r M m R Abilities: Learned by Bard – 7 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Q40 Spell 0y 20y 120% Global - BRD Job
Q50 Ability 0y 0y Instant 5m - BRD Job
Q54 Weaponskill 25y 0y Instant - 60 TP BRD Job
Q35 Spell 0y 20y 120% Global - BRD Job
Q30 Spell 0y 20y 120% Global - BRD Job
Q45 Ability 25y 8y Instant 15s - BRD Job
Q52 Ability 0y 0y Instant 15s - BRD Job
r M m R Abilities: Usable by Bard – 59 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Archer 38 Ability 0y 0y Instant 1m30s - ARC, BRD Action
- - Ability 5y 5y Instant 3m - ARC, BRD PvP
Lancer 34 Ability 0y 0y Instant 1m20s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, MNK, DRG, BRD, NIN, MCH Action
Archer 12 Ability 25y 0y Instant 15s - ARC, BRD Action
Archer 42 Ability 25y 0y Instant 30s - ARC, BRD Action
- - Ability 0y 20y Instant 3m - ARC, ROG, BRD, NIN, MCH PvP
Archer 44 - - - - - - ARC, BRD Trait
Archer 14 - - - - - - ARC, BRD Trait
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
Archer 16 - - - - - - ARC, BRD Trait
Archer 32 - - - - - - ARC, BRD Trait
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
Archer 36 - - - - - - ARC, BRD Trait
Archer 28 - - - - - - ARC, BRD Trait
- - Trait - - - - - GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST PvP
Archer 24 - - - - - - ARC, BRD Trait
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r M m R Arms & Tools: Used by Bard – 162 shown
Name
Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name
Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
18 6.00 Dexterity +7, Vitality +7, Aetherial Bonuses 32 32 Physical Arm - CRP - 31+ gil
16 5.33 Dexterity +6, Vitality +6, Aetherial Bonuses 28 28 Physical Arm - CRP - 23+ gil
11 3.66 Dexterity +3, Vitality +2, Aetherial Bonuses 15 15 Physical Arm - CRP - 6+ gil
27 9.00 Dexterity +11, Vitality +12, Aetherial Bonuses 43 40 Physical Arm - CRP - 51+ gil
32 10.67 Dexterity +13, Vitality +14, Aetherial Bonuses 49 49 Physical Arm - CRP - 64+ gil
12 4.00 Dexterity +3, Vitality +3, Aetherial Bonuses 18 17 Physical Arm - CRP - 8+ gil
14 4.66 Dexterity +4, Vitality +4, Aetherial Bonuses 21 20 Physical Arm - CRP - 10+ gil
22 7.33 Dexterity +9, Vitality +9, Aetherial Bonuses 37 37 Physical Arm - CRP - 40+ gil
24 8.00 Dexterity +10, Vitality +11, Aetherial Bonuses 40 40 Physical Arm - CRP - 45+ gil
20 6.67 Dexterity +8, Vitality +9, Aetherial Bonuses 35 35 Physical Arm - CRP - 33+ gil
14 4.67 Dexterity +5, Vitality +5, Aetherial Bonuses 24 24 Physical Arm - CRP - 14+ gil
30 10.00 Dexterity +12, Vitality +13, Aetherial Bonuses 46 44 Physical Arm - CRP - 52+ gil
33 11.00 Dexterity +14, Vitality +15, Determination +16, Skill Speed +17 52 50 Physical Arm - CRP - 75 gil
42 14.00 Dexterity +34, Vitality +39, Accuracy +27, Skill Speed +39 95 50 Physical Arm - BSM - 813 gil
67 22.33 Dexterity +101, Vitality +105, Determination +88, Skill Speed +64 200 60 Physical Arm - CRP - -
40 13.33 Dexterity +27, Vitality +30, Accuracy +33, Skill Speed +23 80 50 Physical Arm - CRP 49,896 gil -
44 14.66 Dexterity +37, Vitality +42, Accuracy +40, Skill Speed +28 100 50 Physical Arm - CRP - -
33 11.00 Dexterity +13, Vitality +14 50 50 Physical Arm - CRP - -
41 13.66 Dexterity +31, Vitality +35, Accuracy +37, Skill Speed +26 100 50 Physical Arm - CRP - -
33 11.00 Dexterity +13, Vitality +14 50 50 Physical Arm - CRP - -
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r M m R Armor: Used by Bard – 3,774 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Hands 51 85 - 130 58 - LTW - 217 gil
