r M m R Ventures: For Ice Shard – 2 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Botany Botanist 1 60m Venture 1,133 -
Mining Miner 1 60m Venture 1,133 -
r M m R Quests: With Ice Shard Reward – 16 shown
Name
Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name
Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Ixal Side 6 Varies 568 gil 20 Ixali Relations, 20 Ice Shards, Venture - All Classes Lv.6, The Boy from Gridania
Coerthan Sidequest Coerthas Western Highlands 50 24,000 433 gil Ice Clusters, 50 Ice Crystals, 100 Ice Shards - All Classes Lv.50, At the End of Our Hope
Main Scenario Seventh Umbral Era 8 2,550 179 gil 10 Ice Shards Bronze Labrys or Maple Picatrix or Bronze Knives or 4 Allagan Bronze Pieces All Classes Lv.8, Washed Up
Class Armorer 5 560 194 gil 200 Ice Shards, 150 Earth Shards, Amateur's Pliers Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces ARM Lv.5, My First Doming Hammer
Ixal Side 10 Varies 763 gil 24 Ixali Relations, 25 Ice Shards, Venture - Lathe to the Party, MIN Lv.1
Ixal Side 1 Varies 489 gil 15 Ixali Relations, 10 Ice Shards, Venture - All Classes Lv.1, Reaching for Cloud Nine
Class Armorer 1 100 - 150 Ice Shards, 100 Earth Shards, 30 Copper Ores, Hempen Kurta - ARM Lv.1, Way of the Armorer
Class Carpenter 1 100 - 150 Wind Shards, 100 Ice Shards, 30 Maple Logs, Hempen Kurta - CRP Lv.1, Way of the Carpenter
Main Scenario Seventh Umbral Era 10 3,420 - 23 Ice Shards Hempen Trousers or Amateur's Breeches or 2 Allagan Bronze Pieces All Classes Lv.10, Spirithold Broken
Ixal Side 3 Varies 503 gil 17 Ixali Relations, 15 Ice Shards, Venture - All Classes Lv.3, A Designer Job
Lominsan Sidequest Middle La Noscea 10 1,710 - 23 Ice Shards Hard Leather Hunting Belt or Hard Leather Satchel Belt or 2 Allagan Bronze Pieces All Classes Lv.10
Class Carpenter 10 1,710 289 gil 250 Wind Shards, 200 Ice Shards, Bronze Saw Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces CRP Lv.10, To Be the Wood
Class Armorer 10 1,710 289 gil 250 Ice Shards, 200 Earth Shards, Bronze Doming Hammer Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces ARM Lv.10, From Thigh to Neck
Class Carpenter 5 560 194 gil 200 Wind Shards, 150 Ice Shards, Amateur's Claw Hammer Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces CRP Lv.5, My First Saw
Class Armorer 1 100 115 gil 100 Ice Shards, 50 Earth Shards, Weathered Doming Hammer - All Classes Lv.1
Class Carpenter 1 100 115 gil 100 Wind Shards, 50 Ice Shards, Weathered Saw - All Classes Lv.1
r M m R Leves: With Possible Ice Shard Reward – 98 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
20 20,578 - Quarrymill 156–157 gil
1 720 - The Bannock 103 gil
15 12,218 - Aleport 288–294 gil
25 27,786 - Quarrymill 266–274 gil
15 6,280 20m Camp Drybone 186–191 gil
15 8,454 - Aleport 195–204 gil
40 53,414 - Whitebrim Front 522 gil
1 480 - Limsa Lominsa 91–95 gil
10 7,744 - Limsa Lominsa 272–322 gil
25 9,680 20m Quarrymill 282–312 gil
25 11,115 - Gridania 493–512 gil
20 12,746 - Gridania 242–251 gil
20 7,331 - Gridania 444–462 gil
45 67,146 - Saint Coinach's Find 593–642 gil
45 72,932 - Saint Coinach's Find 869–993 gil
45 67,146 - Saint Coinach's Find 392–448 gil
15 11,616 - Gridania 150 gil
45 36,890 20m Saint Coinach's Find 519–589 gil
10 5,132 - Gridania 131–137 gil
45 71,040 - Gridania 458 gil
