r M m R Abilities: Learned by Arcanist – 47 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
1 Spell 25y 0y 100% Global 2× MP CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
2 Spell 25y 0y Instant Global 4× MP ACN, SMN, SCH Action
4 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
4 Spell 0y 0y 240% Global 20× MP ACN, SMN, SCH Action
6 Ability 0y 0y Instant 1m - ACN, SMN, SCH Action
8 Ability 25y 0y Instant 3s - ACN, SMN, SCH Action
10 Spell 25y 0y 100% Global 5× MP ACN, SMN, SCH Action
12 Ability 25y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Q15 Spell 0y 0y 240% Global 20× MP ACN, SMN, SCH Action
18 Spell 30y 0y 40% Global 5× MP ACN, SMN, SCH Action
22 Spell 30y 0y 320% Global 30× MP ACN, SMN, SCH Action
26 Spell 25y 0y 100% Global 6× MP ACN, SMN, SCH Action
Q30 Ability 25y 8y Instant 10s - ACN, SMN, SCH Action
34 Ability 25y 0y Instant 3m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
38 Spell 25y 0y Instant Global 4× MP ACN, SMN, SCH Action
42 Ability 25y 0y Instant 1m30s - ACN, SMN, SCH Action
46 Spell 0y 5y Instant Global 7× MP ACN, SMN, SCH Action
50 Spell 25y 5y 120% Global 8× MP ACN, SMN, SCH Action
8 - - - - - - ACN, SMN, SCH Trait
14 - - - - - - ACN, SMN, SCH Trait
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r M m R Abilities: Usable by Arcanist – 45 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Archer 4 Ability 0y 0y Instant 3m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer 26 Ability 0y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer 34 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Botanist 1 Ability - - - - - All Classes Action
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Botanist 46 Ability - - - - - All Classes Action
Conjurer 2 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 4 Spell 25y 0y Instant Global 5× MP CNJ, THM, ACN, WHM, SMN, SCH, AST Action
Conjurer 8 Spell 30y 15y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 12 Spell 30y 0y 320% Global 30× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 34 Spell 30y 0y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Gladiator 8 Spell 0y 5y Instant Global 8× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 10 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 22 Ability 25y 0y Instant 40s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 34 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Lancer 6 Ability 0y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, MNK, DRG, BRD, NIN, MCH Action
Lancer 22 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, MNK, DRG, BRD, NIN, MCH Action
Lancer 34 Ability 0y 0y Instant 1m20s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, MNK, DRG, BRD, NIN, MCH Action
Marauder 2 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, MNK, WAR, DRG, DRK Action
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r M m R Arms & Tools: Used by Arcanist – 133 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
89 21.00 Vitality +65, Intelligence +77, Critical Hit Rate +43, Determination +59 160 60 Magic Grimoire - ALC - 2,028 gil
84 20.00 Vitality +60, Intelligence +71, Critical Hit Rate +39, Determination +52 148 59 Magic Grimoire - ALC - 1,964 gil
83 19.67 Vitality +59, Intelligence +64, Critical Hit Rate +38, Spell Speed +54 142 57 Magic Grimoire - ALC - 1,715 gil
81 19.00 Vitality +57, Intelligence +54, Determination +36, Spell Speed +36 130 53 Magic Grimoire - ALC - 1,648 gil
82 19.33 Vitality +58, Intelligence +58, Determination +39, Spell Speed +37 136 55 Magic Grimoire - ALC - 1,643 gil
78 18.00 Vitality +50, Intelligence +48, Critical Hit Rate +33, Spell Speed +47 120 51 Magic Grimoire - ALC - 1,450 gil
81 19.00 Vitality +57, Intelligence +54, Accuracy +51, Spell Speed +36 130 50 Magic Grimoire - ALC - 1,190 gil
82 19.33 Vitality +60, Intelligence +57, Critical Hit Rate +53, Spell Speed +37 135 50 Magic Grimoire - ALC - 979 gil
78 18.00 Vitality +50, Intelligence +48, Accuracy +47, Spell Speed +33 120 50 Magic Grimoire - ALC - 956 gil
77 17.67 Vitality +47, Intelligence +45, Critical Hit Rate +46, Spell Speed +32 115 50 Magic Grimoire - ALC - 916 gil
75 17.00 Vitality +44, Intelligence +42, Critical Hit Rate +31, Determination +31 110 50 Magic Grimoire - ALC - 876 gil
