r M m R Items: Which affect Accuracy – 102 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Parry +6% (10@167), Vitality +4% (6@150), Accuracy +2% (4@200) - - 30m +3% Meal - 3 gil
Parry +7% (13@186), Vitality +5% (8@160), Accuracy +2% (5@250) - - 30m +3% Meal - 4 gil
Critical Hit Rate +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - - 30m +3% Meal - 8 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) - - 30m +3% Meal - 9 gil
Critical Hit Rate +4% (30@750), Vitality +4% (27@675), Accuracy +2% (14@700) - - 30m +3% Meal - 18 gil
Critical Hit Rate +5% (37@740), Vitality +5% (34@680), Accuracy +3% (18@600) - - 30m +3% Meal - 20 gil
Accuracy +2, Vitality +1, Determination +1 1-29 - 30m +3% Meal - 1 gil
Accuracy +8% (3@38), Vitality +4% (2@50), Spell Speed +1 25–29, 38–39 - 30m +3% Meal - 1 gil
Accuracy +10% (4@40), Vitality +5% (2@50), Spell Speed +1 20-49 - 30m +3% Meal - 2 gil
Critical Hit Rate +8% (2@25), Vitality +1, Accuracy +1 - - 30m +3% Meal 5 gil 1 gil
Critical Hit Rate +10% (3@30), Vitality +1, Accuracy +1 - - 30m +3% Meal - 2 gil
Accuracy +8% (3@38), Vitality +1, Skill Speed +1 25–29, 38–39 - 30m +3% Meal 12 gil 1 gil
Accuracy +10% (4@40), Vitality +1, Skill Speed +1 20-49 - 30m +3% Meal - 2 gil
Spell Speed +8% (4@50), Vitality +4% (2@50), Accuracy +2% (2@100) - - 30m +3% Meal - 1 gil
Spell Speed +10% (5@50), Vitality +5% (2@50), Accuracy +2% (2@100) - - 30m +3% Meal - 2 gil
Determination +4% (10@250), Vitality +3% (10@334), Accuracy +2% (6@300) - - 30m +3% Meal 285 gil 5 gil
Determination +5% (13@260), Vitality +4% (13@325), Accuracy +2% (8@400) - - 30m +3% Meal - 6 gil
Determination +1, Vitality +1, Accuracy +1 - - 30m +3% Meal 10 gil 1 gil
Determination +1, Vitality +1, Accuracy +1 - - 30m +3% Meal - 2 gil
Determination +8% (3@38), Vitality +4% (3@75), Accuracy +2% (2@100) - - 30m +3% Meal 37 gil 1 gil
loading table data...
r M m R Arms & Tools: Which affect Accuracy – 479 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
82 19.33 Vitality +60, Mind +57, Accuracy +11 135 50 SCH Magic Grimoire - ALC - -
82 19.33 Vitality +60, Mind +57, Accuracy +11 135 50 WHM Magic Two-handed Arm - GSM - -
82 19.33 Vitality +60, Mind +57, Piety +28, Accuracy +11, Critical Hit Rate +53 135 50 AST Magic Arm - GSM - 1,019 gil
82 19.33 Vitality +60, Mind +57, Piety +40, Accuracy +11, Spell Speed +37 135 50 CNJ, WHM Magic Two-handed Arm - CRP - 1,043 gil
82 19.33 Vitality +60, Mind +57, Piety +28, Accuracy +11, Critical Hit Rate +53 135 50 SCH Magic Grimoire - ALC - 979 gil
57 19.00 Strength +54, Vitality +63, Accuracy +51, Critical Hit Rate +36 130 50 MRD, WAR Physical Arm - BSM - 1,386 gil
81 19.00 Vitality +57, Mind +54, Piety +27, Accuracy +10, Critical Hit Rate +51 130 50 CNJ, WHM Magic Two-handed Arm - GSM - 1,102 gil
81 19.00 Vitality +57, Mind +54, Accuracy +10, Critical Hit Rate +36, Spell Speed +51 130 50 SCH Magic Grimoire - ALC - 1,190 gil
57 19.00 Dexterity +54, Vitality +63, Accuracy +36, Critical Hit Rate +51 130 50 ROG, NIN Physical Arms - BSM - 746 gil
81 19.00 Vitality +57, Intelligence +54, Accuracy +51, Spell Speed +36 130 50 ACN, SMN Magic Grimoire - ALC - 1,190 gil