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r M m R Gathering Log: For Ice Shard – 4 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Miner Primary Tool 1 - Western La Noscea (Lv. 20 Skull Valley) (X:27 Y:24) (X:28 Y:22) (X:26 Y:24)
South Shroud (Lv. 25 Upper Paths) (X:23 Y:21) (X:16 Y:19) (X:22 Y:21)
South Shroud (Lv. 40 Urth's Gift) (X:28 Y:22)
Coerthas Central Highlands (Lv. 5 Whitebrim) (X:26 Y:19) (X:27 Y:16)
Coerthas Central Highlands (Lv. 40 Dragonhead) (X:24 Y:19)
Miner Secondary Tool 1 - Western La Noscea (Lv. 20 Skull Valley) (X:27 Y:24) (X:28 Y:22) (X:26 Y:24)
Western La Noscea (Lv. 30 Quarterstone) (X:31 Y:28) (X:31 Y:27)
Western La Noscea (Lv. 50 Quarterstone) (X:35 Y:29) (X:34 Y:29)
South Shroud (Lv. 25 Upper Paths) (X:23 Y:21) (X:16 Y:19) (X:22 Y:21)
Botanist Primary Tool 1 - Western La Noscea (Lv. 20 Skull Valley) (X:27 Y:24) (X:28 Y:22) (X:26 Y:24)
Central Shroud (Lv. 5 Jadeite Thick) (X:22 Y:17)
South Shroud (Lv. 25 Upper Paths) (X:23 Y:21) (X:16 Y:19) (X:22 Y:21)
South Shroud (Lv. 30 Upper Paths) (X:17 Y:22) (X:17 Y:21)
South Shroud (Lv. 30 Silent Arbor) (X:26 Y:18)
South Shroud (Lv. 35 Lower Paths) (X:17 Y:28) (X:16 Y:30)
Coerthas Central Highlands (Lv. 5 Whitebrim) (X:26 Y:19) (X:27 Y:16)
Coerthas Central Highlands (Lv. 45 Whitebrim) (X:22 Y:17)
Botanist Secondary Tool 1 - Western La Noscea (Lv. 20 Quarterstone) (X:32 Y:28)
South Shroud (Lv. 35 Lower Paths) (X:17 Y:28) (X:16 Y:30)
South Shroud (Lv. 40 Lower Paths) (X:21 Y:28)
r M m R Gathering Points: Containing Ice Shard – 23 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 5 Allagan Snail, Maple Branch, Latex, Ice Shard, Wind Shard, Maple Log Jadeite Thick (X:22 Y:17) 4 - Dexterity ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Botanist Primary Tool 5 Ice Shard Whitebrim (X:26 Y:19) 4 - -
Botanist Primary Tool 20 Grade 1 Carbonized Matter, Ice Shard Skull Valley (X:27 Y:24) 4 - Dexterity ≥ 57: Gathering Attempts +1
Dexterity ≥ 57: Gathering Attempts +1
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 25 Gridanian Walnut, Ice Shard, Walnut Log, Matron's Mistletoe Upper Paths (X:23 Y:21) 4 - Dexterity ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
Botanist Primary Tool 30 Chocobo Feather, Alligator Pear, Ice Shard Silent Arbor (X:26 Y:18) 4 - Dexterity ≥ 94: Gathering Attempts +1
Perception ≥ 126: Gathering Fortune +5%
Gathering ≥ 138: Gathering Rate +10%
Botanist Primary Tool 30 Grade 2 Carbonized Matter, Ice Shard, Grey Pigment Upper Paths (X:17 Y:21) 2 - Ice Resistance ≥ 119: Gathering Yield +1
Botanist Primary Tool 30 Grade 2 Carbonized Matter, Ice Shard, Ice Crystal, Grey Pigment Upper Paths (X:17 Y:22) 2 - -
Botanist Primary Tool 35 Tarantula, Oak Branch, Ice Shard, Oak Log Lower Paths (X:16 Y:30) 4 - Dexterity ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Botanist Primary Tool 45 Mirror Apple, Ice Shard, Mistletoe, Mirror Apple Seeds (Hidden), Timeworn Goatskin Map (Hidden) Whitebrim (X:22 Y:17) 4 - Dexterity ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
Botanist Secondary Tool 20 Lalafellin Lentil, Paprika, Ice Shard, Island Seedling, Paprika Seeds (Hidden) Quarterstone (X:32 Y:28) 4 - Intelligence ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Secondary Tool 35 Wildfowl Feather, Flax, Ice Shard, White Truffle, Linseed (Hidden) Lower Paths (X:17 Y:28) 4 - Intelligence ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Botanist Secondary Tool 40 Blood Currants, Ice Shard, Thyme, Blood Currant Seeds (Hidden), Timeworn Leather Map (Hidden) Lower Paths (X:21 Y:28) 4 - Intelligence ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Miner Primary Tool 5 Ice Shard Whitebrim (X:27 Y:16) 4 - -
