r M m R Ventures: For Lightning Shard – 2 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Mining Miner 1 60m Venture 1,133 -
Botany Botanist 1 60m Venture 1,133 -
r M m R Quests: With Lightning Shard Reward – 14 shown
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class Alchemist 1 100 - 150 Water Shards, 100 Lightning Shards, 10 Copper Sands, Hempen Kurta - ALC Lv.1, Way of the Alchemist
Class Alchemist 1 100 115 gil 100 Water Shards, 50 Lightning Shards, Weathered Alembic - All Classes Lv.1
Class Alchemist 5 560 194 gil 200 Water Shards, 150 Lightning Shards, Amateur's Mortar Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces ALC Lv.5, My First Alembic
Class Alchemist 10 1,710 289 gil 250 Water Shards, 200 Lightning Shards, Bronze Alembic Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces ALC Lv.10, The Second Principle
Class Weaver 1 100 - 150 Lightning Shards, 100 Wind Shards, 40 Moko Grasses, Hempen Kurta - WVR Lv.1, Way of the Weaver
Class Weaver 1 100 115 gil 100 Lightning Shards, 50 Wind Shards, Rusty Needle - All Classes Lv.1
Class Weaver 5 560 194 gil 200 Lightning Shards, 150 Wind Shards, Amateur's Spinning Wheel Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces WVR Lv.5, My First Needle
Class Weaver 10 1,710 289 gil 250 Lightning Shards, 200 Wind Shards, Copper Needle Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces WVR Lv.10, Once More unto the Breeches
Ixal Side 3 Varies 623 gil 17 Ixali Relations, 15 Lightning Shards, Venture - All Classes Lv.3, A Designer Job
Ixal Side 6 Varies 628 gil 20 Ixali Relations, 20 Lightning Shards, Venture - All Classes Lv.6, The Boy from Gridania
Ixal Side 10 Varies 643 gil 24 Ixali Relations, 25 Lightning Shards, Venture - All Classes Lv.10, Lathe to the Party
Ul'dahn Sidequest Western Thanalan 5 560 132 gil 10 Lightning Shards - All Classes Lv.4
Main Scenario Seventh Umbral Era 4 910 127 gil 11 Lightning Shards - All Classes Lv.4, Close to Home
Ul'dahn Sidequest Central Thanalan 9 1,620 - 21 Lightning Shards Hempen Kecks or Hempen Gaskins or Allagan Bronze Piece All Classes Lv.4, Sometimes the Old Ways Are Best
r M m R Leves: With Possible Lightning Shard Reward – 111 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
15 6,280 20m The Hawthorne Hut 180–195 gil
15 7,222 20m The Hawthorne Hut 190–198 gil
15 6,280 20m The Hawthorne Hut 197 gil
15 6,280 20m The Hawthorne Hut 169–197 gil
20 7,680 20m Quarrymill 216–248 gil
20 7,680 20m Quarrymill 218–257 gil
20 7,680 20m Quarrymill 233–260 gil
20 7,680 20m Quarrymill 220–252 gil
40 33,120 20m Whitebrim Front 519–524 gil
40 33,120 20m Whitebrim Front 509 gil
40 28,800 20m Whitebrim Front 528 gil
40 33,120 20m Whitebrim Front 528 gil
5 1,160 20m Scorpion Crossing 55–66 gil
5 1,160 20m Scorpion Crossing 60–66 gil
5 1,160 20m Scorpion Crossing 66 gil
5 1,160 20m Scorpion Crossing 55–66 gil
10 4,320 20m Horizon 110–130 gil
10 4,968 20m Horizon 121–129 gil
10 4,320 20m Horizon 120–132 gil
10 4,320 20m Horizon 123–128 gil
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r M m R Gathering Log: For Lightning Shard – 4 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Botanist Primary Tool 1 - Central Thanalan (Lv. 10 Spineless Basin) (X:22 Y:26)
Central Thanalan (Lv. 20 Black Brush) (X:20 Y:20)