57 19.00 Strength +54, Vitality +63, Accuracy +36, Determination +36 130 50 PGL, MNK Physical Arm - BSM - 1,102 gil
81 19.00 Vitality +57, Intelligence +54, Accuracy +36, Critical Hit Rate +51 130 50 THM, BLM Magic Two-handed Arm - GSM - 1,155 gil
57 19.00 Strength +54, Vitality +63, Accuracy +51, Determination +25 130 50 LNC, DRG Physical Arm - BSM - 1,279 gil
57 19.00 Strength +39, Vitality +45, Accuracy +25, Determination +26 130 50 GLA, PLD Physical Arm - BSM - 942 gil
81 19.00 Vitality +57, Mind +54, Accuracy +10, Critical Hit Rate +36, Spell Speed +51 130 50 AST Magic Arm - GSM - 981 gil
80 18.67 Vitality +54, Mind +51, Accuracy +10 125 50 WHM Magic Two-handed Arm - GSM - -
80 18.67 Vitality +54, Mind +51, Accuracy +10 125 50 SCH Magic Grimoire - ALC - -
78 18.00 Vitality +50, Mind +48, Accuracy +9, Critical Hit Rate +33, Spell Speed +47 120 50 AST Magic Arm - GSM - 906 gil
54 18.00 Strength +48, Vitality +56, Accuracy +47, Critical Hit Rate +33 120 50 MRD, WAR Physical Arm - BSM - 1,112 gil
54 18.00 Strength +34, Vitality +40, Accuracy +24, Determination +24 120 50 GLA, PLD Physical Arm - BSM - 756 gil
loading table data...
r M m R Shields: Which affect Accuracy – 57 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
228 228 Strength +15, Vitality +18, Parry +15, Accuracy +10 130 50 GLA, PLD - ARM - 1,332 gil
217 217 Strength +14, Vitality +16, Parry +14, Accuracy +9 120 50 GLA, PLD - ARM - 1,070 gil
319 129 Strength +12, Vitality +14, Parry +9, Accuracy +13 110 50 GLA, PLD - ARM - 981 gil
304 119 Strength +11, Vitality +12, Parry +8, Accuracy +12 100 50 GLA, PLD - ARM - 891 gil
53 154 Vitality +11, Mind +11, Piety +9, Accuracy +2, Water Resistance +5, Spell Speed +8 100 50 CNJ, WHM - ARM - 654 gil
181 181 Strength +9, Vitality +10, Parry +11, Accuracy +7 90 50 GLA, PLD - ARM - 589 gil
46 148 Vitality +9, Intelligence +9, Accuracy +11, Spell Speed +7 90 50 THM, BLM - ARM - 589 gil
35 133 Vitality +6, Intelligence +6, Accuracy +6, Determination +6 70 50 THM, BLM 1 ARM - 252 gil
28 106 Vitality +5, Intelligence +6, Accuracy +5, Determination +4 70 50 THM, BLM 1 ARM - 229 gil
212 62 Strength +6, Vitality +5, Parry +7, Accuracy +5 70 50 GLA, PLD 1 ARM - 312 gil
265 77 Strength +6, Vitality +7, Parry +8, Accuracy +6 70 50 GLA, PLD 1 ARM - 344 gil
152 152 Strength +6, Vitality +7, Accuracy +8, Determination +4, Morale +15 70 50 GLA, PLD - ARM - 520 gil
24 118 Vitality +4, Intelligence +4, Mind +4, Accuracy +7, Spell Speed +5 55 50 GLA, CNJ, THM, PLD, WHM, BLM - CRP - 262 gil
22 115 Vitality +4, Intelligence +4, Mind +4, Accuracy +7, Spell Speed +5 52 50 GLA, CNJ, THM, PLD, WHM, BLM - CRP - 50 gil
39 219 Strength +4, Vitality +4, Accuracy +7 49 49 GLA, PLD 1 ARM - 140 gil
16 88 Vitality +3, Intelligence +3, Mind +3, Accuracy +5 49 49 GLA, CNJ, THM, PLD, WHM, BLM 1 LTW - 104 gil
20 110 Vitality +4, Intelligence +4, Mind +4, Accuracy +7 49 49 GLA, CNJ, THM, PLD, WHM, BLM 1 LTW - 115 gil
31 175 Strength +3, Vitality +3, Accuracy +5 49 49 GLA, PLD 1 ARM - 127 gil
109 109 Strength +4, Vitality +4, Parry +7, Accuracy +5 49 47 GLA, PLD - ARM - 359 gil
29 160 Strength +3, Vitality +3, Accuracy +5 46 43 GLA, PLD 2 CRP - 124 gil
loading table data...
