r M m R Items: Which affect Accuracy – 102 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Parry +6% (10@167), Vitality +4% (6@150), Accuracy +2% (4@200) - - 30m +3% Meal - 3 gil
Parry +7% (13@186), Vitality +5% (8@160), Accuracy +2% (5@250) - - 30m +3% Meal - 4 gil
Critical Hit Rate +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - - 30m +3% Meal - 8 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) - - 30m +3% Meal - 9 gil
Critical Hit Rate +4% (30@750), Vitality +4% (27@675), Accuracy +2% (14@700) - - 30m +3% Meal - 18 gil
Critical Hit Rate +5% (37@740), Vitality +5% (34@680), Accuracy +3% (18@600) - - 30m +3% Meal - 20 gil
Accuracy +2, Vitality +1, Determination +1 1-29 - 30m +3% Meal - 1 gil
Accuracy +8% (3@38), Vitality +4% (2@50), Spell Speed +1 25–29, 38–39 - 30m +3% Meal - 1 gil
Accuracy +10% (4@40), Vitality +5% (2@50), Spell Speed +1 20-49 - 30m +3% Meal - 2 gil
Critical Hit Rate +8% (2@25), Vitality +1, Accuracy +1 - - 30m +3% Meal 5 gil 1 gil
Critical Hit Rate +10% (3@30), Vitality +1, Accuracy +1 - - 30m +3% Meal - 2 gil
Accuracy +8% (3@38), Vitality +1, Skill Speed +1 25–29, 38–39 - 30m +3% Meal 12 gil 1 gil
Accuracy +10% (4@40), Vitality +1, Skill Speed +1 20-49 - 30m +3% Meal - 2 gil
Spell Speed +8% (4@50), Vitality +4% (2@50), Accuracy +2% (2@100) - - 30m +3% Meal - 1 gil
Spell Speed +10% (5@50), Vitality +5% (2@50), Accuracy +2% (2@100) - - 30m +3% Meal - 2 gil
Determination +4% (10@250), Vitality +3% (10@334), Accuracy +2% (6@300) - - 30m +3% Meal 285 gil 5 gil
Determination +5% (13@260), Vitality +4% (13@325), Accuracy +2% (8@400) - - 30m +3% Meal - 6 gil
Determination +1, Vitality +1, Accuracy +1 - - 30m +3% Meal 10 gil 1 gil
Determination +1, Vitality +1, Accuracy +1 - - 30m +3% Meal - 2 gil
Determination +8% (3@38), Vitality +4% (3@75), Accuracy +2% (2@100) - - 30m +3% Meal 37 gil 1 gil
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r M m R Arms & Tools: Which affect Accuracy – 479 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
82 19.33 Vitality +60, Mind +57, Accuracy +11 135 50 SCH Magic Grimoire - ALC - -
82 19.33 Vitality +60, Mind +57, Accuracy +11 135 50 WHM Magic Two-handed Arm - GSM - -
82 19.33 Vitality +60, Mind +57, Piety +28, Accuracy +11, Critical Hit Rate +53 135 50 AST Magic Arm - GSM - 1,019 gil
82 19.33 Vitality +60, Mind +57, Piety +28, Accuracy +11, Critical Hit Rate +53 135 50 SCH Magic Grimoire - ALC - 979 gil
82 19.33 Vitality +60, Mind +57, Piety +40, Accuracy +11, Spell Speed +37 135 50 CNJ, WHM Magic Two-handed Arm - CRP - 1,043 gil
81 19.00 Vitality +57, Mind +54, Piety +27, Accuracy +10, Critical Hit Rate +51 130 50 CNJ, WHM Magic Two-handed Arm - GSM - 1,102 gil
81 19.00 Vitality +57, Mind +54, Accuracy +10, Critical Hit Rate +36, Spell Speed +51 130 50 SCH Magic Grimoire - ALC - 1,190 gil
81 19.00 Vitality +57, Intelligence +54, Accuracy +51, Spell Speed +36 130 50 ACN, SMN Magic Grimoire - ALC - 1,190 gil
81 19.00 Vitality +57, Intelligence +54, Accuracy +36, Critical Hit Rate +51 130 50 THM, BLM Magic Two-handed Arm - GSM - 1,155 gil
