r M m R Items: Which affect Control – 28 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price
Value
Control +8% (4@50) 13-16 - 30m +3% Meal 15 gil 1 gil
Control +8% (8@100) 13-16 - 30m +3% Meal 35 gil 1 gil
Control +8% (22@275) 13-16 - 30m +3% Meal 415 gil 7 gil
Control +10% (10@100) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 2 gil
CP +15% (50@334), Control +5% (31@620) - - 30m +3% Meal - 22 gil
CP +12% (40@334), Control +4% (25@625) - - 30m +3% Meal - 20 gil
Control +7 - - - - Materia - 990 gil
Control +12% (73@609), CP +5% (19@380) 9+ - 30m +3% Meal - 21 gil
Control +10% (58@580), CP +4% (15@375) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 19 gil
Control +12% (68@567), Craftsmanship +5% (29@580) 9-574 - 30m +3% Meal - 19 gil
Control +10% (54@540), Craftsmanship +4% (23@575) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 17 gil
Control +10% (20@200) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 4 gil
Control +8% (16@200) 13-16 - 30m +3% Meal - 3 gil
Control +10% (5@50) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 2 gil
Control +10% (23@230) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 6 gil
Control +8% (18@225) 13-16 - 30m +3% Meal - 5 gil
Control +1 - - - - Materia - 198 gil
Control +10% (31@310) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 8 gil
Control +8% (25@313) 13-16 - 30m +3% Meal - 7 gil
Control +10% (27@270) 10–16, 20–24, 30–33, 40–41 - 30m +3% Meal - 8 gil
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r M m R Arms & Tools: Which affect Control – 546 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
- - Craftsmanship +26, Control +15 5 5 LTW - Secondary Tool - BSM 129 gil 3 gil
- - Craftsmanship +26, Control +15 5 5 ARM - Secondary Tool - BSM 129 gil 3 gil
- - Craftsmanship +26, Control +15 5 5 BSM - Secondary Tool - BSM 133 gil 3 gil
- - Craftsmanship +26, Control +15 5 5 CRP - Secondary Tool - BSM 136 gil 3 gil
- - Craftsmanship +26, Control +15 5 5 CUL - Secondary Tool - BSM 136 gil 3 gil
- - Craftsmanship +26, Control +15 5 5 ALC - Secondary Tool - BSM 147 gil 3 gil
- - Craftsmanship +26, Control +15 5 5 GSM - Secondary Tool - CRP 151 gil 3 gil
- - Craftsmanship +26, Control +15 5 5 WVR - Secondary Tool - CRP 158 gil 4 gil
4 1.33 Craftsmanship +30, Control +17 8 8 WVR Physical Primary Tool - GSM 184 gil 4 gil
4 1.33 Craftsmanship +30, Control +17 8 8 ALC Physical Primary Tool - ARM 240 gil 5 gil
4 1.33 Craftsmanship +30, Control +17 8 8 CUL Physical Primary Tool - ARM 246 gil 5 gil
4 1.33 Craftsmanship +30, Control +17 8 8 LTW Physical Primary Tool - BSM 257 gil 6 gil
4 1.33 Craftsmanship +30, Control +17 8 8 BSM Physical Primary Tool - BSM 263 gil 6 gil
4 1.33 Craftsmanship +30, Control +17 8 8 GSM Physical Primary Tool - BSM 263 gil 6 gil
4 1.33 Craftsmanship +30, Control +17 8 8 ARM Physical Primary Tool - BSM 268 gil 6 gil
4 1.33 Craftsmanship +30, Control +17 8 8 CRP Physical Primary Tool - BSM 274 gil 6 gil
- - Craftsmanship +34, Control +19 11 11 LTW - Secondary Tool - BSM 288 gil 6 gil
- - Craftsmanship +34, Control +19 11 11 ARM - Secondary Tool - BSM 288 gil 6 gil
5 1.66 Craftsmanship +35, Control +20 12 12 WVR Physical Primary Tool - GSM 295 gil 6 gil
- - Craftsmanship +34, Control +19 11 11 BSM - Secondary Tool - BSM 296 gil 6 gil
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r M m R Armor: Which affects Control – 479 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 5 10 Control +8, Perception +16 5 5 All Classes - WVR 85 gil 2 gil
Legs 7 15 Control +8 5 5 All Classes - WVR 94 gil 2 gil
Hands 5 11 Control +8 6 6 All Classes - WVR 116 gil 3 gil
Feet 5 10 Control +8 5 5 All Classes - CRP 129 gil 3 gil
Hands 7 14 Control +9 6 1 All Classes - LTW 145 gil -
Waist 5 11 Control +9 10 10 All Classes - LTW 180 gil 4 gil
Legs 9 18 Control +9 10 10 All Classes - WVR 216 gil 5 gil
Body 9 17 Craftsmanship +27, Control +9 9 9 All Classes - WVR 246 gil 5 gil
Hands 6 13 Control +9 10 10 All Classes - LTW 252 gil 6 gil
Head 6 13 Control +9 10 10 All Classes - LTW 283 gil 6 gil
Head 8 15 Control +11 15 15 All Classes 2 WVR 283 gil 6 gil
Feet 6 13 Control +9 10 10 All Classes - LTW 288 gil 6 gil
Legs 11 22 Control +11 15 15 All Classes 2 WVR 315 gil 7 gil
Hands 8 15 Control +11 15 15 All Classes 2 WVR 336 gil 7 gil
Waist 8 15 Control +12 18 18 All Classes 1 LTW 386 gil 8 gil
Feet 8 15 Control +11 15 15 All Classes 2 CRP 432 gil 9 gil
Body 9 19 Craftsmanship +30, Control +10 12 12 All Classes - WVR 436 gil 9 gil
Body 11 22 Craftsmanship +33, Control +11, Gathering +23, Perception +12 15 15 All Classes 2 WVR 468 gil 10 gil
Legs 13 25 Control +13 19 19 All Classes 2 WVR 499 gil 10 gil
Body 12 24 Craftsmanship +36, Control +12 18 18 All Classes 2 WVR 602 gil 12 gil
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