77 17.66 Vitality +47, Intelligence +45, Accuracy +32, Critical Hit Rate +46, Ice Resistance +19 115 50 Magic Grimoire - ALC - 875 gil
75 17.00 Vitality +44, Intelligence +42, Accuracy +31, Critical Hit Rate +44, Ice Resistance +19 110 50 Magic Grimoire - ALC - 837 gil
72 16.33 Vitality +38, Intelligence +37, Accuracy +28, Water Resistance +19, Determination +29 100 50 Magic Grimoire - ALC - 796 gil
72 16.33 Vitality +38, Intelligence +37, Critical Hit Rate +28, Determination +29 100 50 Magic Grimoire - ALC - 796 gil
72 16.33 Vitality +38, Intelligence +37, Accuracy +40, Lightning Resistance +19, Spell Speed +28 100 50 Magic Grimoire - ALC - 761 gil
71 15.67 Vitality +35, Intelligence +34, Critical Hit Rate +39, Determination +19 95 50 Magic Grimoire - ALC - 757 gil
71 15.67 Vitality +35, Intelligence +34, Accuracy +27, Water Resistance +19, Determination +28 95 50 Magic Grimoire - ALC - 757 gil
75 17.00 Vitality +44, Intelligence +42, Determination +22, Spell Speed +44, Morale +25 110 50 Magic Grimoire 2 ALC - 665 gil
69 15.33 Vitality +32, Intelligence +31, Accuracy +37, Spell Speed +26 90 50 Magic Grimoire - ALC - 653 gil
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r M m R Armor: Used by Arcanist – 3,393 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Bracelets 1 1 Dexterity +33, Accuracy +18, Skill Speed +26 160 60 - GSM - 1,553 gil
Bracelets 1 1 Mind +33, Piety +16, Spell Speed +26 160 60 - GSM - 1,553 gil
Bracelets 1 1 Strength +33, Accuracy +18, Determination +25 160 60 - GSM - 1,553 gil
Bracelets 1 1 Vitality +31, Accuracy +18, Skill Speed +26 160 60 - GSM - 1,553 gil
Bracelets 1 1 Intelligence +33, Accuracy +18, Spell Speed +26 160 60 - GSM - 1,553 gil
Bracelets 1 1 Mind +30, Piety +19, Spell Speed +17 148 59 - GSM - 1,436 gil
Bracelets 1 1 Intelligence +30, Accuracy +24, Spell Speed +17 148 59 - GSM - 1,436 gil
Bracelets 1 1 Strength +30, Accuracy +24, Skill Speed +17 148 59 - GSM - 1,436 gil
Bracelets 1 1 Vitality +29, Parry +17, Accuracy +24 148 59 - GSM - 1,436 gil
Bracelets 1 1 Dexterity +30, Accuracy +24, Determination +15 148 59 - GSM - 1,436 gil
Earrings 1 1 Dexterity +33, Critical Hit Rate +18, Determination +25 160 60 - GSM - 1,394 gil
Earrings 1 1 Mind +33, Piety +23, Critical Hit Rate +18 160 60 - GSM - 1,394 gil
Earrings 1 1 Strength +33, Accuracy +26, Determination +18 160 60 - GSM - 1,394 gil
Earrings 1 1 Vitality +31, Parry +26, Skill Speed +18 160 60 - GSM - 1,394 gil
Earrings 1 1 Intelligence +33, Accuracy +18, Critical Hit Rate +26 160 60 - GSM - 1,394 gil
Bracelets 1 1 Strength +28, Critical Hit Rate +23, Skill Speed +16 142 57 - GSM - 1,378 gil
Bracelets 1 1 Vitality +28, Accuracy +16, Critical Hit Rate +23 142 57 - GSM - 1,378 gil
Bracelets 1 1 Mind +28, Piety +18, Determination +13 142 57 - GSM - 1,378 gil
Bracelets 1 1 Dexterity +28, Accuracy +16, Critical Hit Rate +23 142 57 - GSM - 1,378 gil
Bracelets 1 1 Intelligence +28, Determination +13, Spell Speed +23 142 57 - GSM - 1,378 gil
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r M m R Hunting Logs: For Arcanist – 50 shown
The number of this log entry, which links to the entry page
Entry
Monsters
The reward for completing this hunting log entry; class hunting logs yield experience, while Grand Company hunting logs yield company seals; an extra reward is given when all hunting log entries are complete
Reward
The number of this log entry, which links to the entry page
Entry
Monsters
The reward for completing this hunting log entry; class hunting logs yield experience, while Grand Company hunting logs yield company seals; an extra reward is given when all hunting log entries are complete
Reward
1 Little Ladybugs 75 EXP
2 Wharf Rats 180 EXP
3 Lost Lambs 360 EXP
4 Wind Sprites 410 EXP
5 Puk Hatchlings 530 EXP
6 Nesting Buzzards 980 EXP
7 Bogies 1,100 EXP
8 Cave Bats, 3 Galagos 1,300 EXP
9 Grounded Pirates 1,600 EXP
10 Lightning Sprites 1,700 EXP
11 Sewer Moles 2,300 EXP
12 Mossless Goobbues 3,200 EXP
13 Fat Dodos 4,000 EXP
14 Arbor Buzzards 4,500 EXP
15 Qiqirn Eggdiggers 5,000 EXP
16 Dusk Bats 5,300 EXP
17 Puk Hatchlings 5,500 EXP
18 Hedgemoles, 3 Rothlyt Pelicans 5,700 EXP
19 Killer Mantises 5,900 EXP
20 Bumble Beetles 6,100 EXP
