Gown or Velveteen Shortgloves or 2 Allagan Silver Pieces ARM Lv.30, Showing Your Steel
Class 35 9,020 - Steel Doming Hammer Mythril Magnifiers or Apprentice's Smock or Linen Halfgloves or 4 Allagan Silver Pieces ARM Lv.35, May the Best Armorer Win
Class 40 11,270 - Apprentice's Pliers Linen Deerstalker or Linen Smock or Boarskin Smithy's Gloves or 6 Allagan Silver Pieces ARM Lv.40, Pans of Steel
Class 45 12,420 - Cobalt Doming Hammer Woolen Deerstalker or Woolen Smock or Raptorskin Smithy's Gloves or 8 Allagan Silver Pieces ARM Lv.45, Best of Three
Class 50 - - Kurdalegon Armorer's Visor or Armorer's Gloves or Armorer's Workboots or 3 Allagan Gold Pieces ARM Lv.50, For the Good of the Guild
Class 50 19,200 687 gil 120 Ice Crystals, 3 Commercial Engineering Manuals - All Classes Lv.50, Before the Dawn, Rivalry and Respect
Class 53 230,400 866 gil 160 Ice Crystals, Mythrite Pliers Holy Rainbow Coatee or Holy Rainbow Gloves or Holy Rainbow Bottoms or Holy Rainbow Shoes or 3 Allagan Silver Pieces ARM Lv.53, The Breaking of Blanstyr
Class 55 322,560 913 gil 200 Ice Crystals, Titanium Ball-pein Hammer Ramie Doublet of Crafting or Dhalmelskin Halfgloves of Crafting or Ramie Skirt or Dhalmelskin Shoes or 4 Allagan Silver Pieces ARM Lv.55, Light-headed
Class 58 489,600 1,719 gil 240 Ice Crystals, Titanium Raising Hammer Craftsman's Competence Materia IV or Craftsman's Cunning Materia IV or Craftsman's Command Materia IV ARM Lv.58, Fancy Lancer
Class 60 - 778 gil Craftsman's Competence Materia IV, Craftsman's Cunning Materia IV, Craftsman's Command Materia IV - ARM Lv.60, The Reforging of Blanstyr
Ishgardian Sidequest 50 24,000 377 gil Collectable Action - Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
Ixal 1 Varies 572 gil - - A Bad Bladder, Any Disciple of the Hand Lv.1
Mor Dhonan Sidequest 50 - - - Pan-fried Mahi-Mahi or 3 Dzemael Gratins or 3 Landtrap Salads or 3 Bouillabaisses or 3 Rolanberry Cheesecakes Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
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r M m R Leves: For Armorer – 90 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
1 480 - Limsa Lominsa 91–95 gil
1 1,092 - Red Rooster Stead 99 gil
1 860 - Limsa Lominsa 94–100 gil
1 1,092 - Limsa Lominsa 99 gil
1 1,770 - Red Rooster Stead 146–150 gil
1 728 - Red Rooster Stead 96–97 gil
5 3,430 - Red Rooster Stead 145–151 gil
5 4,044 - Limsa Lominsa 144–151 gil
5 2,106 - Limsa Lominsa 120–126 gil
5 3,430 - Limsa Lominsa 130 gil
5 2,274 - Red Rooster Stead 129–130 gil
5 4,044 - Red Rooster Stead 156–159 gil
10 4,460 - Swiftperch 130–155 gil
10 7,744 - Limsa Lominsa 174 gil
10 7,744 - Swiftperch 244–250 gil
10 7,744 - Limsa Lominsa 272–322 gil
10 7,698 - Swiftperch 220–263 gil
10 4,460 - Limsa Lominsa 138–161 gil
15 12,218 - Aleport 288–294 gil
15 8,454 - Aleport 195–204 gil
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r M m R Achievements: Related to Armorer – 21 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
5 Disciples of the Hand Achieve armorer level 10.
5 Disciples of the Hand Achieve armorer level 20.
5 Disciples of the Hand Achieve armorer level 30.
5 Disciples of the Hand Achieve armorer level 40.
5 Disciples of the Hand Achieve armorer level 50.
20 Class Achieve level 50 as a carpenter, blacksmith, armorer, goldsmith, leatherworker, weaver, alchemist, and culinarian.
5 Armorer Craft 100 high-quality items as an armorer.
5 Armorer Craft 500 high-quality items as an armorer.
5 Armorer Craft 40 unique armorer recipes.
5 Armorer Craft 80 unique armorer recipes.
5 Armorer Successfully synthesize 50 times for level 1-10 armorcraft recipes.
5 Armorer Successfully synthesize 750 times for level 21-30 armorcraft recipes.
5 Armorer Successfully synthesize 300 times for level 11-20 armorcraft recipes.
5 Armorer Successfully synthesize 1,500 times for level 31-40 armorcraft recipes.
10 Armorer Craft 3,000 high-quality items as an armorer.
10 Armorer Craft 170 unique armorer recipes.
10 Armorer Successfully synthesize 3,000 times for level 41-50 armorcraft recipes.
30 Armorer Obtain the first five "Pounding Out the Dents" achievements.
5 Levequests Complete 5 unique armorer levequests.
5 Levequests Complete 20 unique armorer levequests.
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