r M m R Items: Which affect Dexterity – 16 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Dexterity +16% (84@525) 7–9, 13–14, 19 5m 15s - Medicine - 42 gil
Dexterity +20% (105@525) 5+ 4m30s 15s - Medicine - 47 gil
Dexterity +16% (27@169) 7–9, 13–14, 19 5m 15s - Medicine - 8 gil
Dexterity +20% (34@170) 5-174 4m30s 15s - Medicine - 9 gil
Dexterity +16% (49@307) 7–9, 13–14, 19 5m 15s - Medicine 950 gil 15 gil
Dexterity +20% (61@305) 5-309 4m30s 15s - Medicine - 17 gil
Strength +20% (34@170), Dexterity +20% (34@170), Intelligence +20% (34@170) 5-174 5m 15s - Medicine - 8 gil
Dexterity +16% (12@75) 7–9, 13–14, 19 5m 15s - Medicine 108 gil 3 gil
Dexterity +20% (15@75) 5-79 4m30s 15s - Medicine - 4 gil
Dexterity +16% (67@419) 7–9, 13–14, 19 5m 15s - Medicine - 20 gil
Dexterity +20% (84@420) 5-424 4m30s 15s - Medicine - 22 gil
Dexterity +1 - - - - Materia - 198 gil
Dexterity +2 - - - - Materia - 396 gil
Dexterity +4 - - - - Materia - 594 gil
Dexterity +7 - - - - Materia - 792 gil
Dexterity +15 - - - - Materia - 990 gil
r M m R Arms & Tools: Which affect Dexterity – 413 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
38 12.67 Dexterity +31, Vitality +31, Accuracy +31, Earth Resistance +19, Skill Speed +22 95 50 MCH Physical Arm 2 ALC - 441 gil
42 14.00 Dexterity +34, Vitality +39, Accuracy +39, Earth Resistance +19, Skill Speed +27 95 50 MCH Physical Arm 2 ALC - 486 gil
38 12.67 Dexterity +31, Vitality +31, Accuracy +31, Earth Resistance +19, Determination +15 95 50 ARC, BRD Physical Arm 2 ALC - 441 gil
33 11.00 Dexterity +20, Vitality +19, Critical Hit Rate +16, Skill Speed +23 70 50 MCH Physical Arm 2 ALC - 271 gil
37 12.33 Dexterity +22, Vitality +24, Critical Hit Rate +20, Skill Speed +29 70 50 MCH Physical Arm 2 ALC - 299 gil
25 8.33 Dexterity +9, Vitality +10, Critical Hit Rate +13 38 35 ROG, NIN Physical Arms 3 ALC - 86 gil
23 7.66 Dexterity +8, Vitality +8, Critical Hit Rate +11 38 35 ROG, NIN Physical Arms 3 ALC - 78 gil
41 13.67 Dexterity +31, Vitality +35, Critical Hit Rate +37, Skill Speed +26, Morale +15 90 50 MCH Physical Arm 2 ALC - 580 gil
37 12.33 Dexterity +22, Vitality +24, Accuracy +20, Critical Hit Rate +29 70 50 ARC, BRD Physical Arm 2 ALC - 299 gil
33 11.00 Dexterity +20, Vitality +19, Accuracy +16, Critical Hit Rate +23 70 50 ARC, BRD Physical Arm 2 ALC - 271 gil
41 13.67 Dexterity +22, Vitality +24, Accuracy +29, Skill Speed +20 70 50 ROG, NIN Physical Arms 2 ALC - 193 gil
37 12.33 Dexterity +20, Vitality +19, Accuracy +23, Skill Speed +16 70 50 ROG, NIN Physical Arms 2 ALC - 175 gil
46 15.33 Dexterity +31, Vitality +35, Critical Hit Rate +37, Determination +18, Morale +15 90 50 ROG, NIN Physical Arms 2 ALC - 375 gil
44 14.67 Dexterity +27, Vitality +30, Critical Hit Rate +33, Earth Resistance +16, Determination +16 80 50 ROG, NIN Physical Arms - ALC - 400 gil
42 14.00 Dexterity +34, Vitality +39, Accuracy +39, Earth Resistance +19, Determination +19 95 50 ARC, BRD Physical Arm 2 ALC - 486 gil
34 11.33 Dexterity +14, Vitality +13, Accuracy +20, Critical Hit Rate +14 55 50 ROG, NIN Physical Arms 3 ALC - 138 gil
38 12.67 Dexterity +15, Vitality +17, Accuracy +25, Critical Hit Rate +18 55 50 ROG, NIN Physical Arms 3 ALC - 152 gil