Central Thanalan (Lv. 30 Spineless Basin) (X:24 Y:29) (X:24 Y:30)
Central Thanalan (Lv. 50 The Clutch) (X:29 Y:19) (X:29 Y:19)
Mor Dhona (Lv. 5 The Tangle) (X:14 Y:14) (X:15 Y:14)
Botanist Secondary Tool 1 - Central Thanalan (Lv. 15 The Clutch) (X:25 Y:20)
Southern Thanalan (Lv. 35 Broken Water) (X:20 Y:8)
Southern Thanalan (Lv. 50 Sagolii Desert) (X:13 Y:31)
Miner Primary Tool 1 - Central Thanalan (Lv. 5 Spineless Basin) (X:19 Y:26) (X:23 Y:26)
Central Thanalan (Lv. 10 Black Brush) (X:20 Y:22)
Southern Thanalan (Lv. 35 Sagolii Desert) (X:25 Y:40)
Mor Dhona (Lv. 5 The Tangle) (X:14 Y:14) (X:15 Y:14)
Miner Secondary Tool 1 - Central Thanalan (Lv. 15 Black Brush) (X:14 Y:22)
Southern Thanalan (Lv. 30 Broken Water) (X:18 Y:11) (X:19 Y:11)
Southern Thanalan (Lv. 30 Sagolii Desert) (X:22 Y:29)
Southern Thanalan (Lv. 35 The Red Labyrinth) (X:18 Y:18)
r M m R Gathering Points: Containing Lightning Shard – 20 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 5 Lightning Shard The Tangle (X:14 Y:14) 4 - -
Botanist Primary Tool 10 Cock Feather, Cloves, Lightning Shard Spineless Basin (X:22 Y:26) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 20 Lightning Shard, Nopales Black Brush (X:20 Y:20) 4 - Dexterity ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 30 Grade 2 Carbonized Matter, Lightning Shard, Purple Pigment Spineless Basin (X:24 Y:29) 2 - Lightning Resistance ≥ 119: Gathering Yield +1
Botanist Primary Tool 30 Grade 2 Carbonized Matter, Lightning Shard, Lightning Crystal, Purple Pigment Spineless Basin (X:24 Y:30) 2 - -
Botanist Primary Tool 50 Grade 3 Carbonized Matter, Lightning Shard, Lightning Crystal, Timeworn Toadskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Peisteskin Map (Hidden) The Clutch (X:29 Y:19) 2 - -
Botanist Primary Tool 50 Grade 3 Carbonized Matter, Lightning Shard, Timeworn Toadskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Peisteskin Map (Hidden) The Clutch (X:29 Y:19) 2 - -
Botanist Secondary Tool 15 Black Pepper, Lightning Shard, Yellow Ginseng, Alpine Parsnip, Black Pepper Seeds (Hidden) The Clutch (X:25 Y:20) 4 - Intelligence ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
Botanist Secondary Tool 35 Desert Saffron, Laurel, Bloodgrass, Lightning Shard, Aloe, Yafaem Wildgrass (Hidden) Broken Water (X:20 Y:8) 4 - Intelligence ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Botanist Secondary Tool 50 Maiden Grass, Lightning Shard, Thanalan Tea Leaves, Lava Toad, Timeworn Toadskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Peisteskin Map (Hidden) Sagolii Desert (X:13 Y:31) 4 - Intelligence ≥ 202: Gathering Attempts +1
Perception ≥ 214: Gathering Fortune +5%
Gathering ≥ 221: Gathering Rate +10%
Miner Primary Tool 5 Muddy Water, Copper Ore, Wind Shard, Lightning Shard Spineless Basin (X:19 Y:26) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 5 Bone Chip, Wind Shard, Lightning Shard Spineless Basin (X:23 Y:26) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 5 Lightning Shard The Tangle (X:15 Y:14) 4 - -
Miner Primary Tool 10 Tin Ore, Zinc Ore, Soiled Femur, Lightning Shard Black Brush (X:20 Y:22) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 35 Lightning Shard, Raw Heliodor, Mythril Ore, Little Worm (Hidden) Sagolii Desert (X:25 Y:40) 4 - Strength ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Miner Secondary Tool 15 Rock Salt, Ragstone, Fine Sand, Lightning Shard Black Brush (X:14 Y:22) 4 - Mind ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