81 19.00 Vitality +57, Mind +54, Accuracy +10, Critical Hit Rate +36, Spell Speed +51 130 50 AST Magic Arm - GSM - 981 gil
80 18.67 Vitality +54, Mind +51, Accuracy +10 125 50 WHM Magic Two-handed Arm - GSM - -
80 18.67 Vitality +54, Mind +51, Accuracy +10 125 50 SCH Magic Grimoire - ALC - -
78 18.00 Vitality +50, Mind +48, Accuracy +9, Critical Hit Rate +33, Spell Speed +47 120 50 AST Magic Arm - GSM - 906 gil
78 18.00 Vitality +50, Intelligence +48, Accuracy +33, Critical Hit Rate +47 120 50 THM, BLM Magic Two-handed Arm - GSM - 927 gil
78 18.00 Vitality +50, Mind +48, Piety +25, Accuracy +9, Critical Hit Rate +47 120 50 CNJ, WHM Magic Two-handed Arm - GSM - 884 gil
78 18.00 Vitality +50, Mind +48, Accuracy +9, Critical Hit Rate +33, Spell Speed +47 120 50 SCH Magic Grimoire - ALC - 956 gil
78 18.00 Vitality +50, Intelligence +48, Accuracy +47, Spell Speed +33 120 50 ACN, SMN Magic Grimoire - ALC - 956 gil
77 17.67 Vitality +47, Mind +45, Piety +24, Accuracy +9, Spell Speed +46 115 50 CNJ, WHM Magic Two-handed Arm - GSM - 888 gil
77 17.67 Vitality +47, Mind +45, Piety +24, Accuracy +9, Critical Hit Rate +46, Ice Resistance +19 115 50 CNJ, WHM Magic Two-handed Arm - GSM - 847 gil
77 17.66 Vitality +47, Mind +45, Piety +35, Accuracy +9, Ice Resistance +19, Determination +23 115 50 SCH Magic Grimoire - ALC - 875 gil
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r M m R Shields: Which affect Accuracy – 57 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
8 24 Mind +1, Accuracy +1 10 10 GLA, CNJ, PLD, WHM - CRP - 8 gil
6 21 Intelligence +1, Mind +1, Accuracy +1 12 12 GLA, CNJ, THM, PLD, WHM, BLM - LTW 403 gil 8 gil
8 27 Intelligence +1, Mind +1, Accuracy +1 12 12 GLA, CNJ, THM, PLD, WHM, BLM - LTW - 9 gil
7 24 Intelligence +1, Accuracy +1 14 14 GLA, THM, PLD, BLM - ARM 598 gil 12 gil
9 30 Vitality +1, Intelligence +1, Accuracy +1 14 14 GLA, THM, PLD, BLM - ARM - 14 gil
10 35 Vitality +1, Intelligence +1, Mind +1, Accuracy +1, Determination +1 17 15 GLA, CNJ, THM, PLD, WHM, BLM - LTW - 6 gil
20 69 Strength +1, Vitality +1, Parry +1, Accuracy +1 17 15 GLA, PLD - CRP - 6 gil
8 28 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 17 17 GLA, CNJ, THM, PLD, WHM, BLM 1 CRP 683 gil 14 gil
10 35 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 17 17 GLA, CNJ, THM, PLD, WHM, BLM 1 CRP - 16 gil
18 66 Strength +1, Vitality +1, Accuracy +1 21 21 GLA, PLD 1 ARM - 23 gil
22 82 Strength +1, Vitality +1, Accuracy +1 21 21 GLA, PLD 1 ARM - 26 gil
9 33 Vitality +1, Intelligence +1, Accuracy +1 21 21 GLA, THM, PLD, BLM 1 ARM - 23 gil
11 41 Vitality +1, Intelligence +1, Accuracy +1 21 21 GLA, THM, PLD, BLM 1 ARM - 26 gil
10 42 Vitality +1, Intelligence +1, Mind +1, Accuracy +2 28 28 GLA, CNJ, THM, PLD, WHM, BLM 1 LTW 2,336 gil 37 gil
13 53 Vitality +2, Intelligence +2, Mind +2, Accuracy +2 28 28 GLA, CNJ, THM, PLD, WHM, BLM 1 LTW - 41 gil
26 110 Strength +2, Vitality +2, Accuracy +2, Set ×2: Critical Hit Rate +2 29 28 GLA, PLD - ARM - 103 gil