42 14.00 Dexterity +31, Vitality +31, Critical Hit Rate +31, Earth Resistance +19, Determination +15 95 50 ROG, NIN Physical Arms 2 ALC - 285 gil
40 13.33 Dexterity +27, Vitality +30, Accuracy +33, Earth Resistance +16, Determination +16 80 50 ARC, BRD Physical Arm - ALC - 618 gil
41 13.66 Dexterity +31, Vitality +35, Critical Hit Rate +37, Skill Speed +26, Morale +15 90 50 ARC, BRD Physical Arm 2 ALC - 580 gil
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r M m R Armor: Which affects Dexterity – 1,519 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 141 141 Dexterity +48, Vitality +48, Determination +28, Skill Speed +42, Morale +30 180 60 ROG, NIN 2 ARM - -
Feet 154 154 Dexterity +53, Vitality +54, Determination +45, Skill Speed +33 190 60 ROG, NIN - ARM - -
Feet 179 179 Dexterity +62, Vitality +66, Accuracy +58, Determination +39 210 60 ARC, BRD, MCH - ARM - -
Feet 179 179 Dexterity +62, Vitality +66, Accuracy +41, Skill Speed +58 210 60 ROG, NIN - ARM - -
Feet 154 154 Dexterity +53, Vitality +54, Accuracy +47, Critical Hit Rate +33 190 60 ARC, BRD, MCH - ARM - -
Hands 80 80 Dexterity +35, Vitality +37, Accuracy +31, Critical Hit Rate +22 139 56 ROG, NIN 2 ARM - 306 gil
Hands 72 72 Dexterity +31, Vitality +33, Accuracy +28, Critical Hit Rate +19 139 56 ROG, NIN 2 ARM 18,493 gil 278 gil
Feet 80 80 Dexterity +35, Vitality +37, Accuracy +31, Skill Speed +22 139 56 ROG, NIN 2 ARM - 407 gil
Feet 72 72 Dexterity +31, Vitality +33, Accuracy +28, Skill Speed +19 139 56 ROG, NIN 2 ARM 24,657 gil 370 gil
Head 69 69 Dexterity +32, Vitality +36, Accuracy +21, Skill Speed +30 133 54 ROG, NIN 2 ARM - 329 gil
Head 62 62 Dexterity +29, Vitality +33, Accuracy +19, Skill Speed +27 133 54 ROG, NIN 2 ARM 19,905 gil 299 gil
Head 69 69 Dexterity +32, Vitality +36, Critical Hit Rate +21, Determination +21 133 54 ARC, BRD, MCH 2 ARM - 329 gil
Head 62 62 Dexterity +29, Vitality +33, Critical Hit Rate +19, Determination +19 133 54 ARC, BRD, MCH 2 ARM 19,905 gil 299 gil
Body 112 112 Dexterity +57, Vitality +60, Accuracy +35, Determination +39 139 56 ROG, NIN 2 ARM - 497 gil
Body 101 101 Dexterity +51, Vitality +54, Accuracy +32, Determination +35 139 56 ROG, NIN 2 ARM 30,051 gil 451 gil
Head 80 80 Dexterity +35, Vitality +37, Critical Hit Rate +31, Skill Speed +22 139 56 ROG, NIN 2 ARM - 345 gil
Head 72 72 Dexterity +31, Vitality +33, Critical Hit Rate +28, Skill Speed +19 139 56 ROG, NIN 2 ARM 20,805 gil 313 gil
Hands 134 134 Dexterity +46, Vitality +45, Critical Hit Rate +39, Skill Speed +27 170 60 ARC, BRD, MCH - ARM - -
Hands 141 141 Dexterity +48, Vitality +48, Critical Hit Rate +30, Skill Speed +42, Morale +30 180 60 ROG, NIN 2 ARM - -
Feet 141 141 Dexterity +48, Vitality +48, Critical Hit Rate +42, Determination +28, Morale +30 180 60 ROG, NIN 2 ARM - -
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r M m R Gathering Points: With Bonuses for Dexterity – 21 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 5 Allagan Snail, Maple Branch, Latex, Ice Shard, Wind Shard, Maple Log Jadeite Thick (X:22 Y:17) 4 - Dexterity ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Botanist Primary Tool 5 Beehive Chip, Cinnamon, Maple Sap, Earth Shard Treespeak (X:26 Y:27) 4 - Dexterity ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Botanist Primary Tool 5 Maple Branch, Latex, Earth