Miner Primary Tool 20 Sunrise Tellin, Ice Shard, Raw Danburite Skull Valley (X:28 Y:22) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 25 Effervescent Water, Ice Shard, Silver Ore Upper Paths (X:16 Y:19) 4 - Strength ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
Miner Primary Tool 40 Ice Shard, Jade, Raw Zircon, Timeworn Leather Map (Hidden) Dragonhead (X:24 Y:19) 4 - Strength ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Miner Primary Tool 40 Black Alumen, Ice Shard, Raw Tourmaline, Raw Spinel, Timeworn Leather Map (Hidden) Urth's Gift (X:28 Y:22) 4 - Strength ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Miner Secondary Tool 20 Mudstone, Limestone, Ice Shard Skull Valley (X:26 Y:24) 4 - Mind ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Secondary Tool 25 Silver Sand, Earth Rock, Ice Shard, Ice Rock, Wind Rock Upper Paths (X:22 Y:21) 4 - Mind ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
Miner Secondary Tool 30 Grade 2 Carbonized Matter, Ice Shard, Ice Crystal, Grey Pigment Quarterstone (X:31 Y:27) 2 - -
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r M m R Recipes: Using Ice Shard – 463 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Armorer 6 Aerodynamo Component Materials Ice Shard, Earth Shard Beast Tribe 36 60 474 - - -
×1 Carpenter 6 Aerodynamo Component Materials Wind Shard, Ice Shard Beast Tribe 36 60 474 - - -
×1 Armorer 34 Steel Plate, Steel Rivets, Walnut Lumber, Linseed Oil, Ahriman Tears Ice Shards, 3 Earth Shards Housing 368 80 905 - - -
×1 Armorer 9 Bronze Plate, Bronze Rivets, Copper Ingot Ice Shard, Earth Shard - 42 60 545 - - -
×1 Carpenter 12 Ash Lumber, Ash Branch, Bronze Ingot Wind Shard, Ice Shard - 53 60 702 - - -
×1 Carpenter 4 Maple Lumber, Bronze Ingot, Ragstone Wind Shard, Ice Shard - 21 60 352 - - -
×1 Armorer 11 Bronze Plate, Ash Lumber Ice Shard, Earth Shard - 48 60 665 - - -
×1 Carpenter 5 Maple Lumbers, 2 Bronze Rivets Wind Shard, Ice Shard - 33 60 451 - - -
×1 Carpenter 30 Walnut Lumbers, 4 Mortars, Matron's Mistletoe, Growth Formula Gamma Wind Shards, 3 Ice Shards Housing 326 70 792 - - -
×1 Carpenter 20 Elm Lumbers, 2 Ash Lumbers, Iron Ingot, 2 Iron Joint Plates, Beeswax Wind Shard, Ice Shard Housing 236 70 526 - - -
×1 Carpenter 31 Ash Lumbers, Oak Branch, Steel Ingot, Beast Sinew Wind Shards, 3 Ice Shards - 106 80 1,670 - - -
×1 Carpenter 26 Ash Lumbers, Antelope Horn, Animal Sinew Wind Shards, 2 Ice Shards - 90 70 1,332 - - -
×1 Carpenter 10 Ash Lumber, Obsidian Wind Shard, Ice Shard - 45 60 629 - - -
×1 Carpenter 14 Ash Lumber, Leather, Fish Oil Wind Shard, Ice Shard - 54 60 751 - - -
×1 Carpenter 20 Ash Lumber, Lapis Lazuli, Clove Oil, Leather Wind Shard, Ice Shard - 74 70 1,053 - - -
×1 Carpenter 14 Ash Lumber, Undyed Hempen Cloth, Leather Wind Shard, Ice Shard - 54 60 751 - - -
×1 Carpenter 13 Ash Branch, Bone Chip, Beastkin Blood Wind Shard, Ice Shard - 54 60 726 - - -
×1 Carpenter 15 Ash Lumber, Ash Branch, Hempen Yarn Wind Shard, Ice Shard - 55 70 807 - - -
×1 Carpenter 12 Ash Lumbers, 2 Bronze Rivets Wind Shard, Ice Shard - 53 60 702 - - -
×1 Armorer 16 Auxiliary Aerodynamo Component Materials Ice Shard, Earth Shard Beast Tribe 63 70 866 - - -
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