r M m R Items: Which affect Accuracy – 102 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Parry +6% (10@167), Vitality +4% (6@150), Accuracy +2% (4@200) - - 30m +3% Meal - 3 gil
Parry +7% (13@186), Vitality +5% (8@160), Accuracy +2% (5@250) - - 30m +3% Meal - 4 gil
Critical Hit Rate +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - - 30m +3% Meal - 8 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) - - 30m +3% Meal - 9 gil
Critical Hit Rate +4% (30@750), Vitality +4% (27@675), Accuracy +2% (14@700) - - 30m +3% Meal - 18 gil
Critical Hit Rate +5% (37@740), Vitality +5% (34@680), Accuracy +3% (18@600) - - 30m +3% Meal - 20 gil
Accuracy +2, Vitality +1, Determination +1 1-29 - 30m +3% Meal - 1 gil
Accuracy +8% (3@38), Vitality +4% (2@50), Spell Speed +1 25–29, 38–39 - 30m +3% Meal - 1 gil
Accuracy +10% (4@40), Vitality +5% (2@50), Spell Speed +1 20-49 - 30m +3% Meal - 2 gil
Critical Hit Rate +8% (2@25), Vitality +1, Accuracy +1 - - 30m +3% Meal 5 gil 1 gil
Critical Hit Rate +10% (3@30), Vitality +1, Accuracy +1 - - 30m +3% Meal - 2 gil
Accuracy +8% (3@38), Vitality +1, Skill Speed +1 25–29, 38–39 - 30m +3% Meal 12 gil 1 gil
Accuracy +10% (4@40), Vitality +1, Skill Speed +1 20-49 - 30m +3% Meal - 2 gil
Spell Speed +8% (4@50), Vitality +4% (2@50), Accuracy +2% (2@100) - - 30m +3% Meal - 1 gil
Spell Speed +10% (5@50), Vitality +5% (2@50), Accuracy +2% (2@100) - - 30m +3% Meal - 2 gil
Determination +4% (10@250), Vitality +3% (10@334), Accuracy +2% (6@300) - - 30m +3% Meal 285 gil 5 gil
Determination +5% (13@260), Vitality +4% (13@325), Accuracy +2% (8@400) - - 30m +3% Meal - 6 gil
Determination +1, Vitality +1, Accuracy +1 - - 30m +3% Meal 10 gil 1 gil
Determination +1, Vitality +1, Accuracy +1 - - 30m +3% Meal - 2 gil
Determination +8% (3@38), Vitality +4% (3@75), Accuracy +2% (2@100) - - 30m +3% Meal 37 gil 1 gil
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r M m R Arms & Tools: Which affect Accuracy – 479 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
18 3.33 Vitality +1, Intelligence +2, Accuracy +2 13 13 ACN, SMN, SCH Magic Grimoire - ALC 634 gil 13 gil
20 3.67 Vitality +2, Intelligence +2, Accuracy +3 13 13 ACN, SMN, SCH Magic Grimoire - ALC - 15 gil
27 4.67 Vitality +3, Intelligence +4, Accuracy +4 22 22 ACN, SMN, SCH Magic Grimoire 2 ALC 1,566 gil 29 gil
30 5.00 Vitality +4, Intelligence +4, Accuracy +5 22 22 ACN, SMN, SCH Magic Grimoire 2 ALC - 32 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
36 6.33 Vitality +6, Intelligence +6, Mind +6, Accuracy +6, Determination +5 30 28 ACN, SMN, SCH Magic Grimoire - ALC - 125 gil
32 5.67 Vitality +5, Intelligence +6, Accuracy +7 30 30 ACN, SMN, SCH Magic Grimoire 2 ALC 3,908 gil 60 gil
36 6.33 Vitality +6, Intelligence +6, Accuracy +8 30 30 ACN, SMN, SCH Magic Grimoire 2 ALC - 66 gil
37 6.67 Vitality +6, Intelligence +7, Mind +7, Accuracy +9, Set ×2: Spell Speed +10 31 30 ACN, SMN, SCH Magic Grimoire - ALC - 135 gil
37 6.67 Vitality +6, Intelligence +7, Mind +7, Accuracy +9, Set ×2: Spell Speed +10 31 30 ACN, SMN, SCH Magic Grimoire - ALC - 135 gil
37 6.67 Vitality +6, Intelligence +7, Mind +7, Accuracy +9, Set ×2: Spell Speed +10 31 30 ACN, SMN, SCH Magic Grimoire - ALC - 135 gil
43 9.00 Vitality +10, Intelligence +10, Mind +10, Accuracy +15, Set ×2: Spell Speed +16 40 39 ACN, SMN, SCH Magic Grimoire - ALC - 206 gil
47 10.00 Vitality +11, Intelligence +11, Mind +11, Determination +11, Set ×2: Accuracy +19 43 42 ACN, SMN, SCH Magic Grimoire - ALC - 233 gil
47 10.00 Vitality +11, Intelligence +11, Mind +11, Critical Hit Rate +17, Set ×2: Accuracy +19 43 42 ACN, SMN, SCH Magic Grimoire - ALC - 233 gil
47 10.00 Vitality +11, Intelligence +11, Mind +11, Accuracy +17, Set ×2: Spell Speed +19 43 42 ACN, SMN, SCH Magic Grimoire - ALC - 233 gil
51 11.00 Vitality +11, Intelligence +12, Mind +12, Accuracy +20, Sanction: Critical Hit Rate +22 46 44 ACN, SMN, SCH Magic Grimoire - ALC - 287 gil
56 12.00 Vitality +12, Intelligence +13, Mind +13, Accuracy +23, Spell Speed +16 49 47 ACN, SMN, SCH Magic Grimoire - ALC - 320 gil