Shard, Maple Log Treespeak (X:29 Y:25) 4 - Dexterity ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Botanist Primary Tool 10 Crow Feather, Ash Branch, Wind Shard, Ash Log, Tinolqa Mistletoe Greentear (X:26 Y:20) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 10 Cock Feather, Cloves, Lightning Shard Spineless Basin (X:22 Y:26) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 10 Kukuru Bean, La Noscean Orange, Earth Shard, La Noscean Orange Seeds (Hidden) Cedarwood (X:32 Y:16) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 10 Ash Branch, Earth Shard, Ash Log, Tinolqa Mistletoe Treespeak (X:27 Y:24) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 15 Gridanian Chestnut, Wind Shard, Elm Log Bentbranch (X:20 Y:20) 4 - Dexterity ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
Botanist Primary Tool 20 Lightning Shard, Nopales Black Brush (X:20 Y:20) 4 - Dexterity ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 20 Faerie Apple, Yew Branch, Wind Shard, Yew Log, Faerie Apple Seeds (Hidden) Nine Ivies (X:15 Y:27) 4 - Dexterity ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 20 Sun Lemon, Earth Shard, Sun Lemon Seeds (Hidden) Cedarwood (X:34 Y:17) 4 - Dexterity ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 20 Grade 1 Carbonized Matter, Ice Shard Skull Valley (X:27 Y:24) 4 - Dexterity ≥ 57: Gathering Attempts +1
Dexterity ≥ 57: Gathering Attempts +1
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 25 Gridanian Walnut, Ice Shard, Walnut Log, Matron's Mistletoe Upper Paths (X:23 Y:21) 4 - Dexterity ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
Botanist Primary Tool 30 Chocobo Feather, Alligator Pear, Ice Shard Silent Arbor (X:26 Y:18) 4 - Dexterity ≥ 94: Gathering Attempts +1
Perception ≥ 126: Gathering Fortune +5%
Gathering ≥ 138: Gathering Rate +10%
Botanist Primary Tool 35 Tarantula, Oak Branch, Ice Shard, Oak Log Lower Paths (X:16 Y:30) 4 - Dexterity ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Botanist Primary Tool 40 Iron Acorn, Almonds, Nutmeg, Water Shard, Mahogany Log, Almond Seeds (Hidden), Timeworn Leather Map (Hidden) Raincatcher Gully (X:19 Y:25) 4 - Dexterity ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Botanist Primary Tool 45 Mirror Apple, Ice Shard, Mistletoe, Mirror Apple Seeds (Hidden), Timeworn Goatskin Map (Hidden) Whitebrim (X:22 Y:17) 4 - Dexterity ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
Botanist Primary Tool 50 Cedar Branch, Ice Crystal, Cedar Log, Timeworn Peisteskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Toadskin Map (Hidden) Riversmeet (X:31 Y:30) 2 - Dexterity ≥ 202: Gathering Attempts +1
Botanist Primary Tool 50 Rosewood Branch, Wind Shard, Rosewood Log, Timeworn Boarskin Map (Hidden), Timeworn Toadskin Map (Hidden), Timeworn Peisteskin Map (Hidden) The Bramble Patch (X:16 Y:23) 4 - Dexterity ≥ 199: Gathering Attempts +1
Perception ≥ 214: Gathering Fortune +5%
Gathering ≥ 221: Gathering Rate +10%
Botanist Primary Tool 55 Dark Chestnut Branch, Fire Crystal, Dark Chestnut Log, Dark Chestnut (Hidden), Grade 5 Carbonized Matter (Hidden), Timeworn Archaeoskin Map (Hidden) The Smoldering Wastes (X:26 Y:28) 2 - Dexterity ≥ 207: Gathering Attempts +1
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