r M m R Armor: Which affects Accuracy – 2,088 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Hands 130 228 Vitality +59, Intelligence +62, Accuracy +41, Critical Hit Rate +58 210 60 THM, ACN, BLM, SMN - LTW - -
Ring 1 1 Dexterity +47, Accuracy +30, Critical Hit Rate +44 210 60 All Classes - GSM - -
Legs 251 251 Dexterity +101, Vitality +107, Accuracy +94, Skill Speed +66 210 60 ROG, NIN - LTW - -
Legs 251 251 Dexterity +101, Vitality +107, Accuracy +66, Skill Speed +94 210 60 ARC, BRD, MCH - LTW - -
Body 456 456 Strength +101, Vitality +107, Accuracy +66, Determination +90 210 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Necklace 1 1 Strength +47, Accuracy +30, Determination +42 210 60 All Classes - GSM - -
Necklace 1 1 Vitality +49, Accuracy +30, Critical Hit Rate +44 210 60 All Classes - GSM - -
Necklace 1 1 Intelligence +47, Accuracy +44, Spell Speed +30 210 60 All Classes - GSM - -
Necklace 1 1 Dexterity +47, Accuracy +30, Determination +42 210 60 All Classes - GSM - -
Body 251 251 Strength +101, Vitality +107, Accuracy +66, Skill Speed +94 210 60 PGL, MNK - ARM - -
Head 179 179 Dexterity +62, Vitality +66, Accuracy +41, Critical Hit Rate +58 210 60 ARC, BRD, MCH - WVR - -
Body 182 319 Vitality +96, Intelligence +101, Accuracy +94, Spell Speed +66 210 60 THM, ACN, BLM, SMN - WVR - -
Legs 251 251 Strength +101, Vitality +107, Accuracy +94, Critical Hit Rate +66 210 60 PGL, MNK - LTW - -
Hands 130 228 Vitality +59, Intelligence +62, Accuracy +41, Determination +56 210 60 BLM - LTW - -
Head 130 228 Vitality +59, Intelligence +62, Accuracy +58, Determination +39 210 60 BLM - LTW - -
Waist 155 155 Dexterity +47, Vitality +49, Accuracy +30, Skill Speed +44 210 60 ARC, BRD, MCH - LTW - -
Legs 456 456 Strength +101, Vitality +107, Accuracy +66, Critical Hit Rate +94 210 60 GLA, MRD, PLD, WAR, DRK - LTW - -
Legs 319 251 Strength +101, Vitality +107, Accuracy +94, Determination +63 210 60 LNC, DRG - LTW - -
Earrings 1 1 Intelligence +47, Accuracy +30, Determination +42 210 60 All Classes - GSM - -
Hands 326 326 Strength +62, Vitality +66, Parry +41, Accuracy +58 210 60 GLA, MRD, PLD, WAR, DRK - ARM - -
loading table data...