110 27 Strength +2, Vitality +2, Determination +1, Set ×2: Accuracy +2 29 28 GLA, PLD - ARM - 140 gil
13 57 Vitality +2, Intelligence +2, Mind +2, Accuracy +2, Spell Speed +2 30 28 GLA, CNJ, THM, PLD, WHM, BLM - CRP - 98 gil
26 113 Strength +2, Vitality +2, Accuracy +2, Skill Speed +2 30 28 GLA, PLD - ARM - 153 gil
11 53 Vitality +2, Intelligence +2, Accuracy +2 34 34 GLA, THM, PLD, BLM 1 ARM 4,527 gil 68 gil
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r M m R Armor: Which affects Accuracy – 2,088 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 6 13 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 10 10 All Classes - WVR 226 gil 5 gil
Head 8 16 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 10 10 All Classes - WVR - 6 gil
Head 9 9 Strength +1, Dexterity +1, Vitality +1, Accuracy +1 10 10 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - ARM 283 gil 6 gil
Head 12 12 Strength +1, Dexterity +1, Vitality +1, Accuracy +1 10 10 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - ARM - 7 gil
Head 7 14 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 13 13 All Classes - GSM 355 gil 8 gil
Head 9 18 Vitality +1, Intelligence +1, Mind +1, Accuracy +2 13 13 All Classes - GSM - 9 gil
Head 8 15 Strength +1, Dexterity +1, Vitality +1, Intelligence +1, Mind +1, Accuracy +1 15 15 All Classes - ARM 18 gil -
Head 16 16 Dexterity +2, Vitality +2, Accuracy +1, Determination +1 17 15 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR - 3 gil
Head 10 21 Vitality +1, Intelligence +2, Mind +2, Accuracy +2, Determination +1 17 15 CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST - WVR - 4 gil
Head 31 31 Strength +2, Vitality +2, Parry +2, Accuracy +1 17 15 GLA, MRD, PLD, WAR, DRK - ARM - 7 gil
Head 16 16 Strength +2, Dexterity +2, Vitality +2, Accuracy +2, Determination +1 17 15 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - GSM - 5 gil
Head 8 16 Vitality +1, Intelligence +2, Mind +2, Accuracy +1 16 16 All Classes 2 CRP 308 gil 7 gil
Head 10 20 Vitality +1, Intelligence +2, Mind +2, Accuracy +2 16 16 All Classes 2 CRP - 8 gil
Head 12 12 Strength +2, Dexterity +2, Vitality +1, Accuracy +1 16 16 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH 2 WVR 513 gil 11 gil
Head 15 15 Strength +2, Dexterity +2, Vitality +1, Accuracy +2 16 16 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH 2 WVR - 13 gil
Head 9 17 Vitality +1, Intelligence +2, Mind +2, Accuracy +2, Ice Resistance +1 18 18 All Classes 2 GSM - 14 gil
Head 11 22 Vitality +2, Intelligence +2, Mind +2, Accuracy +2, Ice Resistance +1 18 18 All Classes 2 GSM - 16 gil
Head 9 17 Vitality +1, Intelligence +2, Mind +2, Accuracy +2, Lightning Resistance +1 18 18 All Classes 2 GSM - 14 gil
Head 11 22 Vitality +2, Intelligence +2, Mind +2, Accuracy +2, Lightning Resistance +1 18 18 All Classes 2 GSM - 16 gil
Head 9 17 Vitality +1, Intelligence +2, Mind +2, Accuracy +2, Water Resistance +1 18 18 All Classes 2 GSM - 14 gil
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