r M m R Abilities: Learned by Bard – 7 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Q30 Spell 0y 20y 120% Global - BRD Job
Q35 Spell 0y 20y 120% Global - BRD Job
Q40 Spell 0y 20y 120% Global - BRD Job
Q45 Ability 25y 8y Instant 15s - BRD Job
Q50 Ability 0y 0y Instant 5m - BRD Job
Q52 Ability 0y 0y Instant 15s - BRD Job
Q54 Weaponskill 25y 0y Instant - 60 TP BRD Job
r M m R Abilities: Usable by Bard – 59 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Archer 1 Weaponskill 25y 0y Instant Global 60 TP ARC, BRD Action
Archer 2 Weaponskill 25y 0y Instant Global 70 TP GLA, PGL, MRD, LNC, ARC, ROG, BRD Action
Archer 4 Ability 0y 0y Instant 3m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer 6 Weaponskill 25y 0y Instant Global 80 TP GLA, PGL, MRD, LNC, ARC, ROG, BRD Action
Archer 8 Ability 25y 0y Instant 12s - ARC, BRD Action
Archer 10 Ability 25y 0y Instant 40s - ARC, BRD Action
Archer 12 Ability 25y 0y Instant 15s - ARC, BRD Action
Archer Q15 Ability 5y 0y Instant 30s - ARC, BRD Action
Archer 18 Weaponskill 8y 8y Instant Global 140 TP ARC, BRD Action
Archer 22 Spell 0y 20y 40% Global - ARC, BRD Action
Archer 26 Ability 0y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer Q30 Weaponskill 25y 0y Instant Global 80 TP ARC, BRD Action
Archer 34 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer 38 Ability 0y 0y Instant 1m30s - ARC, BRD Action
Archer 42 Ability 25y 0y Instant 30s - ARC, BRD Action
Archer 46 Ability 25y 5y Instant 1m - ARC, BRD Action
Archer 50 Weaponskill 25y 5y Instant Global 160 TP ARC, BRD Action
Botanist 1 Ability - - - - - All Classes Action
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
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r M m R Arms & Tools: Used by Bard – 162 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
31 10.33 Dexterity +14, Vitality +13, Critical Hit Rate +14, Determination +13 55 50 Physical Arm 3 CRP - 236 gil
34 11.33 Dexterity +15, Vitality +17, Critical Hit Rate +18, Determination +17 55 50 Physical Arm 3 CRP - 260 gil
33 11.00 Dexterity +13, Vitality +14, Critical Hit Rate +24 50 47 Physical Arm 3 CRP - 236 gil
30 10.00 Dexterity +12, Vitality +11, Critical Hit Rate +19 50 47 Physical Arm 3 CRP - 214 gil
18 6.00 Dexterity +7, Vitality +7, Skill Speed +9 35 35 Physical Arm 2 CRP 5,616 gil 85 gil
54 18.00 Dexterity +73, Vitality +67, Critical Hit Rate +56, Skill Speed +39 150 60 Physical Arm 2 CRP - 566 gil
33 11.00 Dexterity +20, Vitality +19, Accuracy +16, Critical Hit Rate +23 70 50 Physical Arm 2 ALC - 271 gil
37 12.33 Dexterity +22, Vitality +24, Accuracy +20, Critical Hit Rate +29 70 50 Physical Arm 2 ALC - 299 gil
49 16.33 Dexterity +66, Vitality +60, Critical Hit Rate +50, Skill Speed +35 150 60 Physical Arm 2 CRP 34,214 gil 514 gil
33 11.00 Dexterity +20, Vitality +19, Accuracy +23, Skill Speed +16 70 50 Physical Arm 2 CRP - 300 gil
37 12.33 Dexterity +22, Vitality +24, Accuracy +29, Skill Speed +20 70 50 Physical Arm 2 CRP - 330 gil
30 10.00 Dexterity +12, Vitality +13, Accuracy +20 46 46 Physical Arm 2 CRP - 148 gil
27 9.00 Dexterity +11, Vitality +10, Accuracy +16 46 46 Physical Arm 2 CRP 8,907 gil 134 gil
14 4.67 Dexterity +5, Vitality +5, Critical Hit Rate +6 24 24 Physical Arm 2 CRP - 41 gil
13 4.33 Dexterity +4, Vitality +4, Critical Hit Rate +4 24 24 Physical Arm 2 CRP 2,095 gil 37 gil
34 11.33 Dexterity +15, Vitality +17, Accuracy +25, Critical Hit Rate +18, Morale +15 55 50 Physical Arm 2 CRP - 208 gil
31 10.33 Dexterity +14, Vitality +13, Accuracy +20, Critical Hit Rate +14, Morale +15 55 50 Physical Arm 2 CRP - 189 gil
37 12.33 Dexterity +22, Vitality +24, Critical Hit Rate +20, Determination +20, Morale +15 70 50 Physical Arm 2 CRP - 499 gil
20 6.67 Dexterity +8, Vitality +9, Skill Speed +11 35 35 Physical Arm 2 CRP - 94 gil
