r M m R Ventures: For Lightning Crystal – 2 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Mining Miner 26 60m Venture 30,000 Gathering 90
Botany Botanist 26 60m Venture 30,000 Gathering 90
r M m R Quests: With Lightning Crystal Reward – 5 shown
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class Botanist 50 19,200 985 gil 100 Ice Crystals, 100 Lightning Crystals, 3 Commercial Survival Manuals - All Classes Lv.50, Before the Dawn, Seeds of Hope
Class Weaver 50 19,200 945 gil 120 Lightning Crystals, 3 Commercial Engineering Manuals - All Classes Lv.50, Before the Dawn, A Miner Reborn
Class Weaver 53 230,400 390 gil 160 Lightning Crystals, Holy Cedar Spinning Wheel Holy Rainbow Wedge Cap or Holy Rainbow Coatee or Holy Rainbow Gloves or Holy Rainbow Bottoms or 3 Allagan Silver Pieces WVR Lv.53, The Social Knitwork
Class Weaver 55 322,560 1,535 gil 200 Lightning Crystals, Hardsilver Needle Ramie Turban of Crafting or Ramie Doublet of Crafting or Holy Rainbow Apron or Ramie Skirt or 4 Allagan Silver Pieces WVR Lv.55, Tomboy Foolery
Class Weaver 58 489,600 412 gil 240 Lightning Crystals, Dragon Fang Needle Craftsman's Competence Materia IV or Craftsman's Cunning Materia IV or Craftsman's Command Materia IV WVR Lv.58, For Lover and Country
r M m R Leves: With Possible Lightning Crystal Reward – 66 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
50 46,550 20m Falcon's Nest 801–826 gil
50 46,550 20m Falcon's Nest 826 gil
50 46,550 20m Falcon's Nest 716 gil
50 69,825 20m Falcon's Nest 5,043 gil
50 69,825 20m Falcon's Nest 5,090 gil
50 69,825 20m Falcon's Nest 4,895 gil
52 67,200 20m Tailfeather 967 gil
52 67,200 20m Tailfeather 998 gil
52 67,200 20m Tailfeather 1,016 gil
52 100,800 20m Tailfeather 4,787 gil
52 100,800 20m Tailfeather 5,797 gil
52 100,800 20m Tailfeather 6,840 gil
54 97,860 20m Moghome 839 gil
54 97,860 20m Moghome 821 gil
54 97,860 20m Moghome 993 gil
54 146,790 20m Moghome 3,748 gil
54 146,790 20m Moghome 3,678 gil
54 146,790 20m Moghome 3,678 gil
52 122,918 - Foundation 581–681 gil
52 61,459 - Foundation 587–656 gil
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r M m R Gathering Log: For Lightning Crystal – 4 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool
Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool
Level Note
The areas listed in the gathering log interface for this entry
Areas
Miner Primary Tool 26 - The Sea of Clouds (Lv. 60 Voor Sian Siran)
Botanist Primary Tool 26 - Central Thanalan (Lv. 30 Spineless Basin) (X:24 Y:30)
Central Thanalan (Lv. 50 The Clutch) (X:29 Y:19)
Miner Secondary Tool 26 - Southern Thanalan (Lv. 30 Broken Water) (X:18 Y:11)
Botanist Secondary Tool 26 - The Sea of Clouds (Lv. 60 The Blue Window) (X:21 Y:11) (X:24 Y:10) (X:22 Y:13)
r M m R Gathering Points: Containing Lightning Crystal – 9 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 30 Grade 2 Carbonized Matter, Lightning Shard, Lightning Crystal, Purple Pigment Spineless Basin (X:24 Y:30) 2 - -
Botanist Primary Tool 50 Grade 3 Carbonized Matter, Lightning Shard, Lightning Crystal, Timeworn Toadskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Peisteskin Map (Hidden) The Clutch (X:29 Y:19) 2 - -
Miner Primary Tool 60 Abalathian Spring Water, Aurum Regis Sand, Lightning Crystal, Water Crystal, Grade 5 Carbonized Matter (Hidden), Timeworn Wyvernskin Map (Hidden), Timeworn Dragonskin Map (Hidden) Voor Siran Sian (X:33 Y:31) 2 - Mind ≥ 215: Gathering Attempts +1
Miner Primary Tool 60 Abalathian Spring Water, Aurum Regis Sand, Lightning Crystal, Water Crystal, Grade 5 Carbonized Matter (Hidden), Timeworn Wyvernskin Map (Hidden), Timeworn Dragonskin Map (Hidden) Voor Siran Sian (X:35 Y:29) 2 - Gathering ≥ 498: Gathering Rate +10%
Miner Primary Tool 60 Abalathian Spring Water, Aurum Regis Sand, Lightning Crystal, Water Crystal, Grade 5 Carbonized Matter (Hidden), Timeworn Wyvernskin Map (Hidden), Timeworn Dragonskin Map (Hidden) Voor Siran Sian (X:37 Y:31) 2 - Perception ≥ 498: Gathering Fortune +5%
Miner Secondary Tool 30 Grade 2 Carbonized Matter, Lightning Shard, Lightning Crystal, Purple Pigment Broken Water (X:18 Y:11) 2 - -
Botanist Secondary Tool 60 Sesame Seeds, Lightning Crystal, Grade 5 Carbonized Matter (Hidden), Timeworn Wyvernskin Map (Hidden), Timeworn Dragonskin Map (Hidden) The Blue Window (X:21 Y:11) 2 - Gathering ≥ 498: Gathering Rate +10%
Botanist Secondary Tool 60 Sesame Seeds, Lightning Crystal, Grade 5 Carbonized Matter (Hidden), Timeworn Wyvernskin Map (Hidden), Timeworn Dragonskin Map (Hidden) The Blue Window (X:24 Y:10) 2 - Perception ≥ 498: Gathering Fortune +5%
Botanist Secondary Tool 60 Sesame Seeds, Lightning Crystal, Grade 5 Carbonized Matter (Hidden), Timeworn Wyvernskin Map (Hidden), Timeworn Dragonskin Map (Hidden) The Blue Window (X:22 Y:13) 2 - Intelligence ≥ 215: Gathering Attempts +1
r M m R Monsters: Which drop Lightning Crystal – 5 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Lightning Elemental 40 Hostile Lightning Crystal -
Lightning Elemental 29 Passive Lightning Crystal Central Shroud
Lightning Elemental 9–60 Passive Lightning Shard, Lightning Crystal Azys Lla, Central Shroud, Lower La Noscea, Mor Dhona, Outer La Noscea, The Churning Mists, Western La Noscea
Treasure Coffer 50 Hostile Fire Crystal, Ice Crystal, Earth Crystal, Wind Crystal, Lightning Crystal, Water Crystal -
Treasure Coffer 50 Hostile Fire Crystal, Ice Crystal, Earth Crystal, Wind Crystal, Lightning Crystal, Water Crystal -
r M m R Recipes: Using Lightning Crystal – 278 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 30 Blue Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Green Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Purple Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Red Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Green Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Grade 1 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 30 Grade 2 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 30 Grade 3 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 30 Grade 4 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 30 Grade 5 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 30 Yellow Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Green Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Brown Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Brown Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Purple Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Yellow Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Green Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Green Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Blue Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
×1 Alchemist 30 Purple Pigment Water Crystal, Lightning Crystal Dyes 51 70 1584 - - -
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