Miner Secondary Tool 30 Grade 2 Carbonized Matter, Lightning Shard, Lightning Crystal, Purple Pigment Broken Water (X:18 Y:11) 2 - -
Miner Secondary Tool 30 Grade 2 Carbonized Matter, Lightning Shard, Purple Pigment Broken Water (X:19 Y:11) 2 - Lightning Resistance ≥ 119: Gathering Yield +1
Miner Secondary Tool 30 Bomb Ash, Silex, Lightning Shard Sagolii Desert (X:22 Y:29) 4 - Mind ≥ 94: Gathering Attempts +1
Perception ≥ 126: Gathering Fortune +5%
Gathering ≥ 138: Gathering Rate +10%
Miner Secondary Tool 35 Mythril Sand, Lightning Shard The Red Labyrinth (X:18 Y:18) 4 - Mind ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
r M m R Monsters: Which drop Lightning Shard – 1 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Lightning Elemental 9–60 Passive Lightning Shard, Lightning Crystal Azys Lla, Central Shroud, Lower La Noscea, Mor Dhona, Outer La Noscea, The Churning Mists, Western La Noscea
r M m R Recipes: Using Lightning Shard – 476 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 1 Bladder Component Materials Water Shard, Lightning Shard Beast Tribe 19 60 312 - - -
×1 Alchemist 1 Bladder Lining Component Materials Water Shard, Lightning Shard Beast Tribe 28 60 234 - - -
×1 Alchemist 1 Hull Interior Component Materials Water Shards, 2 Lightning Shards Beast Tribe 19 60 312 - - -
×1 Alchemist 1 Larboard Hull Component Materials Water Shard, Lightning Shard Beast Tribe 9 40 312 - - -
×1 Alchemist 1 Starboard Hull Component Materials Water Shard, Lightning Shard Beast Tribe 19 60 312 - - -
×1 Alchemist 3 Crafting Tool Component Materials Water Shard, Lightning Shard Beast Tribe 30 60 254 - - -
×1 Alchemist 3 Deck Component Materials Water Shard, Lightning Shard Beast Tribe 30 60 254 - - -
×1 Alchemist 3 Engine Casing Component Materials Water Shard, Lightning Shard Beast Tribe 10 40 339 - - -
×1 Alchemist 3 Gyrodrive Component Materials Water Shard, Lightning Shard Beast Tribe 20 60 339 - - -
×1 Alchemist 3 Propulsion Engine Component Materials Water Shards, 2 Lightning Shards Beast Tribe 30 60 254 - - -
×1 Alchemist 3 Rigging Component Materials Water Shard, Lightning Shard Beast Tribe 36 60 169 - - -
×1 Alchemist 4 Maple Branch, Growth Formula Alpha Water Shard, Lightning Shard - 21 60 352 - - -
×3 Alchemist 5 Rock Salt, Grass Viper Water Shard, Lightning Shard - 33 60 451 - - -
×1 Alchemist 5 Enchanted Copper Ink, Leather, Maple Log, Hempen Yarn Water Shard, Lightning Shard - 33 60 451 - - -
×1 Alchemist 6 Aerodynamo Component Materials Water Shard, Lightning Shard Beast Tribe 36 60 474 - - -
×1 Alchemist 6 Ballast Component Materials Water Shard, Lightning Shard Beast Tribe 36 60 474 - - -
×1 Alchemist 6 Cockpit Exterior Component Materials Water Shard, Lightning Shard Beast Tribe 18 40 474 - - -
×1 Alchemist 6 Cockpit Interior Component Materials Water Shard, Lightning Shard Beast Tribe 18 40 474 - - -
×1 Alchemist 6 Engine Jointing Component Materials Water Shards, 2 Lightning Shards Beast Tribe 18 40 474 - - -
×3 Alchemist 6 Rock Salt, Yellow Ginseng Water Shard, Lightning Shard - 36 60 474 - - -
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