Gamer Corner Guides
Index
FFXIV
Guides
Areas
Aetherytes
Regions
Arms & Tools
Armor
Shields
Items
Recipes
Currency
Shop Items
Trade Items
Timers
Classes
Abilities
Attributes
Levels
Gathering Log
Gathering Points
Fishing Log
Fish Guide
Ventures
Monsters
Monster Families
FATEs
Hunting Logs
Trial Books
Quests
Leves
Leve Plates
Leve Groups
Deities
Duties
Duty Rewards
Duty Roulettes
Races
Achievements
NPCs
Grand Companies
Company Ranks
Company Items
The Road to Zenith
Final Fantasy XIV
Type
Heavensward Main Scenario
Reward
62,400
EXP
605
gil
Reward Options
Titanium Mail of Fending ∗
or
Titanium Cuirass of Maiming ∗
or
Dhalmelskin Jacket of Striking ∗
or
Dhalmelskin Jacket of Scouting ∗
or 5
Allagan Silver Pieces
Area
Heavensward
Level
54
Prerequisites
All Classes Lv.54,
Leaving Moghome
Starting NPC
Moghan
Area
The Churning Mists
Location
Moghome
Coordinates
(X:27 Y:34)
Compare The Road to Zenith to other Quests
r
M
m
R
Monsters: Encountered in The Road to Zenith – 2 shown
c
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Special monsters
are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests;
instance monsters
appear in dungeons, guildhests, and quest instances;
notorious monsters
(NMs) are unique monsters of particular note;
high notorious monsters
(HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops
Areas
Ice Dragon in Waiting
Dragon
54
Hostile
-
-
Moss Dragon in Waiting
Dragon
54
Hostile
-
-
r
M
m
R
Monster Locations: In The Road to Zenith – 2 shown
c
Monster
Family
Level
Monster
Family
Level
Ice Dragon in Waiting
Dragon
54
Moss Dragon in Waiting
Dragon
54
r
M
m
R
Quests: Prerequisite for The Road to Zenith – 1 shown
c
Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Leaving Moghome
Heavensward Main Scenario
Heavensward
-
54
62,400
455 gil
-
-
All Classes Lv.54,
Moglin's Judgment
Moghan
r
M
m
R
Quests: Follow-up to The Road to Zenith – 4 shown
c
Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Name
Type
Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites
Starting NPC
Something Needs to Change
Dravanian Sidequest
The Churning Mists
-
54
31,200
545 gil
-
-
All Classes Lv.54,
The Road to Zenith
Mogmont
Where Dragons Tread
Dravanian Sidequest
The Churning Mists
-
54
31,200
515 gil
-
Dhalmelskin Leggings of Aiming ∗
or
Dhalmelskin Crakows of Healing ∗
or
Dhalmelskin Crakows of Casting ∗
or 5
Allagan Silver Pieces
All Classes Lv.54,
The Road to Zenith
Mogmum
Who's Got the Baskets
Dravanian Sidequest
The Churning Mists
-
54
31,200
575 gil
-
Titanium Sollerets of Fending ∗
or
Titanium Sabatons of Maiming ∗
or
Dhalmelskin Leggings of Striking ∗
or
Dhalmelskin Leggings of Scouting ∗
or 5
Allagan Silver Pieces
All Classes Lv.54,
The Road to Zenith
Mogson
Waiting for the Wind to Change
Heavensward Main Scenario
Heavensward
-
54
62,400
605 gil
-
Dhalmelskin Jacket of Aiming ∗
or
Ramie Robe of Healing ∗
or
Ramie Robe of Casting ∗
or 5
Allagan Silver Pieces
All Classes Lv.54,
The Road to Zenith
Moghan
r
M
m
R
Armor: Earned in The Road to Zenith – 4 shown
c
Disciplines:
All
Battle
War
Magic
Land
Hand
Levels:
All
1-5
6-10
11-15
16-20
21-25
26-30
31-35
36-40
41-45
46-50
Type:
All
Head
Body
Legs
Hands
Feet
Waist
Necklace
Earrings
Bracelets
Ring
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor;
multi-slot
armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor;
multi-slot
armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor;
secondary statistics
are potentially of value, but are rarely considered for the chosen discipline;
Aetherial armor
has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor
can be worth more than the listed amount, depending on the bonuses it has
Value
Dhalmelskin Jacket of Scouting ∗
Body
96
96
Dexterity
+52,
Vitality
+59,
Accuracy
+48,
Critical Hit Rate
+34
133
54
ROG
,
NIN
2
LTW
-
340 gil
Dhalmelskin Jacket of Striking ∗
Body
96
96
Strength
+52,
Vitality
+59,
Accuracy
+48,
Skill Speed
+34
133
54
PGL
,
MNK
2
LTW
-
340 gil
Titanium Cuirass of Maiming ∗
Body
120
96
Strength
+52,
Vitality
+59,
Accuracy
+48,
Critical Hit Rate
+34
133
54
LNC
,
DRG
2
ARM
-
476 gil
Titanium Mail of Fending ∗
Body
168
168
Strength
+52,
Vitality
+59,
Parry
+34,
Accuracy
+48
133
54
GLA
,
MRD
,
PLD
,
WAR
,
DRK
2
ARM
-
407 gil
r
M
m
R
Items: Earned in The Road to Zenith – 1 shown
c
Type:
All
Food
Medicine
Materia
Crystal
Catalyst
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast
Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type
Price
Value
Gray-named
legacy items
were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast
Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type
Price
Value
Allagan Silver Piece
-
-
-
-
Miscellany
-
500 gil
r
M
m
R
NPCs: Involved in The Road to Zenith – 1 shown
c
Name
Area
Location
Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Name
Area
Location
Coordinates
Whether this NPC is the starting or ending NPC for this quest; some NPCs will both start and end the same quest
Role
Moghan
The Churning Mists
Moghome
(X:27 Y:34)
Start/End
Road Kill
A Pebble for Your Thoughts