r M m R Items: Which affect Control – 28 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Control +8% (14@175) 13-16 - 30m +3% Meal - 3 gil
Control +10% (17@170) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 4 gil
Control +10% (54@540), Craftsmanship +4% (23@575) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 17 gil
Control +12% (68@567), Craftsmanship +5% (29@580) 9-574 - 30m +3% Meal - 19 gil
Gathering +6% (24@400), Control +8% (38@475), Increased Spiritbond Gain +2 13-16 - 30m +3% Meal - 12 gil
Control +8% (12@150) 13-16 - 30m +3% Meal - 2 gil
Control +10% (15@150) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 3 gil
Control +10% (58@580), CP +4% (15@375) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 19 gil
Control +12% (73@609), CP +5% (19@380) 9+ - 30m +3% Meal - 21 gil
Control +8% (22@275) 13-16 - 30m +3% Meal 415 gil 7 gil
Control +10% (27@270) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 8 gil
Control +8% (25@313) 13-16 - 30m +3% Meal - 7 gil
Control +10% (31@310) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 8 gil
Control +8% (8@100) 13-16 - 30m +3% Meal 35 gil 1 gil
Control +10% (10@100) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 2 gil
Control +8% (4@50) 13-16 - 30m +3% Meal 15 gil 1 gil
Control +10% (5@50) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 2 gil
Control +8% (18@225) 13-16 - 30m +3% Meal - 5 gil
Control +10% (23@230) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 6 gil
CP +12% (40@334), Control +4% (25@625) - - 30m +3% Meal - 20 gil
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r M m R Arms & Tools: Which affect Control – 546 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
27 9.00 Craftsmanship +180, Control +97 120 57 ARM Physical Primary Tool 1 BSM 18,247 gil 274 gil
27 9.00 Craftsmanship +204, Control +109 120 57 ARM Physical Primary Tool 1 BSM - 302 gil
34 11.33 Craftsmanship +263, Control +141 170 60 CUL Physical Primary Tool 1 ARM - 1,000 gil
- - Craftsmanship +263, Control +141 170 60 WVR - Secondary Tool 1 CRP - 490 gil
34 11.33 Craftsmanship +232, Control +124 170 60 WVR Physical Primary Tool 1 GSM - 909 gil
- - Craftsmanship +232, Control +124 170 60 WVR - Secondary Tool 1 CRP - 445 gil
- - Craftsmanship +159, Control +85 90 53 BSM - Secondary Tool 1 BSM - 159 gil
- - Craftsmanship +170, Control +92 110 56 ARM - Secondary Tool 1 BSM - 189 gil
- - Craftsmanship +192, Control +104 110 56 ALC - Secondary Tool 1 BSM - 237 gil
- - Craftsmanship +170, Control +92 110 56 ALC - Secondary Tool 1 BSM - 215 gil
34 11.33 Craftsmanship +263, Control +141 170 60 WVR Physical Primary Tool 1 GSM - 1,000 gil
34 11.33 Craftsmanship +232, Control +124 170 60 ALC Physical Primary Tool 1 ARM - 909 gil
34 11.33 Craftsmanship +263, Control +141 170 60 ALC Physical Primary Tool 1 ARM - 1,000 gil
- - Craftsmanship +232, Control +124 170 60 ARM - Secondary Tool 1 BSM - 364 gil
- - Craftsmanship +263, Control +141 170 60 ARM - Secondary Tool 1 BSM - 401 gil
34 11.33 Craftsmanship +232, Control +124 170 60 BSM Physical Primary Tool 1 BSM - 909 gil
34 11.33 Craftsmanship +263, Control +141 170 60 BSM Physical Primary Tool 1 BSM - 1,000 gil
- - Craftsmanship +232, Control +124 170 60 CRP - Secondary Tool 1 BSM - 384 gil
- - Craftsmanship +263, Control +141 170 60 CRP - Secondary Tool 1 BSM - 423 gil
34 11.33 Craftsmanship +232, Control +124 170 60 CUL Physical Primary Tool 1 ARM - 909 gil
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r M m R Armor: Which affects Control – 479 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Body 38 76 Craftsmanship +72, Control +24 43 40 All Classes 3 WVR - 99 gil
Feet 38 72 Craftsmanship +3, Control +33 60 50 All Classes 3 CRP - 142 gil
Feet 30 57 Craftsmanship +3, Control +29 60 50 All Classes 3 CRP - 129 gil
Hands 21 42 Craftsmanship +2, Control +21 42 39 All Classes 3 LTW - 77 gil
Hands 26 53 Craftsmanship +2, Control +24 42 39 All Classes 3 LTW - 85 gil
Body 48 96 Craftsmanship +81, Control +27 50 47 All Classes 3 LTW - 160 gil
Body 38 76 Craftsmanship +71, Control +24 50 47 All Classes 3 LTW - 145 gil
Hands 38 72 CP +3, Control +33 60 50 All Classes 3 LTW - 138 gil
Hands 30 57 CP +2, Control +29 60 50 All Classes 3 LTW - 125 gil
Head 28 57 CP +2, Control +24 44 41 All Classes 3 WVR - 83 gil
Head 23 45 CP +2, Control +22 44 41 All Classes 3 WVR - 75 gil
Legs 42 80 Craftsmanship +3, Control +29 60 50 All Classes 3 WVR - 107 gil
Body 30 61 Craftsmanship +63, Control +21 43 40 All Classes 3 WVR - 90 gil
Body 44 87 Craftsmanship +77, Control +26 47 44 All Classes 3 WVR - 116 gil
Feet 28 57 CP +2, Control +24 44 41 All Classes 3 LTW - 106 gil
Feet 23 45 CP +2, Control +22 44 41 All Classes 3 LTW - 96 gil
Body 42 80 Craftsmanship +89, Control +29 60 50 All Classes 3 WVR - 139 gil
Body 53 100 Craftsmanship +101, Control +33 60 50 All Classes 3 WVR - 153 gil
Legs 53 100 Craftsmanship +3, Control +33 60 50 All Classes 3 WVR - 118 gil
Body 35 70 Craftsmanship +68, Control +23 47 44 All Classes 3 WVR - 105 gil
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