59 12.67 Vitality +15, Intelligence +15, Spell Speed +25, Set ×4: Accuracy +28 55 50 ACN, SMN Magic Grimoire - ALC - 365 gil
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r M m R Shields: Which affect Accuracy – 57 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
7 24 Intelligence +1, Accuracy +1 14 14 GLA, THM, PLD, BLM - ARM 598 gil 12 gil
6 21 Intelligence +1, Mind +1, Accuracy +1 12 12 GLA, CNJ, THM, PLD, WHM, BLM - LTW 403 gil 8 gil
8 27 Intelligence +1, Mind +1, Accuracy +1 12 12 GLA, CNJ, THM, PLD, WHM, BLM - LTW - 9 gil
8 24 Mind +1, Accuracy +1 10 10 GLA, CNJ, PLD, WHM - CRP - 8 gil
18 66 Strength +1, Vitality +1, Accuracy +1 21 21 GLA, PLD 1 ARM - 23 gil
22 82 Strength +1, Vitality +1, Accuracy +1 21 21 GLA, PLD 1 ARM - 26 gil
20 69 Strength +1, Vitality +1, Parry +1, Accuracy +1 17 15 GLA, PLD - CRP - 6 gil
26 110 Strength +2, Vitality +2, Accuracy +2, Set ×2: Critical Hit Rate +2 29 28 GLA, PLD - ARM - 103 gil
26 113 Strength +2, Vitality +2, Accuracy +2, Skill Speed +2 30 28 GLA, PLD - ARM - 153 gil
24 124 Strength +2, Vitality +2, Accuracy +3 39 39 GLA, PLD 1 ARM - 86 gil
110 27 Strength +2, Vitality +2, Determination +1, Set ×2: Accuracy +2 29 28 GLA, PLD - ARM - 140 gil
30 155 Strength +3, Vitality +3, Accuracy +4 39 39 GLA, PLD 1 ARM - 95 gil
77 77 Strength +3, Vitality +3, Accuracy +4, Set ×2: Parry +4 38 37 GLA, PLD - ARM - 233 gil
31 175 Strength +3, Vitality +3, Accuracy +5 49 49 GLA, PLD 1 ARM - 127 gil
29 160 Strength +3, Vitality +3, Accuracy +5 46 43 GLA, PLD 2 CRP - 124 gil
33 180 Strength +3, Vitality +3, Critical Hit Rate +5, Set ×2: Accuracy +5 43 42 GLA, PLD - ARM - 210 gil
180 37 Strength +3, Vitality +3, Parry +5, Set ×2: Accuracy +5 43 42 GLA, PLD - ARM - 287 gil
33 180 Strength +3, Vitality +3, Skill Speed +5, Set ×2: Accuracy +5 43 42 GLA, PLD - ARM - 287 gil
36 200 Strength +3, Vitality +4, Accuracy +6 46 43 GLA, PLD 2 CRP - 137 gil
36 200 Strength +3, Vitality +4, Accuracy +6, Skill Speed +4 46 44 GLA, PLD - ARM - 65 gil
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r M m R Armor: Which affects Accuracy – 2,088 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Ring 0 0 Accuracy +1, Blunt Resistance +1 15 15 All Classes - GSM 360 gil -
Ring 0 0 Accuracy +1, Piercing Resistance +1 15 15 All Classes - GSM 360 gil -
Ring 0 0 Accuracy +1, Slashing Resistance +1 15 15 All Classes - GSM 360 gil -
Head 16 16 Dexterity +2, Vitality +2, Accuracy +1, Determination +1 17 15 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR - 3 gil
Waist 37 37 Dexterity +6, Vitality +6, Accuracy +6, Determination +6, Morale +10 55 50 ARC, BRD, MCH 1 LTW - 66 gil
Ring 1 1 Dexterity +7, Accuracy +11, Critical Hit Rate +8, Reduced Durability Loss +10 55 50 ARC, BRD - GSM 6,534 gil -
Waist 46 46 Dexterity +7, Vitality +7, Accuracy +8, Determination +7, Morale +10 55 50 ARC, BRD, MCH 1 LTW - 73 gil
Ring 1 1 Dexterity +8, Accuracy +8, Determination +8 60 50 All Classes - GSM - 33 gil
Earrings 1 1 Dexterity +8, Accuracy +8, Skill Speed +11 60 50 All Classes - GSM - 34 gil
Head 42 42 Dexterity +8, Vitality +8, Accuracy +8, Critical Hit Rate +11 55 50 ARC, BRD, MCH 2 LTW - 129 gil
Hands 42 42 Dexterity +8, Vitality +8, Accuracy +8, Determination +8, Morale +10 55 50 ARC, BRD, MCH 2 WVR - 74 gil
Waist 47 47 Dexterity +8, Vitality +8, Accuracy +8, Skill Speed +11 60 50 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 149 gil
Head 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 NIN - WVR - -
Head 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 BRD - LTW - -
Head 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 NIN - WVR 14,701 gil -
Head 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 BRD - LTW 14,701 gil -
Hands 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 BRD - GSM - -
Hands 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 BRD - GSM 14,701 gil -
Waist 40 40 Dexterity +8, Vitality +8, Accuracy +10, Determination +5 70 50 ARC, BRD, MCH 1 LTW - 104 gil
Waist 47 47 Dexterity +8, Vitality +8, Accuracy +11, Determination +5 60 50 ARC, BRD, MCH - LTW - 149 gil
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