16 5.33 Dexterity +6, Vitality +6, Determination +5 28 28 Physical Arm 2 CRP - 66 gil
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r M m R Armor: Used by Bard – 3,774 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Body 75 149 Vitality +18, Intelligence +18, Mind +18, Accuracy +31 47 47 4 WVR - 130 gil
Body 60 119 Vitality +14, Intelligence +16, Mind +16, Accuracy +25 47 47 4 WVR - 118 gil
Body 43 86 Vitality +10, Intelligence +12, Mind +12, Accuracy +15 37 37 4 WVR - 79 gil
Body 54 108 Vitality +13, Intelligence +13, Mind +13, Accuracy +19 37 37 4 WVR - 87 gil
Body 18 37 Vitality +2, Intelligence +4, Mind +4, Critical Hit Rate +4 15 15 4 WVR 663 gil 14 gil
Body 23 46 Vitality +3, Intelligence +4, Mind +4, Critical Hit Rate +5 15 15 4 WVR - 16 gil
Body 37 75 Vitality +8, Intelligence +8, Mind +8, Spell Speed +10 27 27 4 WVR - 47 gil
Body 30 60 Vitality +6, Intelligence +8, Mind +8, Spell Speed +8 27 27 4 WVR 2,568 gil 42 gil
Body 63 63 Strength +10, Dexterity +10, Vitality +9, Critical Hit Rate +15, Skill Speed +15 46 44 3 ARM - 42 gil
Body 42 80 - 60 50 3 WVR - 139 gil
Body 53 100 - 60 50 3 WVR - 153 gil
Body 38 76 - 50 47 3 LTW - 145 gil
Body 48 96 - 50 47 3 LTW - 160 gil
Body 53 100 - 60 50 3 WVR - 153 gil
Body 42 80 - 60 50 3 WVR - 139 gil
Body 63 63 Strength +10, Dexterity +10, Vitality +9, Accuracy +15 46 44 3 WVR - 34 gil
Body 35 70 - 47 44 3 WVR - 105 gil
Body 44 87 - 47 44 3 WVR - 116 gil
Body 48 96 Vitality +12, Intelligence +12, Mind +12, Spell Speed +22 50 47 3 WVR - 128 gil
Body 38 76 Vitality +9, Intelligence +11, Mind +11, Spell Speed +18 50 47 3 WVR - 116 gil
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r M m R Quests: For Bard – 28 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Coerthan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Coerthan Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 20 4,060 - - Iron Cuirass or Goatskin Jacket or Cotton Dalmatica or Allagan Silver Piece Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 30 7,410 - - Steel Cuirass or Toadskin Jacket or Velveteen Robe or 4 Allagan Silver Pieces Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ishgardian Sidequest 53 28,800 449 gil - - Any Disciple of War or Magic Lv.53
Ishgardian Sidequest 56 36,000 465 gil - - Any Disciple of War or Magic Lv.56, Let the Clan Hunt Begin
Job 30 7,410 - Soul of the Bard, Mage's Ballad - ARC Lv.30, PGL Lv.15, The One that Got Away
Job 35 9,020 - Foe Requiem - BRD Lv.35, A Song of Bards and Bowmen
Job 40 11,270 - Army's Paeon - BRD Lv.40, The Archer's Anthem
Job 45 12,420 - Rain of Death - BRD Lv.45, Bard's-eye View
Job 45 12,420 - Bard's Chapeau, Bard's Ringbands, Bard's Tights, Bard's Sandals - BRD Lv.45, Doing It the Bard Way
Job 50 - - Artemis Bow - BRD Lv.50, The Weaponsmith of Legend, Requiem for the Fallen
Job 50 24,000 714 gil - - All Classes Lv.50, Before the Dawn, Requiem for the Fallen
Job 50 - - Choral Shirt, Bard's Shirt, Hero's Belt of Aiming, Battle Voice - BRD Lv.50, Pieces of the Past
Job 52 26,400 676 gil The Wanderer's Minuet - BRD Lv.52, On the Road Again
Job 54 31,200 695 gil Empyreal Arrow - BRD Lv.54, The Stiff and the Spent
Lominsan Sidequest 30 7,410 2,416 gil - - Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 20 4,060 1,795 gil - - Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
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r M m R Achievements: Related to Bard – 2 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
10 Items Obtain the Artemis Bow in the quest "A Relic Reborn."
5 Quests Complete the bard job quest "Requiem for the Fallen."
r M m R Monsters: Bards – 1 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Moogle Bard 50 Hostile - -