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r M m R Ventures: Available to Arcanists – 115 shown
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Hunting 1 60m Venture 1,133 -
Hunting 2 60m Venture 1,133 -
Hunting 3 60m Venture 1,133 -
Hunting 4 60m Venture 1,133 -
Hunting 5 60m Venture 1,133 -
Hunting 6 60m Venture 4,413 -
Hunting 7 60m Venture 4,413 -
Hunting 8 60m Venture 4,413 -
Hunting 9 60m Venture 4,413 -
Hunting 10 60m Venture 4,413 Average Item Level 1
Hunting 10 60m Venture 4,413 Average Item Level 1
Hunting 10 60m Venture 4,413 Average Item Level 1
Hunting 11 60m Venture 8,800 Average Item Level 1
Hunting 11 60m Venture 8,800 Average Item Level 1
Hunting 12 60m Venture 8,800 Average Item Level 1
Hunting 12 60m Venture 8,800 Average Item Level 1
Hunting 13 60m Venture 8,800 Average Item Level 1
Hunting 14 60m Venture 8,800 Average Item Level 1
Hunting 14 60m Venture 8,800 Average Item Level 1
Hunting 15 60m Venture 8,800 Average Item Level 1
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r M m R Quests: For Arcanist – 30 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class 1 100 115 gil - - ACN Lv.1, Way of the Arcanist
Class 1 100 - Weathered Grimoire - All Classes Lv.1
Class 5 560 - Leather Grimoire Custom-made Robe of Casting or Hempen Hat or Bone Ring or Copper Wristlets or 5 Allagan Tin Pieces ACN Lv.5, My First Grimoire, Way of the Arcanist
Class 10 1,710 - Engraved Leather Grimoire Amateur's Dalmatica or Amateur's Hempen Coif or Hempen Dress Gloves or Amateur's Duckbills or 2 Allagan Bronze Pieces ACN Lv.10, What's in the Box, My First Grimoire, Way of the Arcanist
Class 15 3,360 - Hard Leather Grimoire Cotton Cowl or Hard Leather Ringbands or Cotton Tights or Hard Leather Boots or 2 Allagan Bronze Pieces ACN Lv.15, Topaz Teachings
Class 15 3,360 - Summon II - ACN Lv.15, Tactical Planning
Class 20 4,060 - Engraved Hard Leather Grimoire Cotton Dalmatica or Ash Mask (Lapis Lazuli) or Cotton Dress Gloves or Cotton Dress Shoes or 5 Allagan Bronze Pieces ACN Lv.20, Over the Rails
Class 25 4,760 - Yew Picatrix Cotton Halfrobe or Goatskin Ringbands or Goatskin Boots or Silver Spectacles or Allagan Silver Piece ACN Lv.25, Pincer Maneuver
Class 30 7,410 - Engraved Goatskin Grimoire, Bane Velveteen Robe or Velveteen Gaskins or Velveteen Dress Gloves or Velveteen Dress Shoes or 3 Allagan Silver Pieces ACN Lv.30, Grimoire Fandango
Coerthan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Coerthan Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 20 4,060 - - Iron Cuirass or Goatskin Jacket or Cotton Dalmatica or Allagan Silver Piece Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 30 7,410 - - Steel Cuirass or Toadskin Jacket or Velveteen Robe or 4 Allagan Silver Pieces Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ishgardian Sidequest 53 28,800 449 gil - - Any Disciple of War or Magic Lv.53
Ishgardian Sidequest 56 36,000 465 gil - - Any Disciple of War or Magic Lv.56, Let the Clan Hunt Begin
Job 30 7,410 - Soul of the Scholar, Adloquium - ACN Lv.30, CNJ Lv.15, Sinking Doesmaga
Job 30 7,410 - Soul of the Summoner, Summon III - ACN Lv.30, THM Lv.15, Sinking Doesmaga
Job 30 7,410 - Soul of the White Mage, Presence of Mind - CNJ Lv.30, ACN Lv.15, In Nature's Embrace
Lominsan Sidequest 30 7,410 2,416 gil - - Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
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r M m R Achievements: Related to Arcanist – 8 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
20 Battle Complete all arcanist entries in the hunting log.
5 Disciples of Magic Achieve arcanist level 10.
5 Disciples of Magic Achieve arcanist level 20.
5 Disciples of Magic Achieve arcanist level 30.
5 Disciples of Magic Achieve arcanist level 40.
5 Disciples of Magic Achieve arcanist level 50.
20 Class Achieve level 50 as a conjurer, a thaumaturge, and an arcanist.
30 Class Obtain the achievements "Mastering War I" and "Mastering Magic I."
r M m R Monsters: Arcanists – 7 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Elezen Arcanist 30 Hostile - -
Hyur Arcanist 54 Hostile - -
Hyur Arcanist 50 Hostile - -
Roegadyn Arcanist 58 Hostile - -
Elezen Arcanist 41 Hostile - -
Elezen Arcanist ?? Hostile - -
Elezen Arcanist ?? Passive - -