Body 72 119 - 130 58 - WVR - 241 gil
Head 51 85 - 130 58 - WVR - 195 gil
Legs 72 119 - 130 58 - WVR - 186 gil
Feet 51 85 - 130 58 - LTW - 248 gil
Bracelets 0 0 Strength +4, Dexterity +4, Vitality +4, Intelligence +4, Mind +4, Piety +3 45 45 - GSM - -
Necklace 0 0 Strength +3, Dexterity +3, Vitality +2, Intelligence +3, Mind +3, Piety +2 33 33 - GSM - -
Earrings 0 0 Strength +2, Dexterity +2, Vitality +2, Intelligence +2, Mind +2, Piety +1 25 25 - GSM - -
Ring 0 0 Strength +4, Dexterity +4, Vitality +4, Intelligence +4, Mind +4, Piety +3 42 42 - GSM - -
Bracelets 1 1 Vitality +6, Aetherial Bonuses 48 45 - GSM - 42+ gil
Necklace 1 1 Vitality +6, Aetherial Bonuses 48 45 - GSM - 30+ gil
Earrings 1 1 Vitality +6, Aetherial Bonuses 49 47 - GSM - 39+ gil
Ring 1 1 Vitality +6, Aetherial Bonuses 49 47 - GSM - 27+ gil
Bracelets 1 1 Dexterity +4, Aetherial Bonuses 38 38 - GSM - 28+ gil
Necklace 1 1 Dexterity +4, Aetherial Bonuses 38 38 - GSM - 20+ gil
Earrings 1 1 Dexterity +4, Aetherial Bonuses 39 38 - GSM - 27+ gil
Ring 1 1 Dexterity +4, Aetherial Bonuses 39 38 - GSM - 18+ gil
Bracelets 1 1 Mind +4, Aetherial Bonuses 38 38 - GSM - 28+ gil
Necklace 1 1 Mind +4, Aetherial Bonuses 38 38 - GSM - 20+ gil
Earrings 1 1 Mind +4, Aetherial Bonuses 39 38 - GSM - 27+ gil
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r M m R Quests: For Bard – 28 shown
Name
Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name
Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Job 50 - - Artemis Bow - BRD Lv.50, The Weaponsmith of Legend, Requiem for the Fallen
Job 30 7,410 - Soul of the Bard, Mage's Ballad - ARC Lv.30, PGL Lv.15, The One that Got Away
Job 40 11,270 - Army's Paeon - BRD Lv.40, The Archer's Anthem
Ishgardian Sidequest 56 36,000 465 gil - - Any Disciple of War or Magic Lv.56, Let the Clan Hunt Begin
Job 45 12,420 - Rain of Death - BRD Lv.45, Bard's-eye View
Ishgardian Sidequest 53 28,800 449 gil - - Any Disciple of War or Magic Lv.53
Lominsan Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Spirithold Broken
Ul'dahn Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ul'dahn Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 30 7,410 - - Steel Cuirass or Toadskin Jacket or Velveteen Robe or 4 Allagan Silver Pieces Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 30 7,410 2,416 gil - - Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ul'dahn Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Way Down in the Hole
Ul'dahn Sidequest 25 4,760 2,112 gil - - Any Disciple of War or Magic Lv.25, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 20 4,060 1,795 gil - - Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 20 4,060 - - Iron Cuirass or Goatskin Jacket or Cotton Dalmatica or Allagan Silver Piece Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Mor Dhonan Sidequest 45 12,420 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 10 1,710 215 gil - Leather Jacket or Amateur's Dalmatica or 2 Allagan Bronze Pieces Any Disciple of War or Magic Lv.10, Just Deserts
Coerthan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
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r M m R Achievements: Related to Bard – 2 shown
Name
Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name
Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
5 Quests Complete the bard job quest "Requiem for the Fallen."
10 Items Obtain the Artemis Bow in the quest "A Relic Reborn."
r M m R Monsters: Bards – 1 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Moogle Bard 50 Hostile - -